1. #1

    Default [R# 192] T# 202/203 Patchnotes

    Technical Updates & Bug Fixes

    • NPC definitions corrected
    • Damage calculation removed from the client - all kinds of damage or health modifications are getting now calculated by the server which results in a more stable and smoother health handling. (No more health jumps).


    Gameplay Updates

    • Health of some NPCs adjusted
    Last edited by Zoltan; 10-12-14 at 00:57. Reason: Fixed: Crappy english - I really need to get more sleep ;p
    Zoltan
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    »I felt a great disturbance in the Force, as if hundreds of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.« - server crash

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  2. #2

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    Hint: Since the removal of client side damage calculations the ability to log those damages is also gone.

    Did you'd experienced any problems with the server side calculations so far?

    ~ and ~

    Did you had any sync problems?
    Zoltan
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    »What do you hear? - Nothing but the rain. «

    »I felt a great disturbance in the Force, as if hundreds of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.« - server crash

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  3. #3

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    no
    ~ and ~
    no

    how should we build setups then when there is no more dmg logs?

  4. #4
    Veteran Mortis's Avatar
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    i cant start the client, crashes when i launch client.exe

  5. #5
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    Quote Originally Posted by Mortis View Post
    i cant start the client, crashes when i launch client.exe
    How can you access the testserver?

    1) Make sure you installed the most recent DirectX version, as well as the Visual Studio 2013 redistributables

  6. #6

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    Quote Originally Posted by Dasore View Post
    no
    ~ and ~
    no

    how should we build setups then when there is no more dmg logs?
    I don't wanna get you disappointed but those logs were never that accurate.
    Zoltan
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    »What do you hear? - Nothing but the rain. «

    »I felt a great disturbance in the Force, as if hundreds of voices suddenly cried out in terror and were suddenly silenced. I fear something terrible has happened.« - server crash

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  7. #7
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    How can you access the testserver?

    1) Make sure you installed the most recent DirectX version, as well as the Visual Studio 2013 redistributables
    everything is installed properly

  8. #8

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    Quote Originally Posted by Mortis View Post
    i cant start the client, crashes when i launch client.exe
    Always start the client via NeocronLauncher.exe since launching client.exe directly does not check for patches and therefore does not update/patch your client.

    Welcome back
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    Quote Originally Posted by Baldur View Post
    Always start the client via NeocronLauncher.exe since launching client.exe directly does not check for patches and therefore does not update/patch your client.

    Welcome back
    yea, i start always via launcher, which starts client.exe, which crashes

  10. #10

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    Quote Originally Posted by Mortis View Post
    yea, i start always via launcher, which starts client.exe, which crashes
    Can you post the contents of your error.log from your logs dir please? However it does sound like you not got the Direct X9 installed correctly - Can you run DXSETUP.exe in your Redist\DirectX directory of your Neocron Installation.

    Also make sure you have installed vcredist_x86.exe regardless of whether you run a 32bit or a 64bit OS.

    Finally what OS and Graphics Card are you using?
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  11. #11
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    Quote Originally Posted by Bifrost View Post
    Can you post the contents of your error.log from your logs dir please? However it does sound like you not got the Direct X9 installed correctly - Can you run DXSETUP.exe in your Redist\DirectX directory of your Neocron Installation.

    Also make sure you have installed vcredist_x86.exe regardless of whether you run a 32bit or a 64bit OS.


    Finally what OS and Graphics Card are you using?

    both are properly installed, rechecked, reinstalled twice
    i'm using win 8.1 on a notebook with intel hd4000 + nvidia gtx 660M chip

    here the error.log:
    free memory: 4095 MB physical, 4095 MB virtual (67%)
    File Check complete: 1169 files checked

    nothing more - sadly

    ---
    tried using the intel hd4000 chip, crashed too like when using the nvidia chip

  12. #12

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    Quote Originally Posted by Mortis View Post
    both are properly installed, rechecked, reinstalled twice
    i'm using win 8.1 on a notebook with intel hd4000 + nvidia gtx 660M chip

    ....

    tried using the intel hd4000 chip, crashed too like when using the nvidia chip
    Ok give this a try - http://forum.neocron-game.com/showth...08#post2204708
    Bifrost
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  13. #13
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    If Bifrost's suggestion doesn't get you going, you may try grabbing this and plopping the DLL's directly into your Neocron Test directory

    https://www.dropbox.com/s/rb5po9ov8f...98fix.zip?dl=0

    The error.log you report is the same you will receive if you don't have the aforementioned Microsoft redistributables installed (or, perhaps, installed properly?) which many others have run into since the new dependencies were introduced.

    Important to note that the error.log output you are seeing is definitely not indicative of this exact problem. Most anything that causes the client to crash straight away would result in that output.

  14. #14
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    Quote Originally Posted by Bifrost View Post
    did this already by hand

  15. #15
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    Test client running with appropriate level of elevation?
    Were you able to connect pre-202/203?
    Using desktop/font scaling greater than 150%?
    Have any GPU monitoring applications installed? If not, grab NZXT CAM. Launch client unspecified, then to the nvidia and then intel gpu's and see if any load at all gets placed on them, and if it hits the 'right' gpu.
    Using SweetFX or enbseries?

    That's all for now. I'm assuming the failure is entirely based around graphics initialization given the fact that the logs are so short.
    Last edited by Divide; 12-12-14 at 07:58.

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