I think that the 'unique' vs 'better' thing is being affected by some overlap.
Let's say there's a gap in a given weapon TL range. We can add a WoC weapon within that gap that is balanced...
Type: Posts; User: Bragi
I think that the 'unique' vs 'better' thing is being affected by some overlap.
Let's say there's a gap in a given weapon TL range. We can add a WoC weapon within that gap that is balanced...
I don't think Xanthos meant replacing the DG, or changing an existing weapon, but when introducing new WoC items.
It's difficult with a small team to create new weapon models and their associated...
I did actually mention this to the team today before I saw this.
I have no idea how possible it is to do this, but little things like it are stuff we can do to make the both the initial and...
Neocron comes from the old school of MMOs - in more ways than one.
Back in the early 2000's virtually all MMOs were subscription based - sure you usually had a 2-4 week free trial - but you still...
We're certainly aware of the the effect of build quality on weapon dmg (especially on low level items).
As for the thread issue, we need more refined data. The example weapons have different...
The cited formulas only affect the total effect of your character's skill on the construction process. Rares have a random stat quality, and beyond a certain point that random element becomes more...
Are you running client.exe or neocronlauncher.exe?
In many ways we are in a Catch-22 situation.
Steam would bring lot of people in, but with a 'half-finished' game (not just balance but missions and other content) reviews would be poor, damaging...
Indeed. The game selects at random an NPC with a specified type - in this case a CM resource manager. Normally these are restricted to one zone, but in this case it's two.
You can either trek...
Don't worry, I've spotted it, it's the two experimental ones, seems they weren't given requirements (without one an armour piece defaults to STR=TL).
Edit: Also the hacking and experimental droner...
Patch worked fine for me.
Try a fresh install. If the problem persists, let us know.
Whichever area you focus on, the necessity of cash at high level is not what it could be.
The idea of cash-sinks has been around since the beginning of NC, but there has rarely been a necessary cash...
I actually joined the team on the content side initially and one of the first things I did was propose a mob redistribution concept.
Unfortunately I was only a 'Lab Assistant' without the ability to...
What I mean is that it's a hard-coded feature buried somewhere in the spaghetti that is our inheritance from KK.
I am not a coder and our only game-mechanic experienced coder is Zoltan. He's got...
In the early days, PPUs did get xp from healing spells (as it's negative 'damage' done to a target).
Cue PPUs macroing heal sanctums in P1.
I've been digging around, but it seems XP is a coding...
Afaik, the afro model was lost at some point. If you have an NC2 beta client, let us know.
Indeed.
It's a small team which means that each area is worked on by one or two people.
As the work required for each area is quite specialised, having someone working on one area doesn't impact...
Alas, it is very unlikely to be.
Unfortunately we simply do not have much in the way of assets from that time.
Re-creating much of it (or at least the good bits) is on the cards, but that...
Underwear and vest have a few recyclable items, but most armour beyond that in purchased or constructed.
Welcome to NC!
A quick tip: The TL (Tech Level) of an item can be discovered by right-clicking it in the inventory and selecting 'Show Info', the TL will be displayed at the top under the item's...
Very very old bug.
Relogging is usually the best solution.
Though you asked for a close, I will mention some stuff:
If everything goes to plan, struggling to reach a high TL weapon will not be an issue for PEs.
Hitting TL100+ on a PE was crazy back in...
I think you want this thread dude.
Regarding weapons: They are a mess. As mentioned before, the back-end work Z has been doing means that the front-end weapon factors are wrong.
As for ammo,...
Huzzah!
Also....
By Jove!
I am actually working on a few more 'Your input on...' threads about WoC, which hopefully will pop up today or tomorrow.