Here's DJ so far without shields.
http://i81.photobucket.com/albums/j2.../DJresist2.jpg
992 health. No PPR as I'm using the CC3 atm.
Also, something odd going on....
http://i81.photobucket.com/albums/j2...mon/wtfcon.jpg
253?
Here's DJ so far without shields.
http://i81.photobucket.com/albums/j2.../DJresist2.jpg
992 health. No PPR as I'm using the CC3 atm.
Also, something odd going on....
http://i81.photobucket.com/albums/j2...mon/wtfcon.jpg
253?
Yep, thanks - it's in the build now (another install will be posted tonight)Quote:
Originally Posted by silent000
I've changed the resist graphs a little too, to show the con and armour values of what's specced. I left the shields off as the decimal places and % sign took up too much room, and they're shown directly below the resist graph anyhow...
http://exlforums.jconserv.net/www/ex...titled_154.jpg
Question is.. too much info on display at once? :S
/Edit
The values listed there are grand totals for everything - implants, armour (all zones) and con points... it does get quite high... if something untoward's going on, pls send me the saved file and I'll look at it.Quote:
Originally Posted by DJ
Cheers
Any chance for a change to that? Everwhere else in your app the totals ment your base stat + bonuses, and since most of us are basing it off our current ingame stats, it seems kinda loopy to have it different only in resistsQuote:
Originally Posted by StevenJ
more interesting is ... wheres the release planned for tonight? :P
Even more interesting is......Where is Steven? :p we were ment to be woc hunting tonite
He told me hes been very tired recently, bless him :p !, i havn't actually tried Nskill yet ill download it eh :p
I'll do some testing on it running in mnning in mono, because Im bored :P
Ok little tip. Do a KK, and don't announce a release date for anything. :p "Soon" is the most valid release date you can give for anything around here! :D
What you are doing is just simply great. Take your time, chill out, play NC, get pissed, and enjoy coding. Don't rush it because this page is 3+ pages long.
P.S. I'll give the next release a good testing....when you are ready.
I wouldn't advise coding drunk thoughQuote:
Originally Posted by Brammers
I said I'd release it tonight as it was done and compiled (I make the changes as I see them come to light on here) and then I package them up into an install each evening. I only say I'll release something if it's compiled and working locally :angel:Quote:
Originally Posted by Brammers
Tonight, I fell asleep at 5pm, has just done a 24 hourer and I think I'm getting too old for it :D
Am looking at changing the way the resists are dealt with in the app - I agree it makes no sense the way it is, I'm just idle!
New version :)
http://exlforums.jconserv.net/download.php?id=151
Images restored (hence the bloated file-size)
Resists showing as requested
Bug sorted out with character sheet not showing con points properly
Couple of item fixes - but not many. About to log in to get stats now, will wait for tomorrow's update.
Total con resist skill values not showing. I get 0 in them, depite having points specced and bonues on them.
They show on the % bars though.
Been tweaking with DJ's setup, 900 hp, 51 f/x/p, 55.4 e, about 69 piercing (all with shields). Need to work out if it's better than with 1k hp though. Loosing 10% of your hp would require a significant increase in total dmg resistance.
start
Enhanced Physics CPU v.0.3
req str 32
+ str 5.12
end
start
Synapse Soldier Mod S-13
req str 66
+ str 2.51
+ heavycombat 20.10
- meleecombat 4.14
- athletics 4.14
end
start
Camo Powersuit V HC-3
req str 110
class tank
+ poison 83
+ fire 50
+ force 33
+ str 4.18
- con 3.35
+ heavycombat 25.08
- athletics 26.75
end
Actually im on a full armor/implant list - will take about 2h from now, but how to declare WoC-Reqs?
WoC isn't supported yet, but is defined like this:
+ req wocdex 1 (or 2, or 3, etc)
+ req wocint 1
+ req wocstr 1
+ req wocpsi 1
Cheers for the items Archtemplar, they've been added.
DJ, I sorted that prob out - should be a new version posted later on, after football, soberness permitting :p
The bonuses for resist boosters don't show on the con page.
Also, behold the craptcaular hybrid setup:
Okay just finished with armor - there have been a lot of typing mistakes :P
Especially added a lot of PAs and some corrections. (pistolconbat --> pistolcombat)
Uptodate to current patchlvl:
UK/US & DE
http://files.r2k-ua.net/ncs/armor.zip
Alrighty, I have found a problem with NSkill; Installed the latest version, copied in the Updated armor files by Spiro.
