Give everyone the antibuff. Or at least give it to spies and pes.
Sure, give it to spies... not like they don't have much utility at all. Stealth, range. IIRC spies had it 10 years ago and people whinged like little girls.
You just need to revert it - that simple
The only people it might upset are the ones cruising in their PPU Tank combos
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Bicceh - PPU
Digestivebiscuit - Pistol PE
Roy Walker - Researching God
I think bicceh has maybe gone a little over the top on this thread because he feels like his lovechild (the apu) has been kidnapped, raped and then spat on for good measure by the nerf crew.
Ill be revamping the thread that myself, bicceh and others put together some time ago and reposting it in segments in light of more recent NC experiences.
whats clear is that the APU does need some love, and soon, I dont think its that Spys and HC Tanks are overpowered, its just that pes and apus and Melee tanks cant keep up.
Steve Sparkz 82/64 (ppu)
WargoleM 63/62 (hc tank)
I could not agree with the starter post.
Yes, is is a pain that
- the Antibuffs are gone
- the reticle means that noskiller needs to play a tradechar now (best change KK ever did!)
- the APU damage has been lowered and made the APU to unessential chars for opfights
But all that has been done for good reasons.
Possibly it should be tested to change the damage boost spell from ppu to apu?
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Bicceh - PPU
Digestivebiscuit - Pistol PE
Roy Walker - Researching God
There is a simple and effective way to find out if a class is too weak:
Look at opfights and count the amount of APUs.
You dont find any ? You find one and he sucks ?
Yes solution is: APU is so much overpowered that nobody wants to play an APU as it is too easy to make shitloads of kills and to dominate the battle. All players behave responsible and avoid that Über-class as they dont want to mess the balance of any fight nor to get any advantage for themselves or their clans.
You REALLY dont like APU's huh?
IMO, they should have higher freq on their APU modules, and KEEP damage and the reticle as it currently is.
Im not sure if they should have the antibuffs back.. It would at least give them some utility, but then Again, it would make APU's a requirement for OP fights Again..
If DB wasent as bad as it is for PvP, it would be nice to give that to APU's yeah.
Walker John GottiSammy the Bull Danish RageInnocent Bystander Walking WasteSweet Judgement Sweet Vengeance
I just do remember opfights where I was a tank and all the rest were Monks.
I never played the imba classes so guess... currently I play a APU :P
Many people dont spec PSI ressists for two reasons:
1. This had no effect in NC1, NC2, NC2.1 and they did not noticed that it have a effect in NC2.2
2. In NC2.2 it have a effect but because of the small damage that the APU its not not speced
So a damage boost would be welcome but PLEASE carefully.
The APU just should come back to the position to be the counterpart of the Tanks thats all.
The damage boost would raise the APUs in Opfights and there would be less Tanks.
It also could raise the PEs but that belongs to the community.
This was allways the only way to find out.Originally Posted by Naim
Look at my posts from 2003 and 2004 and you will see that this was allways my opinion.
There were KK employees here that told the comunity that its 'now' ballanced and when you see the opfights you see that its not.
The reality is what happens and not any stupid statistic.
Thats actually not correct. I think pretty much all spies and most PE's spec psi resists.. I know I do.
One problem with making DB need APU.. PE's wouldnt be able to use it anymore (not that they do currently anyways though - but if DB were made viable to use Again, it would be a problem).
IMO the most important change they should make to APU's is up their freq. This will obviously make them do more damage, and more important, make the class more fun to use.[/QUOTE]
Balance is really hard to achieve.. And some (most tbh) people will always go for the most powerfull classes/weapons.
Walker John GottiSammy the Bull Danish RageInnocent Bystander Walking WasteSweet Judgement Sweet Vengeance
I am kinda played an APU a while back when the game was in eternal 2.2 and while I quite enjoyed the class, I will say that I quite agree that APUs need their frequency buffed. Every combat class should have something to bring to the table in OP fights, and APU brought the glass cannon, which is fun. So for what it's worth I sign my name onto the frequency increase.
How exactly are APUs right now exactly? Are they changed from 2.2 in any way?
Just noticed this post and it makes lots of good points.
So, this is just shameless /bumb
This should indeed be in their task list.
Finnish Gimp
Currently sitting on a capped APU that I really want to play, but can't because they're nowhere near as useful as my other characters.
Just give me some damn shots per minute and i'm happy(for now)
Agree for removing the reticle.
Frequency - i don't know. I have no capped Apu in NC 2.2