1. #1
    Registered User
    Join Date
    December 2004
    Location
    Stuttgart, Germany
    Posts
    578

    Default [00021]PE: Chin problem

    The chin of the model for the Private Eye becomes sometimes very long and points upwards.

    I think this is a well known phenomenon.

  2. #2

    Default

    It seems to happen with DX7 all the time (always?) and not so much in DX9 (ever?)

  3. #3

    Default

    I have seen it with directX9 too

  4. #4

    Default

    Yeah, I just saw it tonight.

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