Originally Posted by
Cornhusker
Lucas Kell, you are over looking the fact also that the construction mission has by far a less chance to fail due to getting construction 2 and 3 implants being in. Let alone, that it takes less time to make than 3 research cubes for a missions.
Also, I saw someone mention the fact that the missions should be ended like kill missions. My question then is how do you expect others to level up faster as initial for missions then again this might be an even bigger issue. You guys do realize that it would then be easier to take advantage of this that way. The reason I bring this up is that during a research mission you MUST research something. Meaning if you get 1 item then you can still cancel the mission and hence the mass researching of items will happen again/anyway, only difference that will happen is the fact that you won't even need to run all over the faction HQ as oh my god that is right it will be in your inventory and be removed instantly to just be done with absolutely NO effort as well. Is this the path we are truly thinking of going down? I think this is a joke of an idea.
Also, I am sadly forced to mention this as the biggest concern this constantly keeps coming back to. This will not cause major issues in the game economy for the cash made. I never considered it until others mentioned this as well, but money is not the main resource in the game. How many times do you do a deal only in cash other than for a leveling item? Or hell, spend money to buy a rare? I have barely ever sold a rare item for cash only unless I never needed it or complete crap on slots and stats due to horrible constructor that lied on their true stats for construct. The only time I have dealt with cash on the deal is only for implants or to sweeten the deal on an item I trading for or another item or parts. So, I have to say, how much will certain people that have tons of cash really screw up the economy? Maybe I am over looking a key figure as I don't think people that have 40 billion cash in game compared to a person that has just 3 to 4 million can cause devastating damage to the game economy.
I personally think this topic should be put on the back burner until the issues with the server being unstable is resolved along with other major issues that are slowly still being worked on. Hell, I feel this topic should be even put behind the re-balancing project that will by far make things more how should I put it, more viable to see how cash could possibly become an issue in game. Also, maybe I am on the wrong times during everyone else that brings up these issues, but I don't see prices constantly going up for items. In fact, most items I see being sold are by far way lower price compared to terra ever was, and most days I see items constantly getting lower priced due to the fact that people are being stubborn for buying right now as the money isn't available to everyone.