Well, i wanted to talk about neptune because everyone knows WHY this server is so low in population, i would kinda say it's because there isn't real changes that could makes it a so called "PvP Server". To me tis server just seems to be a no event-server with a few settings changed, which makes it really useless to play at this right time.
To me, this server could be really better with a new "System" on it. We call this PvP ? you have exactly to do the same things to put up a character as a normal "RolePlaying" Server, expect that the xp is 125%. What do you really wanna do when you come into that PvP server ? Xp a char ? do epics, do 256 mils for Ceres ? hunt 7 hours to get a 2 mils + Ceres Disc + Crossbow ? Those things are meant to be rare on a RP server, that's normal, let's say if you own those really rare stuffs it makes you able to change the background stories of your faction, but on a server PvP what is it for ? just killing people.
My idea is, there shouldn't be problems with tradeskills at all. By this i mean, that every players should make their OWN work on their OWN chars, by PvP we mean Player versus Player, so what's mostly going on on that server ? Duels and OP wars. When you wanna do PvP, you don't wanna talk about hours to just get a weapon constructed and other stuffs like that. So, as stupid as it sounds, there should be high level gloves with low or NO requirements. By this i mean there should be +250 <tradeskill> gloves in-game.
I know, first thing that you'll say to me is that "OMFG, ARE YOU FUCKING CRAZY?!?!?!?!", no, i'm not, i just give ideas to a server that is mean to be PvP, where people fight each others and get fun, instead of spaming the usual Trade-NC for hours just to get a TL 10 thing built. Come on, we are on that server to fight, we are there to do fun duels and OP wars and such things like that.
Giving those gloves would give players a lot of other possibilities, also i'm not finished, now think about the weapons that drop in a belt that doesn't needs to get hacked. Just imagine, you are around with your best weapons 5 slotted ultimated, and then, you get killed and then lose that weapon, how much time you need to get a weapon like that again ? What will you do the most on that server, PvP ? or hunting during hours to get what you lost back again.
I know we can't change much Neptune, but, there should be an other tradeskill and Weapons based System, a System which would be based on Money. I don't know if it's even possible, but to me, to make it easier, there should be special NPC which sells rare weapons directly to the PvP players, for some money (like the players would sell them, 1 mil each, why not). Buying those weapons for that price is hell a lot yes, but the Money System should let you win 250k to 350k every UN-ID sold at YO's for exemple, i don't know, this thread is open for any ideas. That's my point of view for a real PvP server.
For the others options, XP should be from 200% to 300% faster, SL should be kept as the same as the other options mostly. I don't know how, but Neptune needs changes really, and everyone will agree with me i guess, this server has a low pop and it could be really better with other rules.
Edit: oh, and for the FUN of it, don't allow monks there, i please you