[GENERAL]
- Re-enabled ALT + F4 functionality
- Flag added inside file 'Neocron.ini' to activate/deactivate log-files for status of local player and damage in general
* add: ENABLELOG = "TRUE" to activate this functionality (i.e. for runner setup)
* add: ENABLELOG = "FALSE" to deactivate this functionality (i.e. for bigger fights)
- Interval to make screenshots limited to 2 seconds - number of maximal screenshots: 128
- Calculation of 'MaxLoad' changed - new skill level is 65 (was 75). So you will need a lower level in the subskill 'Transport (TRA)' to reach the maximum load value
- 'Drugflash Exploit' fixed
[Items - Weapons]
- Frequency of melee weapons raised - they range between 50 - 100 hits per minute (was 37.50 - 60)
- Weight of melee weapons checked and changed
- Stamina usage of melee weapons raised - this figure is directly connected to the weight of the weapons (factor 8.00)
- General damage modifier for melee weapons changed: -5.00 percent (Reason: It's not possible to miss your target)
[PSI]
- Factor for psi-usage (usage of points from the psi-energy pool if you cast a psi module) reduced to 1.2 (was 1.4)
- Frequency for aggressive psi modules raised - shot time is reduced by 0.50 seconds for each module
- Maximum count of DoT-types to remove raised (i.e. Anti-Poison)
- PSI-Usage of rare ppu-modules raised (factor 1.5)
- PSI-Usage of shields (single, group, sanctum) lowered (factor 0.75)
[NANO TECH]
- Final sounds for injector tools added
- Nanite packets now have separate colors
- Intoxication from nanite overdoses has a higher duration: 120 Sec. (was 60)
[Items - Armor]
- Added two new power armors for class spy - Mainskill DEX, TL 112, Orientation: P-C and R-C
- Added three new power armors for class private eye - Mainskill DEX/STR, TL 90, Orientation: P-C, R-C and M-C
[CONTENT]
- Increased the rare part drop rate for high level monsters and added junk drops to some. Mobs with a skill rank of 120 or more should drop at least 1 rare part (up to 3). Mobs with a skill rank between 100 and 120 have a high chance of dropping one rare part (up to two).