Any of the ideas above would be good.


Secure cabinet storage with multiple user access would be good.

A mail system that allowed items to be transferred.

A market place that allowed items to be sold between players without the need for the players to be stood in the same physical place.

These are all things that newer games handle easily. Neocron's trade system is basic and simple however it doesnt have a way for players to trade items between their own chars without the need of a 3rd party/throwing the item on the floor and relogging to another char.

The system is basic as already said. It needs an update if it is to compete with current games in the market. It is what the modern customer expects, even in a game that is free to play.