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Type: Posts; User: DeathCultLegion

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  1. Replies
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    Word! Don't worry, be happy :D

    Word! Don't worry, be happy :D
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    13,279

    Hello Folks, i think the volunteers deserve a...

    Hello Folks,

    i think the volunteers deserve a funding of neocron as an entertainment product and for the work they invest in their free time. Its ridiculous to ask about a transparancy of the...
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    12,606

    I like the idea: 1. Trading unidentified...

    I like the idea:
    1. Trading unidentified Techparts will be much more easier and more logical to handle
    2. No more scamming and lame-ass melee-parts/drone-parts/rubbish
    3. evenly distributed...
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    Good Idea - But who can kick someone or we need a...

    Good Idea - But who can kick someone or we need a Votekicksystem for the Teamsystem :D
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    People who are near death naturally slow down. ...

    People who are near death naturally slow down.

    We do NOT need slows/stuns etc as you said.
    Its a tactical element and it should be possible to slow down or stun for a short duration of time...
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    So aslong as Neocron wants to stay a logical no...

    So aslong as Neocron wants to stay a logical no more elves Game - There should be a softcap runspeed but within limitations of their class and that would need a certain point of balancing classes as...
  7. Hmm...so why do all people here assume that a...

    Hmm...so why do all people here assume that a Slow-Spell is near-Death-Gank-Tool for Monks?

    How about we change the Holy paralysis to a shorter Effect and much more effective approach of a debuff....
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    i am a PvE Player and i like the tradeskill...

    i am a PvE Player and i like the tradeskill system and that is why i play Neocron.
    If you want pure PvP - play a game that's only focused on PvP (Planetside 2 as example)@PvPJunkies

    Neocron is...
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    @William Antrim: I think there is no way in the...

    @William Antrim: I think there is no way in the engine to devide PvE-DMG from PvP-DMG, but i dont know. Even this would be exploitable by putting a teammate in direct fire and keep healing him. It...
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    Quickbar, Spell-Consolidation

    As a PPU i find it very difficult to keep on track with 10 Quick-bar-slots.
    The amount of needed PPU Spells are huge - and i am only talking about PvE since i am not the PvP-Guy at all.

    1. First...
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    PPU-Idea: The Heal in Neocron

    I do know many people will disagree and will scream out in rage about my idea to touch something ingame/change something - but imo its necessary to accumulate a more consistence game-experience and...
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    @William Antrim: Hmm if we take your idea i...

    @William Antrim:

    Hmm if we take your idea i would take 1 AoE-Tank/APU and 7 other Monks with PPU. Result would be - the Tank gets all the DMG-XP and all the 7 Monks get the same Amount of XP for...
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    yes, i am at CR 51 and theirs is around 55 ...

    yes, i am at CR 51 and theirs is around 55

    nevermind - i am capped in a bit but with my PPU-dependent Team-XP-Boost every PPU should level nearly 3/4 like a normal DMG-Dealer. So we should see...
  14. i do think Arista Berret has his point in...

    i do think Arista Berret has his point in reopening them for PvP again - BUT the Guard XP should be turned off. To stop leveling 10/10 Chars with 120/120 Guards - its to easy.

    Some good events...
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    my experience looks very grave and different from...

    my experience looks very grave and different from yours - i am trying to level with my friends in the chaos cave (CR 50 - 1 Tank and 1 Droner) and most of the time we are having Lieutenant runs, but...
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    Thats a good thing that you reached it so quick,...

    Thats a good thing that you reached it so quick, the question is in how many ingamehours you needed for 100PSI and where do you got 260Mil PSI-XP in a Team :)
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    PPU-Team-XP - Idea

    Team-XP:
    hi there,
    Background story:

    Lately i played my PSI-Monk as PPU and noticed the huge XP-difference between APU leveling and helping others as a PPU and try to get XP.
    On the one hand,...
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