^this
Given the fact, people like Zoltan, Bifrost, Trivaldi or Niddhog contribute to the project since the beginning, financial, administrative or content wise, should show that there is some love...
Type: Posts; User: Xortag
^this
Given the fact, people like Zoltan, Bifrost, Trivaldi or Niddhog contribute to the project since the beginning, financial, administrative or content wise, should show that there is some love...
Momentan stellen wir den neuen Launcher fertig.
Danach stehen einige Modell und Textur-updates an (neue sowie alte). Außerdem arbeiten wir seit einiger Zeit an Verbesserungen der Engine, welche...
To rotate them, hold your mouse button. If nothing happens, try to put in your inventory and then in another quickbar slot. If you have further trouble, please write a ingame ticket so a GM may...
http://neocron-game.com/Media/Default/images/icon_256.png
Falls das weiter hilft.
If someone is willing to contribute to the project, i have some a few decals that would like to get a better resolution.
12635
New decal sizes are written under each one. Scale them to the...
We always tought about community contests, and we already did. For Weapons or Characters we would love to see community creations too, as every other game does. But, here's the but, that weapon and...
The workflow depends on what you need. But it's mostly 3D Application bakes >> Texturing tools. Im using Blender to bake maps for further use in DDO. In DDO, i bend the workflow to my needs (since we...
Next iteration. This is the standard cabinet in furnished Viarosso apartments (Has open version too).
Textures soon.
@bmurph101: No ETA at all. If we touch them, they will all get a look. They...
New base mesh for cabinets. Final version on Vedeena with the next patch.
http://neocron-game.com/Media/Default/images/cabinet_prev.jpg
Click to expand
...
Fire on legs.
http://www.neocron-game.com/Media/Default/images/reaper_prev.jpg
Sculpting the last parts and started to create a new basemesh. Bifrost has put his hand on the Blender Phyton...
Aside the fact we are not in charge for the decision of a engine switch, it's already often said thats rather a difficult task. Quite a few members have experience using UE/Unity/Cry, but it does not...
So that was quite a lot of text and it would require a lot more in depth explaination to make it more clear. I try to get it somewhat compact.
We both are in line that information is the most...
The test server contain basically the things that are intended to be on Titan and to find issues we did not encountered or get the last feedback before they getting hot. It's the last staging point...
Working on new help windows that are supposed to go live with the tutorial / new player experience changes.
http://www.neocron-game.com/Media/Default/images/showcase21.jpg
Full size
Yes and and no. It wasn't meant to be agressive but also a example of what things we have to deal with, sorry if it's sounded that way. I can be more specific on it if someone is really interested....
But thats not the case and we have stated that very often. We have Trivaldi to aggregate some of the feedback for all of us in the team, so thats why he post a lot of general infos in the board. For...
It wan't meant to be rude in any way. A lot "community" contributed things are not easy to handle because it require a lot of tools and also a way to test for you. We can't just hand-over a...
Well, here is the task:
> Take the attached NFO Exporter orignally written by Greywolf for RF.
> ReWrite it to work with at least Blender 2.76 instead of 2.4
> Feel free to bring it in line with...
Everyone is committed and motivated in the start, but then things get worse, break or the motivation goes because:
All you can say is, welcome to game development like it's 1999. To change a...
I wonder why that questions are still asked. Do you think we increased by 50 developers?
We don't need another platform for features or bugs, it will not change any feedback. You also got a ingame...
Both. I post screenshots sometimes in very early stages to keep you updated and also may get some feedback.
Most of the textures will stick very close to the original (and i heared im sometimes...
It has more then all Plaza 1-3 assets together, but that is just for baking and texturing purposes. The new ingame version has around 2x more triangles.
We don't even have realtime shadows, GI or AO :)
But yes, we keep them handy.
Stuff in the pipe:
http://www.neocron-game.com/Media/Default/images/showcase18.jpg
Full Res:...
Neither i have the time to check, clear and implement them all, there are also legal things that prevents this kind of contribution. I also started that out some time ago and it became a dead end...
Everything common, like Photoshop, Max, Blender, Quixel, Substance, XNormal. The Original assets are from times of Max6 and 7 and also the game tools build up on them, so thats rather a challenge...