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Type: Posts; User: J@ck on Cr@ck

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  1. Replies
    24
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    7,594

    I like the idea of tying the strength of PPU...

    I like the idea of tying the strength of PPU buffs to the PSI level of the buffed player. It simply makes sense!



    Id say you gain access after the 2. successful hack. After the 1. hack is too...
  2. Replies
    44
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    12,629

    GMs have stated that these are not considered...

    GMs have stated that these are not considered exploits! I agree that its stupid and boring but they are not exploits.
  3. Replies
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    7,074

    Yes, but not in every fucking thread! And from...

    Yes, but not in every fucking thread! And from what I read the majority of the people who have spoken on the matter are against this idea. So dont bring this crap up in every single thread, because...
  4. Replies
    60
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    18,669

    Aint gonna happen for this exact reason. Make...

    Aint gonna happen for this exact reason.
    Make some missions like "Kill 10 ( or 20 or 30) WBs/Grims/Hoverbots (or send them to DOY to kill mobs there) and get xx SL"
  5. Correct. Im assuming he means you can assign a...

    Correct. Im assuming he means you can assign a button (x,y,z) in the controls menu that will then loot then mob when pressed, instead of having to move your mouse over the button and click.
  6. Replies
    44
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    12,629

    Context! Well this thread is about PVE, so next...

    Context!
    Well this thread is about PVE, so next time give it a bit more thought. :P
  7. Replies
    52
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    14,264

    My thought exactly! Diablo you seem to always...

    My thought exactly!
    Diablo you seem to always write a wall of text which, most of the times, is pretty unstructured.
    Additionally your recent posts speak for themselves.

    Yes PPU can be annoying...
  8. Replies
    60
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    18,669

    Makes things more simple, I like it! However I...

    Makes things more simple, I like it!
    However I do get the concern about increase ally killing. So how about only kill missions reward SL?
    That way you cant simply run a bunch of recycle or research...
  9. Replies
    44
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    12,629

    Neallys pretty much nailed it. You have to...

    Neallys pretty much nailed it. You have to outrange mobs or somehow avoid taking damage, because mobs do so much damage.

    I disagree that caves (chaos, swamp, grave, el farid) should require a PPU....
  10. Replies
    13
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    3,955

    I agree with most of what william said, but I...

    I agree with most of what william said, but I dont like the idea that tradeskillers can do both high end research and construction at the same time. I would love to see some more diversity and...
  11. Replies
    28
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    10,601

    Make it increase from 500 NC to 50.000 NC...

    Make it increase from 500 NC to 50.000 NC depending on rank.
  12. Replies
    28
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    10,601

    Well I dont know what exploit you are talking...

    Well I dont know what exploit you are talking about, but if you know of any its your responsibility to report it if you want it fixed.
    You dont need exploits to get crazy rich tho and I believe its...
  13. Should WOC weapons have random stats/slots again?

    I find it pretty boring that WOC weapons come all arti and with 3+ slots.
    I remember when you could only do the woc missions once/char and when they had rather crappy stats. Not sure why it got...
  14. Replies
    28
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    10,601

    I have to admit that my chars almost exclusively...

    I have to admit that my chars almost exclusively use the jones quad and every once in a while I will use the observer. The reason for this being the low requirements to use the quad.



    Make it...
  15. Replies
    47
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    17,579

    I am assuming that you are talking about 1 on 1...

    I am assuming that you are talking about 1 on 1 situations and random PVP and not about OP figths since "Not every class has a way to fight it so no this is not a viable solution in my mind." is no...
  16. Replies
    58
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    11,221

    Did you try it yourself? No you say? Then shut...

    Did you try it yourself? No you say? Then shut up!
    Its easier than you think!
  17. Replies
    58
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    11,221

    I agree with all of you guys. I guess the...

    I agree with all of you guys.
    I guess the mentality has changed and its all about killing for the sake of it and to destroy your enemies at all costs, no matter how lame.
    When you are alone and...
  18. Replies
    6
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    2,627

    True, also weapons like EOF would be pretty crazy...

    True, also weapons like EOF would be pretty crazy then! :D
  19. Replies
    58
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    11,221

    Well Dropout got a point since you said " ......

    Well Dropout got a point since you said " ... aint nobody doing that without a macro to perfect the timing"

    Which of course is BS!
    How about you stop with those "slight exaggerations" and stick...
  20. Replies
    58
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    11,221

    Only drawback I can think of would be the...

    Only drawback I can think of would be the additional weight. :P
  21. Replies
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    2,039

    I like the idea, especially with the customizable...

    I like the idea, especially with the customizable colors for channels.
  22. Replies
    6
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    2,627

    Agreed. I dont think it will make the ionic...

    Agreed. I dont think it will make the ionic pistol useless tho. If implemented it will turn it from an opener into a finisher.

    Never really tested it, so what exactly cripples your legs? Is it...
  23. Replies
    37
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    11,972

    Well from my perspective as unbuffed (how I...

    Well from my perspective as unbuffed (how I prefer to play) pistol spy they do. In OP fights this might look different of course. If you take OP fights as basis for the analysis and you increase the...
  24. Replies
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    11,972

    APUs can dish out good damage, so thats not the...

    APUs can dish out good damage, so thats not the problem. They simply die too quick. I guess my approach would be to buff APU armor. Not sure if that would be enough to increase their survivability.
    ...
  25. Replies
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    2,740

    I get your point, however I dont see a need of...

    I get your point, however I dont see a need of changing it. Why change something that aint broken? The Dev team already got enough on their hands. Lets focus on the more important issues.
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