1. #1

    Default [00654]Grim and Mauler DMG

    Terrormauler, Grim Percicutor still bugged damage.

  2. #2

    Default

    Can you please provide a description of the problem. Is it a certain attack or all attacks, can the damage dealing attack be seen, does the mob appear aggrod when attacking etc.

    We know there's been a problem with these for a while but more information will allow us to track down and address the problem more rapidly.

    Cheers,
    Trivaldi
    Neocron Support Team
    N E O C R O N - G A M E . C O M

    ğI'm in a glass case of emotion!Ğ

    DOWNLOAD NEOCRON • PLAY NEOCRON • FACEBOOK • TWITTER • IRC • GET SUPPORT • FORUM RULES • RULES OF CONDUCT

  3. #3

    Default

    The mob must aggrod you and you didnt see the attack but it kills easy ppus.

  4. #4
    Registered User
    Join Date
    December 2004
    Location
    Stuttgart, Germany
    Posts
    578

    Default

    This behavior happens with the Grim Persecutor all the time.

    As soon as the Grim Persecutor gets closer than say 100-200m there is a sudden damage hit that drops all health to zero.

  5. #5
    Do-A-Dan danmalone's Avatar
    Join Date
    December 2005
    Location
    York,UK
    Posts
    604

    Default [R#179] - Bug with Grim Percy + Rhino V2

    Not sure whether this was a bug as such but after a whole day of firemobbing yesterday in F13, I head back towards DRT (via CRP) to park up and log but not before killing one last Percy who happens to be blocking my path in CRP.

    I'm well aware of the damage a single percy can kick out against both players and armored vhc's so I keep well away - He didn't start shooting me luckily enough until he got right up alongside me (he is about 2-3 shots away from death) and that's when the magic happened.

    My Rhino (with 75% condition still remaining) died at the exact same time as the percy - I.e, the Rhino lost 75% condition within a fraction of a second.

    I'm not saying "nerf percys" because we need a challlenge to an extent but after 8-10hrs of solid firemobbing you can imagine that I was a little peeved off


    Edit - Do Percy's kick out massive AOE dmg upon death? If so - it's quite possible that could have been the cause with us being next to each other (although 75% condition dmg ever so slightly OP)... failing that, I don't know. Had a tonne of other Percy and Chaser kills yesterday but none died all that close to me.
    _____________________________

    Quote Originally Posted by Danae View Post
    [00:07:39] the other guys are the tech wizards, i just find things :P i'm like google with boobs!
    Sig stolen from nEo-1664 + Danae I guess

  6. #6
    *BURNER
    Join Date
    February 2003
    Location
    germany
    Posts
    1,390

    Default

    i can confirm persis do more damage then chasers. thought my earlier bug is still not removed (killing of LEd vehicles by nonLEd players). It might be a bomber / far away rhino or any other shooting vehicle cracked your shell.
    i miss ya, pheebz

  7. #7

    Default

    Presumably another runner attacked your vhc from the distance and the persy finished the job

  8. #8
    Registered User
    Join Date
    December 2004
    Location
    Stuttgart, Germany
    Posts
    578

    Default

    Yes, they do AoE when the target is near. If you want to prove it just lure a Percy to the tower in H12 and watch what it does to itself and the Maulers it spawns.
    Last edited by Ivan Eres; 21-01-13 at 18:02.

  9. #9
    deals legshoots Powerpunsh's Avatar
    Join Date
    July 2004
    Location
    x
    Posts
    3,039

    Default

    Did any of you check the damagelog? There should be a log-entry. Once ive found one but it was just like 200 damage of type.
    Keiner lacht ohne Hoder!

    Envy is the highest form of recognition

  10. #10
    Do-A-Dan danmalone's Avatar
    Join Date
    December 2005
    Location
    York,UK
    Posts
    604

    Default

    I knew Percy's did mild AOE as i've obviously seen them slowly killing other firemobs when aggro'd - I wasn't aware that other players could apparently dmg vhc's containing LE'd players?

    I wasn't aware that there were damage logs with regards to vehicles?
    _____________________________

    Quote Originally Posted by Danae View Post
    [00:07:39] the other guys are the tech wizards, i just find things :P i'm like google with boobs!
    Sig stolen from nEo-1664 + Danae I guess

  11. #11

    Default

    Perci's are bugged in that they do ridiculous damage. Infact there are a ton of mobs like this throughout nc swamp caves are a good example. This is an issue that should have been addressed already but I guess they'll get to it eventually

  12. #12
    Registered User stebedford's Avatar
    Join Date
    August 2002
    Location
    UK, Manchester
    Posts
    206

    Default

    A few of my clan members had a similar problem with a rhino hunting fire mobs, it lost about 80% health in a fraction of a second (it had previously been taking steady damage so it wasn't lag), I also agree that perci's damage is way too high, they can almost 1 shot people, they also do invisible shots (when attacking at range your health will drop for no reason). Hoppers also do stupidly high damage compared to their level, same with terrormaulers

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •