Safezone is key factor for TH Gr zone
Quote:
Originally Posted by
Mr. Kassad
I am not for RED vs Blue either!
I like the complex faction sympathy system like it is.
I don't. Tbh i am missing DOY and this polarization Red vs. Blue. Maybe because i am a real NC 2.1 DOY baby, started playing end of 2005.
The new faction system is somewhat diffuse for me, often people do not know who is their natural enemy if they are not heavy in roleplay. The old Doy vs. NC made clear front lines and cohesion between the factions was much greater than now.
And in the midth of this Techhaven was a bridgehead for DOY on their way to NC and for the same time a neutral place for trading and talking.
Trading and talking: I know that the issue of save zones vs. pvp is a difficult one, but who believes that traders are standing around in a pvp-zone, trading & building and like to be killed every 15 minutes ? Would be some sort of masochism or so ? :)
I think that the meeting atmosphere in TH near the GRs does ultimately depend strong of the presence of a safe zone. Its not that much a question of the offered services or how quick copbots react. If game is populated more and more the number of pk-only player goes up, too. And these players give a shit to any RP content or soul light. If they have Kill No. 15 for that evening they quit game and go to bed, its that simple :)
Apart from that i agree totally with the post of Mr. Kassad:
Quote:
Originally Posted by Mr. Kassad
That's the problem on my side:
What drew me to TH in the past (around 2004/2005. Yes, this forum acc is a new one) were not the NPC traders but the Player-Traders. The DOY-Player-Traders to be precise.
In the past those were not able to walk around in Plaza 1 as if this was the most normal thing in the world. So the only reasonable safe place to meet up with enemy faction traders was TH. It served as some kind of neutral trading ground for everyone. It was kinda taboo to do this as an CA player (RP-wise) but in most cases it was better to be frowned on than being ambushed in a fake trade agreement in the Wastelands.
So I think the reasons for the death of TH go deeper than just NPC-Traders.
It's about safe-zones like in Plaza 1. It's about the fact that COPBOTs don't care about Anti-NC faction players. It's about the fact that COPBOTs took over security in Pepper Park. It's about COPBOTs having no freeze and low damage nowadays.
This list could be expanded with a lot more facts.