1. #1

    Default [00802] [T#191] Powerarmor not working after ressurection

    When a player gets resssurected, his or her powerarmor will be still equipped, but not shown on him (therefore deactivated / not used). Stats will be shown in the skillwindow, while you will not be able to use weapons you otherwise could not use without powerarmor (level / skill).

  2. #2

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    Did you use drugs to put on the PA?
    This sometimes happens with "self sustaining" PA skill setups.
    If you want to fix the game, start with the most essential part: The Community...
    Quote Originally Posted by Danae
    <&Danae> i don't like anything that's furry, totally dependant on me, and shits and pisses in sneaky places
    <&Danae> i have kids, i don't need pets ^^

  3. #3
    freedom for neocron! Torg's Avatar
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    not a new bug.

  4. #4
    CmyKK F4nb01 <3 aKe`cj's Avatar
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    Quote Originally Posted by Torg View Post
    not a new bug.
    no one claimed it was - still an annoying inconsistency.
    imo the armor should stick including the bonus or be properly unequipped on death.
    PHP Code:
    "Computer voice: Fatal system error in unit 13, gamma sector, cryo recreation phase has been interrupted.";

    //answers
    set 4        "Ok, see you later";
    set 5        "You're boring me, piss off"

  5. #5

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    Quote Originally Posted by aKe`cj View Post
    no one claimed it was - still an annoying inconsistency.
    imo the armor should stick including the bonus or be properly unequipped on death.
    Then this would prolly happen to ALL armor and maybe even imps...
    If you want to fix the game, start with the most essential part: The Community...
    Quote Originally Posted by Danae
    <&Danae> i don't like anything that's furry, totally dependant on me, and shits and pisses in sneaky places
    <&Danae> i have kids, i don't need pets ^^

  6. #6
    CmyKK F4nb01 <3 aKe`cj's Avatar
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    Quote Originally Posted by Drachenpaladin View Post
    Then this would prolly happen to ALL armor and maybe even imps...
    this would "prolly" depend on the actual implementation
    The problem at hand is items remaining equipped but disabled after resurrection, with no SI at play.
    I am not sure about this, but it seems the equipped items are being re-enabled sequentially, which makes total sense when SI wears off, but not so much when resurrected. Would it not be preferable to add all bonuses of the equipped items on rezz and use that as a basis for keeping items enabled?
    PHP Code:
    "Computer voice: Fatal system error in unit 13, gamma sector, cryo recreation phase has been interrupted.";

    //answers
    set 4        "Ok, see you later";
    set 5        "You're boring me, piss off"

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