1. #1
    für einen freien Geist Deus Ex Machina's Avatar
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    February 2005
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    Default [00758][R#176] immobile/static npcs can be moved/pushed by players

    In NC there are a few immobile Mobs (Poisonous Plants, Swamp Thingies that Spawn Tentacles, FA Sentryguns).
    While they cannot move on their own, they can be moved be certain weapons, like AOE Weapons. While in some circumstances that doesn't matter really, in others it puts the NPCs in a unwanted location. Especially happens to FA Sentryguns, which are often placed "strategically" and then get pushed around, but maybe not killed.

    Now its sure not a high priority thing, but maybe immobile enemies could be made truly immobile, or get a tiny amount of movement with which they always snail back to their "fixed location". Not sure thoiugh how miuch work that might be, but its a brainport after all ;-)
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  2. #2

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    -moved to bug reports

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