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[R#185] Weapon Modification active/non-active
This is a very old one, yet i didn't use any of those mods in years until today.
Laserpointer, silencer and scope will be deactivated every time you change a zone. This is kinda messy, because you will often forget to re-activate the mods (especially laserpointer).
Laserpointer and silencer should stay active until deactivated.
Also, could you please provide some math on how much the laserpointer does to aiming?
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