Didn't know whether to post this in bug report or brainport, but the Mods can move as appropriate. It's more of an annoyance anyway.
Basically, on my tank I GR at full HP. As my SI wears and my imps kick in, I gain a chunk of overall HP from my implants, eventually leaving me at around 750/1000HP, so a quarter of my HP down just from GRing.
Would it be possible to implement a percentage system to HP when overall HP is added? Instead of just having the empty overall HPs, the HP actual is increased accordingly?