Can we please remove the "only gain XP from mission stats" please?
Monks - dex
Spy - Psi
Tanks can gain all of their xp from shooting stuff (admittedly some stats level slower - int)
PE's can gain all of their xp from their weapons (admittedly only con levelling at a decent rate is via hc).
Please can we just have one scheme of xp distribution for everyone? Just vary the speeds of gain based on the end cap of the actual skill or something?
I dont want to do missions forever or repair a vehicle to cap my monk dex.
I dont mind doing it as an experienced player (as I know it is coming when I start a new char and I know how to get around it - res missions etc) but if I am a new player starting my first monk in nc - well its not the best thing in the world to find you have to do 100s of soul destroyingly boring missions all day long.