1. #106

    Default

    The only really working system, that fits for all kind of different people - like in the real world - is INFLATION. Implement the possibility for the server managers to inflate und deflate prices of different product categories, and all our problems are solved. It makes the Game more interesting too. What do you think of that idea? Please don't repeat proposals, which already have been made.

  2. #107
    Custom User Title braydagner's Avatar
    Join Date
    January 2005
    Location
    Dirtchkibirthkgir
    Posts
    285

    Default

    Inflation, again, just makes it harder for new people to get off their feet. It's high levels that need sinks, not new characters. And inflation would take as much money out as you'd think; I already have plenty of everything I would need to buy and if the prices were to inflate, it wouldn't affect me (as well as many other people who do as I do and buy in bulk in advance).

    Money sinks. It comes down to money sinks.

    Make high level missions cost money instead of reward (i.e. Regants PA, WoC weapons, etc)

  3. #108
    NC2 were u fight bugs from NC1
    Join Date
    June 2003
    Location
    UK
    Posts
    687

    Default

    I always reckoned that in-game auction houses helped limit inflation in games.
    TERRA:
    Master Netphreak : Rifle PE 70/65** | Netphreak : Rifle Spy 79/65**
    Jedi Master Net : Gimped Blessed Hybird Monk 62/55**
    Kid Net : Pistol PE 63/65** | Chuck Rock : 56/58* H-C tank
    Dark Eagle : 73/56** CST Pistol Spy

  4. #109

    Default

    Change the Job center and create a place, where you can change the name of your character for a huge sum of money.

  5. #110
    Registered User
    Join Date
    November 2016
    Posts
    18

    Default

    WTS 150er research Mission BPs ... 1.6mio

    thats the main influence on neocrons economy.

    each mission should take 1 BP and reward 10k nc / 400xp

    i know its still same reward but u would have to run x3 the amount of missions to reach it..

  6. #111

    Default

    But to make the same amount of money atm I have to hunt merely 15 rareparts...guess whats is faster

  7. #112
    Registered User
    Join Date
    November 2016
    Posts
    18

    Default

    problem is that res missions generate new money into the economy...
    when u sell UGs its money from other players

  8. #113

    Default

    Quote Originally Posted by M4rK View Post
    problem is that res missions generate new money into the economy...
    when u sell UGs its money from other players
    So does killing things.

Page 8 of 8 FirstFirst ... 45678

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •