Hi there.
There are some ideas that may be worth to think about:
<+MrWeedster> what about adding the item condition to the tooltip?
<+slith> mousewheel support for item quantitys in rpos
<+slith> !
<+dafan> press enter for quantity ok
<+MrWeedster> double click for transfering items to another container /// e.g. trade window, gogu, boxes, etc.
<+slith> visual hint for weapon category of researched parts /// e.g. coloring the parts and/or writing short names in the item symbol
Whats your idea?