Search:

Type: Posts; User: Netphreak

Page 1 of 20 1 2 3 4

Search: Search took 0.01 seconds.

  1. Replies
    60
    Views
    14,752

    this thread: "Waaaaaaaaaaaaaaaaaaahhh" That is...

    this thread: "Waaaaaaaaaaaaaaaaaaahhh"
    That is all.
  2. Replies
    47
    Views
    14,726

    They need to sell Neocron's IP and assets to...

    They need to sell Neocron's IP and assets to someone for a realistic price.

    There already was a working Neocron demo/game using the Unity engine. They had managed to translate assets from Neocron...
  3. Replies
    43
    Views
    11,474

    ;) Awfully quiet in these parts...

    ;)

    Awfully quiet in these parts...
  4. Replies
    59
    Views
    9,404

    Good post showing how things look from the...

    Good post showing how things look from the developer and maintenace side of things.

    The only thing I worry about regarding sticking with the current engine, is that while you can make it look...
  5. Replies
    56
    Views
    13,636

    Or next year.... Lol

    Or next year.... Lol
  6. Replies
    59
    Views
    9,404

    Thanks for the clarification. I do remember...

    Thanks for the clarification.

    I do remember one of the devs stating that it was cool playing NC in a browser at 60fps. I'm guessing they were refering to some kind of tech demo they had done.

    ...
  7. Replies
    59
    Views
    9,404

    I would say yes, but I have no idea how difficult...

    I would say yes, but I have no idea how difficult it actually is. The reason I say yes is because I remember hearing/reading about how 'Reinkkarnation' [sp?] had ported NC2 to the Unity engine and...
  8. Replies
    8
    Views
    3,170

    Yeah, that's clearer and I think that's a good...

    Yeah, that's clearer and I think that's a good idea.

    [Slightly Off Topic but using your suggestion]: Personnally I think Heavy Weapons shouldn't have the same range (or in this case effective...
  9. Replies
    19
    Views
    6,814

    I think this (stealth) is something that will...

    I think this (stealth) is something that will need to be re-visited after the balancing project has been done. There are too many issues with class/setup balance causing the issue of stealth to be...
  10. Replies
    19
    Views
    6,070

    I like it. Especially point 7. That would make...

    I like it. Especially point 7. That would make the whole hacknet thing/going into hacknet worth while from an RP perspective.
  11. Replies
    19
    Views
    6,070

    Not sure about the requirement for separate...

    Not sure about the requirement for separate gloves as it makes things into the PPU/APU system we have now. Being able to use all software to adapt to the situation is always good.
    I like the rest...
  12. Replies
    25
    Views
    8,237

    I hate to break it to you... but it's an...

    I hate to break it to you... but it's an MMORPG(/fps), there'll always be someone stronger than you. Neocron does actually a good job of allowing people to fight back compared to most mmorpgs.
  13. Replies
    15
    Views
    4,756

    Tbh I think there should be a chance for Weapon...

    Tbh I think there should be a chance for Weapon parts 7 & 8's to drop from launchers as well as tech parts. (tech parts being extremely low chance of dropping)
    And to stop high level characters from...
  14. Replies
    24
    Views
    6,292

    I think what you've said addresses the points...

    I think what you've said addresses the points Dropout is making, also regarding the 'useless' Outposts which are basically the Uplinks, I think your idea could possibly be expanded on to make them...
  15. Replies
    24
    Views
    6,292

    They would be the most profitable ones yes as...

    They would be the most profitable ones yes as they are in the most used areas. However people will still want to take Outposts as they want their Bonuses (of course people only really want labs and...
  16. If you drive your quad too close to the ramped...

    If you drive your quad too close to the ramped entrance of the mine, the quad appears to get stuck as if under the ground and ramp. If you get off your quad you won't be able to move or jump and...
  17. Replies
    24
    Views
    6,292

    This is why threads like this are needed, and why...

    This is why threads like this are needed, and why it's great when the devs contribute their ideas into the mix.
    I'm loving the ideas and the possible ways to add strategy to Outpost Fights.
  18. Replies
    24
    Views
    6,292

    It is, the whole game is desgined around pvp. ...

    It is, the whole game is desgined around pvp. The whole lore of the game also shows you it is all based around the struggles and fighting between the factions. Why else do you think there are...
  19. Replies
    26
    Views
    8,565

    As always thanks for taking the time and...

    As always thanks for taking the time and commenting on this Alduin.
    It's good to have to clarification and to know that you are well aware of the issue and have already been looking into fixing it.
  20. Replies
    26
    Views
    8,565

    There are commands/values in the net.ini file ...

    There are commands/values in the net.ini file

    From a quick google search it appears that this related to 2000 bytes bandwidth.
    I'm not sure is this command even does anything or if it is all...
  21. Replies
    24
    Views
    6,292

    Agreed. Like the idea that it costs a clan to...

    Agreed.
    Like the idea that it costs a clan to own/maintain an outpost, but the clan does get a cut from the fees people pay when going through the GR.
    Also that the owning clan can can go to and...
  22. Replies
    50
    Views
    12,436

    It appears if you use a shotgun in first person...

    It appears if you use a shotgun in first person it also has a screen white out effect.
    Its not as bad as the fusion effect but it does make you not want to use a shotgun in first person.
  23. Replies
    26
    Views
    4,995

    If mobs had the same delay in aiming and range as...

    If mobs had the same delay in aiming and range as players then yeah them hitting you for almost all your health per hit might not be an issue, but they don't. They can snipe you across a zone and...
  24. Replies
    26
    Views
    4,995

    Actually yeah this too. Mobs who simplely do far...

    Actually yeah this too. Mobs who simplely do far too much damage per hit. High level mobs should be difficult/hard but rewarding to fight. Not instant death unless you have a PPU strapped to you...
  25. Replies
    26
    Views
    8,565

    I think the client update rate really just needs...

    I think the client update rate really just needs to be somehow increased.
Results 1 to 25 of 500
Page 1 of 20 1 2 3 4