1. #46
    Neocron Veteran Ascension's Avatar
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    This man has no eyes in PP3



    No strippers



    No dialogue



    All CM guard NPC's now seem to be PE's with purple glasses.

    Also, I'm not sure trying to impersonate the old RPOS with the new dialogue is the best idea, id like to think the DEV team would consider changing/simplifying the whole thing at a later date.

    I'm aware that before it was 'skinned' to match the RPOS, it was a semi transparent base layer, I think I prefered if like that, now its pretty invasive, and seems to fudge up the camera view when engaging.

  2. #47

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    I did a reset of all sectors yesterday, the respawn will take some time after the first visit of a sector.

    --

    @ NPC Health: Nope this has nothing to do with the latest health change of the NPCs
    The change just allows our content team to create npcs with a healthpool greater than the old limit of 35k
    Zoltan
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  3. #48

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    So pleased to see all of those content changes out in the public eye!

    Great work guys. <3
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  4. #49

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    Quote Originally Posted by Zoltan View Post
    @ NPC Health: Nope this has nothing to do with the latest health change of the NPCs
    The change just allows our content team to create npcs with a healthpool greater than the old limit of 35k
    For example the Chaos Queen? Looks like it got a health pool of 300k

  5. #50

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    300k * Serverspecific modifier, which means something near 180k at the end.
    Zoltan
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  6. #51
    Neocron Veteran Ascension's Avatar
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    I think the attempt to introduce the rpos into the dialogue box is a step backwards,



    Not sure if this has been modified yet, but there is an issue with aspect ration on a lot of the tangent signage

    Couple of the new hi-res decals in situ.


    New Archer & Wesson signage


    Would love to see a new version of this


    New CTT Signage & new grime textures


    New SOS sign would be good


    New hatch skin



    New YO's signage and better ambient lighting

    New Signage


    New Signage


    New Signage



    New Signage.

    Loving the facelift images guys, only one I'm not sure about is the NCN logo.

    Also, slightly off topic, can we remove the immortality of NPC's again?

  7. #52

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    damn 180k... have to check the basecommander and woc disk mobs

  8. #53
    former king of saturn
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    Quote Originally Posted by Dasore View Post
    damn 180k... have to check the basecommander and woc disk mobs
    Shit it'll take years to farm MC5 if that HP pool goes up that much.

  9. #54

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    The main intention is to give rares and bosses their original meanings again. Rares are not rare, artifact isn't artifact... and Bosses are easy to kill as a single player.
    Zoltan
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  10. #55

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    that should have been done long time ago, but its def the right way to do now... no more farming of hundreds of unresseds a day

  11. #56
    Zoltan
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  12. #57

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    Todays patch on Vedeena fixed the "Destrosol Forte" bug and added missiontexts (F8 window) for german and french clients.

    Also the damage output and the HLT of Edward Hogarth (NCPD has an eye on you mission) have been reduced.

    The reset of all the worlds Zoltans mentioned, should have fix the weird positioning of some static actors (see massakers screenshots).
    Baldur
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  13. #58
    That guy necrocon's Avatar
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    Wow, that twitter picture... looks pretty badass!
    Long ago I was part of the following clans.
    H.E. Brotherhood ---> C.S.M ---> P.I.M.P
    Quant

  14. #59
    Registered User Robert [GS]'s Avatar
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    Sorry for German ....

    ich bin bin ja so hin und weg was ihr hier macht!
    Wahnsinn!!! Die neuen Texturen sehen gut aus.

    eine Frage: werden auch Texturen wie zB Wδnde, Bφden oder der Himmel angepasst?

  15. #60

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    Quote Originally Posted by Zoltan View Post
    and now just let us know where that cave is so we can try it out

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