Thread: Regant Bossroom

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  1. #31
    Savior Haxxor's Avatar
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    We've had the discussion on PvP in NC before.
    OP Fights yes, running back and forwards between the zone line no.

    And Dropout yes there is the ability to have different setups but some one always has that better setup. You get people getting killed end up in here creating 100's of threads to change this and that to make it Easier for them to win.

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  2. #32
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    It wasn't a serious suggestion, I know NC is awesome. I was simply highlighting the weakness of the "Fuck off and play a different game" argument. I'd prefer to keep exchanging ideas than resort to that.

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  3. #33
    Slaving over Sony Vegas CMaster's Avatar
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    Not this argument again.

    Some people like PvP
    Some people like PvE
    Some people like both

    Neocron should continue to support all of these, for the benefit of all of these.

    Although I will say that Forget My Name is talking sense - balance PvP, then fix PvE elements that are out of line based off of that.
    And that if easier levelling is the general will of the community, then that should be implemented broadly and systematically, ot through one-easy-farm-point.

  4. #34
    Xpertz William Antrim's Avatar
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    But discussion of the OPs subject is only going to lead us into the same argument. Yes the issue is fundamentally flawed but as usual the arguments/discussions come down to exactly the same issues. When you boil away the water this is the resin that is left at the bottom of the spoon, Neocrack. It is fundamentally a huge change in game mechanics.

    What the OP wanted to achieve based on his original badly worded rant we will probably not ever know. Sure we can dissect it all day long but I would much rather go watch porn. Essentially the game has some issues as we well know. Ordinarily the best place for these sorts of discussions is the brainport where logical reasoning and collective thinking flourish, hopefully. In this case I guess it slipped through the net. We will remain very stoic in our views on this topic evidently and based on how strongly so many people feel on the issue I can see it being contentious for a long time yet.

    The only thing we can do is put forth our own ideas and hope that they are listened to.

    Personally I would like to see NC1 pve levels with Regant's Legacy added. I would like to see the glass put back in to mc5 so we have some room behind it to hide. I would like to see nc1 drop rates for warbots too. I had the most fun in PvE during that time as we could go into caves in small groups and manage ok. We had good xp in lots of different caves. If you got to a high enough level you could actually go in some caves without a ppu (swamp caves) and everyone had their own favourite spot.

    I would like the game to revert to this state in PvE and have some of the PvP fixes that I, and many of you, have been belligerently campaigning for for so long now.
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  5. #35
    The REAL Walker
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    Quote Originally Posted by CMaster View Post
    Not this argument again.

    Some people like PvP
    Some people like PvE
    Some people like both

    Neocron should continue to support all of these, for the benefit of all of these.

    Although I will say that Forget My Name is talking sense - balance PvP, then fix PvE elements that are out of line based off of that.
    And that if easier levelling is the general will of the community, then that should be implemented broadly and systematically, ot through one-easy-farm-point.
    I dont think that pve should be made (much) easyer, but making it harder would just be insane imo (with the exception of regants boss room - it IS a bit too easy).
    And about the "much": Regants obviously shouldnt be easyer than it is. But other ways of leveling fast would be nice.
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  6. #36
    Xpertz William Antrim's Avatar
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    Double XP events please.
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  7. #37
    freedom for neocron! Torg's Avatar
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    hands up who played all the recent FPS in "easy" setting. maybe because youre not interested in playing the game itself, just in fighting the end boss. really, folks, all this complaing about neocron beeing too hard and tiresome to play is somewhat, well, entertaining. at least to the vast majority of nc-gamers who are happy to live a leisuretime life in this unique and wonderful neitherworld.
    back to OP: we all know how to raid regants, and yes, its not tough enough as can solo it, while it should be a team cave. so we need to remove tech part drop from regants and give those unlucky inhabitants some ranged attack, and more damage in general. just so it will be a challenge again, not a grind.

  8. #38
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    Quote Originally Posted by Torg View Post
    hands up who played all the recent FPS in "easy" setting.
    ... Personally I always play single player games on "hard" setting. Single player games usually has FUN pve, NC do not.
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  9. #39
    Bluenose Jodo's Avatar
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    Quote Originally Posted by Dropout View Post
    ... Personally I always play single player games on "hard" setting. Single player games usually has FUN pve, NC do not.
    Perhaps, but it's a lot more fun than most, if not all, other MMO PvE combat. [Target lock, mash 1-0], so yeah I enjoy it.

