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Type: Posts; User: Xortag

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  1. Replies
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    ^this Given the fact, people like Zoltan,...

    ^this

    Given the fact, people like Zoltan, Bifrost, Trivaldi or Niddhog contribute to the project since the beginning, financial, administrative or content wise, should show that there is some love...
  2. Thread: Update 2017

    by Xortag
    Replies
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    2,783

    Momentan stellen wir den neuen Launcher fertig. ...

    Momentan stellen wir den neuen Launcher fertig.

    Danach stehen einige Modell und Textur-updates an (neue sowie alte). Außerdem arbeiten wir seit einiger Zeit an Verbesserungen der Engine, welche...
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    To rotate them, hold your mouse button. If...

    To rotate them, hold your mouse button. If nothing happens, try to put in your inventory and then in another quickbar slot. If you have further trouble, please write a ingame ticket so a GM may...
  4. http://neocron-game.com/Media/Default/images/icon_...

    http://neocron-game.com/Media/Default/images/icon_256.png

    Falls das weiter hilft.
  5. Thread: Artists sandbox

    by Xortag
    Replies
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    157,496

    Sticky: If someone is willing to contribute to the...

    If someone is willing to contribute to the project, i have some a few decals that would like to get a better resolution.

    12635

    New decal sizes are written under each one. Scale them to the...
  6. Thread: Artists sandbox

    by Xortag
    Replies
    74
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    157,496

    Sticky: We always tought about community contests, and we...

    We always tought about community contests, and we already did. For Weapons or Characters we would love to see community creations too, as every other game does. But, here's the but, that weapon and...
  7. Thread: Artists sandbox

    by Xortag
    Replies
    74
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    157,496

    Sticky: The workflow depends on what you need. But it's...

    The workflow depends on what you need. But it's mostly 3D Application bakes >> Texturing tools. Im using Blender to bake maps for further use in DDO. In DDO, i bend the workflow to my needs (since we...
  8. Thread: Artists sandbox

    by Xortag
    Replies
    74
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    157,496

    Sticky: Next iteration. This is the standard cabinet in...

    Next iteration. This is the standard cabinet in furnished Viarosso apartments (Has open version too).

    Textures soon.

    @bmurph101: No ETA at all. If we touch them, they will all get a look. They...
  9. Thread: Artists sandbox

    by Xortag
    Replies
    74
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    157,496

    Sticky: New base mesh for cabinets. Final version on...

    New base mesh for cabinets. Final version on Vedeena with the next patch.

    http://neocron-game.com/Media/Default/images/cabinet_prev.jpg

    Click to expand
    ...
  10. Thread: Artists sandbox

    by Xortag
    Replies
    74
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    157,496

    Sticky: Fire on legs. ...

    Fire on legs.

    http://www.neocron-game.com/Media/Default/images/reaper_prev.jpg

    Sculpting the last parts and started to create a new basemesh. Bifrost has put his hand on the Blender Phyton...
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    Aside the fact we are not in charge for the...

    Aside the fact we are not in charge for the decision of a engine switch, it's already often said thats rather a difficult task. Quite a few members have experience using UE/Unity/Cry, but it does not...
  12. Thread: Artists sandbox

    by Xortag
    Replies
    74
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    157,496

    Sticky: So that was quite a lot of text and it would...

    So that was quite a lot of text and it would require a lot more in depth explaination to make it more clear. I try to get it somewhat compact.

    We both are in line that information is the most...
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    The test server contain basically the things that...

    The test server contain basically the things that are intended to be on Titan and to find issues we did not encountered or get the last feedback before they getting hot. It's the last staging point...
  14. Thread: Artists sandbox

    by Xortag
    Replies
    74
    Views
    157,496

    Sticky: Working on new help windows that are supposed to...

    Working on new help windows that are supposed to go live with the tutorial / new player experience changes.

    http://www.neocron-game.com/Media/Default/images/showcase21.jpg
    Full size
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    Yes and and no. It wasn't meant to be agressive...

    Yes and and no. It wasn't meant to be agressive but also a example of what things we have to deal with, sorry if it's sounded that way. I can be more specific on it if someone is really interested....
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    But thats not the case and we have stated that...

    But thats not the case and we have stated that very often. We have Trivaldi to aggregate some of the feedback for all of us in the team, so thats why he post a lot of general infos in the board. For...
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    It wan't meant to be rude in any way. A lot...

    It wan't meant to be rude in any way. A lot "community" contributed things are not easy to handle because it require a lot of tools and also a way to test for you. We can't just hand-over a...
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    Well, here is the task: > Take the attached...

    Well, here is the task:

    > Take the attached NFO Exporter orignally written by Greywolf for RF.
    > ReWrite it to work with at least Blender 2.76 instead of 2.4
    > Feel free to bring it in line with...
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    Everyone is committed and motivated in the start,...

    Everyone is committed and motivated in the start, but then things get worse, break or the motivation goes because:


    All you can say is, welcome to game development like it's 1999. To change a...
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    I wonder why that questions are still asked. Do...

    I wonder why that questions are still asked. Do you think we increased by 50 developers?

    We don't need another platform for features or bugs, it will not change any feedback. You also got a ingame...
  21. Thread: Artists sandbox

    by Xortag
    Replies
    74
    Views
    157,496

    Sticky: Both. I post screenshots sometimes in very early...

    Both. I post screenshots sometimes in very early stages to keep you updated and also may get some feedback.

    Most of the textures will stick very close to the original (and i heared im sometimes...
  22. Thread: Artists sandbox

    by Xortag
    Replies
    74
    Views
    157,496

    Sticky: It has more then all Plaza 1-3 assets together,...

    It has more then all Plaza 1-3 assets together, but that is just for baking and texturing purposes. The new ingame version has around 2x more triangles.
  23. Thread: Artists sandbox

    by Xortag
    Replies
    74
    Views
    157,496

    Sticky: We don't even have realtime shadows, GI or AO :)...

    We don't even have realtime shadows, GI or AO :)
    But yes, we keep them handy.

    Stuff in the pipe:

    http://www.neocron-game.com/Media/Default/images/showcase18.jpg
    Full Res:...
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    Neither i have the time to check, clear and...

    Neither i have the time to check, clear and implement them all, there are also legal things that prevents this kind of contribution. I also started that out some time ago and it became a dead end...
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    Everything common, like Photoshop, Max, Blender,...

    Everything common, like Photoshop, Max, Blender, Quixel, Substance, XNormal. The Original assets are from times of Max6 and 7 and also the game tools build up on them, so thats rather a challenge...
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