Quote:
Originally posted by Scikar
I honestly believe that 90% of player killings are justified. A CA at CRP, which is right outside TG canyon, has no reason to complain when he gets killed, and does not even deserve an explanation why he was killed, since it should be obvious. If he's just a newbie then personally I'd tell him to leave rather than kill him straight off, but for people with high level chars who think they have some god given right to cap out at CRP I don't see why I have to bother saying anything.
The other 10% is unjustified killing, such as sewer and aggie cellar ganking. That's just plain wrong, which is why I agree with the hunting zones in those areas.
Now are you going to seriously tell me that it's fair to ruin PvP purely because a few people pick on lowbies in aggie cellars? Do whatever you want to make PKing in areas like that have extremely harsh penalties, but it's no reason to have hunting zones at CRP, or have QBs for everyone in all areas.
And PvP is the point of NC - what are all those OPs for? Why have warzones? Why does SL exist in the first place if the only thing affecting it is PvP? Why is it possible to target other players?
Ok we are starting to look at the points sensibly. The only thing I would question is that the % you mention are based on your own point of view (and the same could be said for any I offered) and as such you may not be aware of the same problems that I am (since I have LE in I dont bother going to Outposts but I do get to watch alot of ganking in Aggy)