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  1. #1

    Default [R#186-R#188] Patch Discussion and Feedback

    Hello Runners,

    Please feel free to discuss the first balancing related patch, R#186, in this thread. The link to the patch notes and a launch statement can be found in this thread.

    Sincerely,
    Your Neocron Support Team
    Last edited by Alduin; 05-08-14 at 13:35.
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  2. #2
    freedom for neocron! Torg's Avatar
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    drones dont work, as of yet. after starting one i get a reddish screen with HUD, drone doesnt move. i smell a hotpatch coming.

  3. #3
    Social Media Manager Kronos's Avatar
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    Quote Originally Posted by Torg View Post
    drones dont work, as of yet. after starting one i get a reddish screen with HUD, drone doesnt move. i smell a hotpatch coming.
    We're looking into this as I type this reply
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  4. #4
    freedom for neocron! Torg's Avatar
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    hacking is borked, too. plain warbot is impossible on 80 HCK (like 30 HCK before).
    supply boxes are usual in difficulty, but stay locked after hacking.

  5. #5
    freedom for neocron! Torg's Avatar
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    are we on triple XP? either this or XP gain has changed. too fast.
    also mobs arent doing real dmg. cyclops cant outdamage a 17/17 on medipacks (w/o heal).
    Last edited by Torg; 05-08-14 at 14:29.

  6. #6

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    Quote Originally Posted by Torg View Post
    are we on triple XP? either this or XP gain has changed. too fast.
    Don't say that too loud...
    If you want to fix the game, start with the most essential part: The Community...
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  7. #7
    it's Dy-No-Mite!! jj dynomite's Avatar
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    Quote Originally Posted by Torg View Post
    hacking is borked, too. plain warbot is impossible on 80 HCK (like 30 HCK before).
    supply boxes are usual in difficulty, but stay locked after hacking.
    Mad Copbot and Substandard Cyberguard are too hard too. like hacking a 120/120 security safe right now.

  8. #8

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    Hacknet also is buggy. Cant join into. Hackscreen is available, but nothing more. Belts are locked too after hacking.

  9. #9
    Social Media Manager Kronos's Avatar
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    Quote Originally Posted by Cyco View Post
    Hacknet also is buggy. Cant join into. Hackscreen is available, but nothing more. Belts are locked too after hacking.
    This will relate to the earlier mentioned hack issue, which we are still investigating at the moment.

    Once we know more, we will get an update posted to you all.
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  10. #10

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    So much for all the time and feedbak people invested... Only to be be promptly disregarded by the DEV team.


    Look guys, me and Tino gave you the heads up "4 to 6 weeks" (TM) ago about the Devourer and stack damage issues and yet you patched without even fixing it.

    @ Kronos I've seen you in-game blaming community for lack of testing and I'll tell you what mate : if you guys had given feedback to my testing I would've kept testing.



    Now another thing for you thick-skulled people : Making mobs harder to kill essentially changes the server's main economic currency's value (un-ressed rares).

    You're essentially re-creating what Terra was : Old players are filthy rich while new players have little to no chances or ever bridging that gap and making it on the rare items market.


    Do you guys even TRY to consider what the changes you make will effect things ? I think not.


    Anyways I'm glad I took a break from this game right now. Looks very frustrating to me.

    All we ever wanted was PVP balance BTW. Not Neocron evolution 2.2
    Last edited by Kame; 05-08-14 at 20:02.

  11. #11

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    Hello.

    I hope i didnt double post this.

    I play Apu .

    Before Patch my Holy Lightning dies up to 520 dmg on Chaos Minion
    my full Slotted Holy Toxic Barrel up to 2xx something.

    In patch note i read some spell effects changes. and the note that apu spells do 15% more dmg.
    The reality is, that the spells do now 15% of the damage before

    Holy Lightning maximum damage of 115 on the same minions.
    Holy Toxic Barrel 33-34.

    I went out of cave and quit the game.
    In nc1 times the people said. npopd ( never play on patch day )

    i be sure you will fix this soon.
    you do great work.

    so long

    zerA

  12. #12

    Exclamation

    You guys might want to consider a rollback to a pre patch state of Titans database as soon as you got the performance issues sorted out.

    Some of those syncs currently affecting Titan seem to include a little server side (probably zone based) rollback, while players inventory doesn't seem to be (always) affected - giving players the ability to loot specific items multiple times. Just happened to me on accident and might be abused on purpose.

  13. #13

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    Dear Runner,

    as you've already noticed we are experiencing some issues currently, potentially affecting player and / or server data. For this reason, Titan remains in testmode from now on.

    After we were able to locate all problems and fix them properly, we will rollback Titan to it's state from today close to the patch release. We'll communicate the specific date later on.

    Thanks for your feedback and your patience. It really means us a lot.
    Last edited by Xenios; 05-08-14 at 21:42.
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  14. #14
    freedom for neocron! Torg's Avatar
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    Quote Originally Posted by Xenios View Post
    After we were able to locate all problems and fix them properly, we will rollback Titan to it's state from today after we've deployed the patch.
    excellent. i want to add i didnt experience any sync issues, neither in NC nor the wastes, despite advanced running around and syncing. i only had one case of infinite server lag - guns not reloading (except drag&drop), mobs not taking damage.

    but i'm really unhappy to see the fusion rifle being so weak now. my paineaser does 50% more DoT than the redeemer, but i hope this will change.

  15. #15
    Overpowered PE Satan2k2's Avatar
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    Quote Originally Posted by Xenios View Post
    Dear Runner,

    as you've already noticed we are experiencing some issues currently, potentially affecting player and / or server data. For this reason, Titan remains in testmode from now on.

    After we were able to locate all problems and fix them properly, we will rollback Titan to it's state from today close to the patch release. We'll communicate the specific date later on.

    Thanks for your feedback and your patience. It really means us a lot.
    While you're at it, you can make PPU playable again and fix the damage over time issues

    Edit: And reconsider the changes from Neocron Evolution when they removed the DoTs from all weapons except "WoC" and Cannons.
    Last edited by Satan2k2; 05-08-14 at 21:58.

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