Originally Posted by
bmurph101
I never thought I'd say this, but PvE needs some love. It's pretty rough around the edges, so I've also included some of my personal suggestions/thoughts on the matter. Would love to hear some more feedback on the matter.
1.
-High end mobs have a disproportionate amount of HP compared to our "maxed" runners; the small face huggers in Regants Legacy, for example, take far too long to kill. The crawlers take literal minutes to kill with the highest TL Melee weapons, and it relies on you exploiting geometry so they can't touch you at all.
2.
-Mobs also have a high tendency to damage you without any animation and any warning. You randomly will get lumped for hundreds of damage and flop onto the floor dead (this is particularly an issue with Regants mobs and Warbots at BD).
3.
-Certain areas (like Regants, El Farid) need to have global respawn times. I get that it can be a pain for leveling, but it forces people to find other leveling spots if you can't just clear a room, zone out, and clear again. This also creates hotspots for PvP, as people will now have to fight over the valued leveling spots.
4.
-New quests would be really nice, and offering some cool, new loot at the end would be great. Can have a community contest where you pick out the best entries; would give some life to the forums imo. Perhaps something down the line, but a dead forum is usually a sign of a dead game.