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  10. #40
    Highest Ranked Psi-Monk Ever Forget My Name's Avatar
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    Quote Originally Posted by Haxxor View Post
    Everyone wants things easier, and everything handed to them.
    I can't speak for anyone else, but I never said I wanted PvE to be easy. I said I want it to be FUN. Big difference between "easy" and "fun".

    I find killing fire mobs beyond thier aggro range "easy".

    I find killing fire cave mobs with a group of people, especially with a PPU, "fun".

    I find killing fire cave mobs alone without a PPU "boring".

    I find killing Regants mobs by running around them in circles and dodging the laggy instant kill attacks of crawlers "easy and fun".

    I find leveling with anything but a long range shooter or droner "boring, and in most cases, improbable".



    I don't mind Regants getting an overhaul, I am all for it, but now is not the time. This is just how I feel, that's all.
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  11. #41
    Savior Haxxor's Avatar
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    Quote Originally Posted by Forget My Name View Post
    I can't speak for anyone else, but I never said I wanted PvE to be easy. I said I want it to be FUN. Big difference between "easy" and "fun".
    I find killing fire mobs beyond thier aggro range "easy".
    I find killing fire cave mobs with a group of people, especially with a PPU, "fun".
    I find killing fire cave mobs alone without a PPU "boring".
    I find killing Regants mobs by running around them in circles and dodging the laggy instant kill attacks of crawlers "easy and fun".
    I find leveling with anything but a long range shooter or droner "boring, and in most cases, improbable".
    I don't mind Regants getting an overhaul, I am all for it, but now is not the time. This is just how I feel, that's all.
    Honest reply m8.

    Overall PvE needs a massive overhaul or at least a big change. I used to love my melee tank in NC1 now it would be suicidal speccing for Melee .

    So many cave's for example havent adapted to the changes that have been made to the game. Worm Tunnel's for example aren't used, Swamp Caves have become less used and the Cristal Caves are pretty vacant. They don't suit runners who have come to rely on AoE as the primary means to level. Plus very little is gained is from them them caves.

    So i would agree that PvE has become a chore. Personally im constantly gr'ing all over the wastelands to kill stuff as killing the same thing over and over has lost it's appeal.

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  12. #42

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    Just to interject, we are aware of the shortcomings in a number of our intended high level hunting grounds. I'm thinking of ways to address certain areas in the long term as well as very interested to see ideas for different hunting grounds from the community. I will say this; Regant's Legacy does have a number of issues and is miles from what it should be based on the original concept. That, along with many many things, will be addressed in time*.

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  13. #43
    Highest Ranked Psi-Monk Ever Forget My Name's Avatar
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    Quote Originally Posted by Haxxor View Post
    So i would agree that PvE has become a chore. Personally im constantly gr'ing all over the wastelands to kill stuff as killing the same thing over and over has lost it's appeal.
    I have tried this, and this is my experience...

    "Alright, I am tired of leveling at either El Farid, Fire Caves, Outside Fire Mobs, or Regants. These are the spots I level at normally"


    1) Y replicants in the south eastern wasteland sectors.

    Their bodies are small, so hitting them at range while they move is pretty improbable. They hit too damn hard once I get close, so fighting up close isn't an option. Oh look, after 5 minutes of hill clipping and zone line hiding, I killed one. Oh, I have to hack it for my reward? NO THANKS.

    Too hard to hit, not probable for a single player to farm for "fun", and reward makes it not worth it for non hackers.


    2) Hovers covering every sector in the middle of the Wastes.

    Giant bodies make them easy to hit across the zone, but they can kill you with near full resists in 2 or 3 hits as a Tank with 1.1k life. I finally killed one due to hiding in a building for 5 minutes... OH great, another mob reaKKtor decided to punish non hackers for killing again. What the fuck is with the original developers making everything end game non friendly to non hackers?

    Easy to hit, but will kill you in a few hits, most of the time without an animation. If you do manage to kill one of these after an hour of hiding in a building, unless you have hacking, once again you are denied your reward for playing the game. Not worth it for leveling or looting.


    3) Doy Tunnels. You need a group, or be a droner. To get any reward you need to be a hacker, once a fucking again!

    Not worth it unless you are a loner droner, or doing clan farming. Also, unless you hack, fuck off, so even if you are in a group, as a non hacker, you just need to trust your team mates.


    4) Swamp Caves. Who cares. Used to be fun pre 2.2, but now the mobs just poison and kill you instantly. For once you don't need to hack to get your reward, but no techs drop, shit, nothing good drops.

    Not worth it in any circumstance.