Instead of just replacing the Previous files, it just created two versions of each file for some reason, i.e "NSkill.belts" and "NSkill.belts (1)". When I started it then, I got the "NSkill has found a problem and must be shut down" Error message.
Deleted the doubles (with numbers behind em) = Error
Deleted all Armor files and replaced them with Spiro's = Error
Restarting PC = Error
Uninstalling and Reinstalling without pasting Spiro's Files = Error
Basically it wont start now, no matter how many times I reinstall it and/or restart my PC.
Yes, im good at breaking stuff, especially PC stuff o_O
I tested only the PA file and it causes nskill to crash, nothing like missing a 'start' or 'end' jumps out at me, so check over the fileQuote:
Originally Posted by Spiro
EDIT: It seems you included one working .txt and one broken one. Conviently named the same thing. 8|
EDIT2:
More imps
start
Experimental Chest
req str 55
+ force 8.64
+ endurance 12.96
end
start
Bat Queen Arm
req str 75
+ force 16.80
+ meleecombat 11.20
end
start
Synapse Berserk Mod X-12
req str 43
+ str 1.77
+ meleecombat 14.21
- heavycombat 2.93
- endurance 2.93
end
Sorry for the confuse - an early version was like "+ numer skill" instead of "+ skill number" that causes the error (took me 1 hour to find out :P)
Just uploaded an uptodate version for implants too:
Jesus just got mixed up with reqs now :/ *link removed*
Will fix it asap :P
http://files.r2k-ua.net/ncs/implants.zip
Armor zip has been fixed and should only contain the new files:
http://files.r2k-ua.net/ncs/armor.zip
Implants working now *sigh* Erm what do I have to use in order to get bonus to CON and Resistssheet?
To give resists to the resists sheet it is just simply;
+ fire 10
+ energy 10
+ xray 10
+ poison 10
+ force 10
+ piercing 10
Will apply it to the con values + resist sheet
Mhm only fire applies... just used the syntax you gave me -
*edit* total flieds of energy xray and poison seem to be wrecked
Latest version... despite a great football night :D Many thanks to Hoover and the Ultimate Gaming Network for some space on their server :) I should be able to move junk from the forums to there sooner or later.
http://fanpages.ultimate-gaming.eu/n...0Setup%204.zip
Added some missing items, thanks for the updates :)
Fixed the con display bug (Which was your issue Spiro, only fire showing up in the resist window yet the graphs updating)
Resist boosters now show up as part of the "base + imps" set (i.e. not armour, and displayed on the main screen)
I noticed a few people posting just their resists. The main character sheet is kind of large. I've added a way of getting a tiny overview of these resists, as shown here... It always shows the main 5 skills, ath agil, and other pertinent stuff according to the character's build. (I'll round down the values... "soon" ;))
http://fanpages.ultimate-gaming.eu/nskill/resists.jpg
As for the mystery bug which wasn't solved by uninstalling... that confuses and scares me, I'll give it some thought...
Cheers for the feedback all, it's speeding up development no end :)
"As for the mystery bug which wasn't solved by uninstalling... that confuses and scares me, I'll give it some thought..."
Fixed by using Spiro's latest updated files.
Although there are still some Bonuses not added or subtracted correctly due to the category being listed wrongly, i.e.: The H-C Weapons WoC PA 1:
start
Wisdom of Ceres Silver Heavy Combatsuit S-50
req str 110
class tank
req wocstr 1
+ force 53,81
+ piercing 53,81
+ energy 71,75
+ str 5,01
+ h-c 23,41
- dex 5,01
- atl 23,41
end
should be:
start
Wisdom of Ceres Silver Heavy Combatsuit S-50
req str 110
class tank
req wocstr 1
+ force 53,81
+ piercing 53,81
+ energy 71,75
+ str 5,01
+ heavycombat 23,41
- dex 5,01
- atl 23,41
end
Notice the difference? You CANNOT abbreviate heavycombat to h-c or athletics to atl, NSkill does not recognize those. Since I pulled these from Spiro's files, im assuming its his fault, so ill punch him as soon as he logs on :D
Files fixed :P Just forgot to replace h-c with heavycombat and atl with athletics :)
you're not slacking are you Spiro? :pQuote:
Originally Posted by Spiro
<3
Haha, whenever i'm programming it's the last thing i fix. Input fields and the errors those can cause. :lol:Quote:
Originally Posted by silent000
but those are easy to fix :pQuote:
Originally Posted by SorkZmok
and as for a tip.
Either document all these left/rightclick features, or make some others things, like for maxing a skill you could do what AG did and have a * for max