Originally Posted by WhiteKrAkRBOi
@Izeo: For scale I used a combination of things. I did third person, used some screenshots, etc. But mainly, I do just alt tab back and forth and use my eye. I'm fairly good at judging distances in RL, I guess it transfers over nicely. Of course, I also build my map repeatedly to look at light colors and effects to make sure they are producing the same "feel" as NC, so I can judge distances while testing the map out in game and alt-tabbing as well. Also, a big help is that the player spawn entity is the same height as Gordon Freeman in HL2, so I judge a lot of wall heights from first-person perspective as well. And as always, once you have the sacle of one room down, especially in a city sector, you can make judge adjoining rooms based on the previous one's scale...