    5) Point Red like dungeons. Fun! The war soldiers are actually fun to fight against! HIding, ducking, shooting, fun! Oh... The boss drops a shitty rocket launcher I wouldn't pay 50k for a 5 slot version of? No tech drops? Once again, like Poison Caves, a mob you don't need to hack, but you get no reward for.

    Fun to do a few times just to say you did it, but the novelty wears off after you realize the boss mob drops shit.


    6) Crystal Caves. Biggest issue... Bats are tiny as fuck to hit. They also hit you harder than most fire mobs. Level design actually has spots where you can fall into a pit and you are stuck. You either have to die to the bats that fall down with you, or kill self, or reset position. Bat Queen does drop good loot, but people forget Neocron Melee is the most worthless play style in any mmo currently.

    Fun to do for a bit, but once you get your bat queen set, you never go back.


    7) Worm Caves. The ones I went into are empty. I don't have any opinion about them.


    8) Johnny 5 bots. Found near DOY sectors. Meh... low rank mobs that need to be hacked.

    Who cares.


    9) Worms. Found near DOY sectors. Pre 2.2 used to be THE leveling monster for high level players. Sticking DOY in the game, moving mobs around, and mingling worms along side Johnny 5 bots, Terror Maulers and out door Soul Clusters makes farming worms a thing of the past.


    10) Graves. Used to level in there pre 2.2, but after 2.2, mobs hit to hard to bother.


    11) Warbots. I don't hunt these anymore, so no opinion. Need hack anyway, but with the tech drop nerfed, who cares. Probably the one thing rifle users enjoy hunting in the game due to large hit box.




    "OOOohhhh..... So now I know why I only level in the following spots..."


    1) Regants. Packs of mobs clustered together for wonderful EXP. Unique Mobs found nowhere else in the game, so the mobs feel unique, unlike the 500 hoverbombers spread throughout the wastes.

    Fun to farm, and loot worth getting. Can be soloed, so in a low pop game such as Neocron, a spot like this keep high level players in the game who aren't droning in DOPY tunnels, playing. DON'T NEED HACK TO ENJOY REWARDS.


    2) Fire Caves. Packs of mobs clustered together for wonderful EXP. Location of CRP Cave makes leveling as a group in neocron a possible thing to do, unlike the rest of the game where solo play is punished.

    Easy to farm. Best spot in the game to find groups to play with. Location next to a GR, GOGO and DRT makes it THE best spot in the game to level over all.


    3) El Farid. Place for droners to level.


    4) Outside Fire Mobs. Probably THE premier way to farm techs if you aren't a hacking droner. Why? You can out range them, and they don't move as fast as other out door mobs... Also, YOU DON'T FUCKING NEED HACK TO ENJOY ENDGAME WITH FIRE MOBS.


    Seriously... I remember when NC first came out, and people wanted Hacking to be an important aspect of the game... But shoving hacking into everything makes the game near unplayable. FUCK SHOVING HACK INTO EVERYTHING.

    That is why I farm in the same 4 spots for all my classes.



    My main problem with PvE in this game is that most end game content requires you to play in a group with a healer, but there are two issues I have found with making Neocron into a WoW Raid Clone...


    1) The game naturally attracts self sustaining players. Hate me for saying this, but Neocron attracts people who want to run around and gank people willy nilly, have the best swag and swing the biggest dick. This kind of community does not make for a good grouping community. How many times have I been in Regants/Fire Caves where people refuse to group for Reason X.

    Most people just want to level quickly for end game pvp, and slowing their experience for PvE teaming "fun" isn't on the menu.

    For an MMO, Neocron is a single player experience.


    2) Low population. Simply put, Neocron does not have the amount of players needed to saturate all the end game areas at all times.


    So the developers want the PvE content to be Raid-like, but the entire design of the game promotes a single player atmosphere.

    The original design of Neocon contradicts what the developers wanted to change Neocron since it's release.

    /rant
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  14. #44
    Xpertz William Antrim's Avatar
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    people don't team due to the xp nerf of teaming. You will find this changes with the patch.


    Your rant is therefore pretty much resolved as you can team with a hacker/join a clan with a hacker. I have a small handful of friends in my social circle who play nc. We usually go hunting together as a group and we always have a hacker if it is required.

    If you are solo there are plenty of places to hunt solo, on every class.
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  15. #45
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    Quote Originally Posted by William Antrim View Post
    people don't team due to the xp nerf of teaming. You will find this changes with the patch.
    I hope that the team exp balance fixes all the issues I have with PvE!!!

    Now let me log on my tank, and find a hacker, so I can enjoy end game
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