Just this :D
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Serious question:
Would you pay a monthly subscription for this game in it's current state?
Do you think other people will and the population grow with a subscription model?
Not trying to be nasty I genuinely want people's feedback.
Players can have shops? O_o
If I walked into it right now as a new subscriber no. If you ask someone who has grown into their thirties about a game they picked up in their early naive twenties if they had any disposable income would they chuck £10 a month towards something that they have loved like a red-headed stepchild then yes I would. I give more than that to charity each month and if it directly benefited the game then I would do it.
I love this game. However I am in a catch 22 because the community currently sucks.
Neocron is running on nostalgia mostly, I feel, and that is not enough to sustain the game. A new gamer will be put off by the old graphics and some outdated game mechanics. The volunteer team have done great keeping the game alive, but can neocron be a commercial success?
It's essentially 11 years old almost and the times have changed. A tight community and cyberpunk atmosphere may be not enough to keep neocron truly alive and thriving. Just my 2 cents or 2 pence.
The hard work put in and the untapped potential keep me playing but that's all.
sat in a slightly different boat i would still love to donate money but i have zero intentions of playing the current iteration of the game. If things improve in time then i would reconsider but there are simply too many reasons to list why im not keen to play right now.
If i was a new subscriber well its hard to say. on the one hand theres all the things we know and love about the game but on the other it is still old.
you can put new makeup on an old hooker and send her out to work but shes still an old hooker. she can do things younger newer girls cant but then she also shows her age at times. hell demon im sure you get that reference most of all right ;)
Indeed it's why I stopped turning tricks in Amsterdam and now work for EA games.
Not only is the game stale and boring - with no real promise in sight to spice things up.
Gamebreaking bugs are not getting addressed quick enough (even when reported INSTANTLY after a patch/hotfix).
Beam Weapons
Stealth Bugs
etc.
I also lost faith in the entire Dev team when stupidly harsh rules were being enforced for 'evil' players. Seems like a blatant attempt to ruin gameplay for a small amount of people. With no real insight into the changes (or any call from the community) makes one wonder really.
Look at other games. Murder is of course punishable - and grief play - however systems are in place to make it a viable play style,
Adding things like in game bounties/rewards/leader boards for murderer-slayers etc.
I feel that the dialogue between the community and the devs needs to be FAR more open.
'yes we read every thread'
'yes we take on everyones opinions'
Doesn't really feel that way.