The Fusion Cannon is an AoE weapon and takes fusion ammo. The Fusion Rifle is not an AoE weapon and takes fusion ammo. Whats up with that? Why cant spies have an AoE Fusion Weapon?

Printable View
The Fusion Cannon is an AoE weapon and takes fusion ammo. The Fusion Rifle is not an AoE weapon and takes fusion ammo. Whats up with that? Why cant spies have an AoE Fusion Weapon?
If u think about AOE Guns are normaly cannons of some sort so could u see a spy carrying around a DoomBeamer with all the ammo needed for lvling as well u would be over loaded ALOT! AOE are made for Tanks/Monks/DronersQuote:
Originally Posted by Seezur001
Napper, his request isn't so far fetched. Just look at the executioner, there's no reason that those projectiles couldn't be set to explode. They could at least give us a higher tl rocket pistol; tl64 just isn't enough.
Also, there's no reason why a spy can't carry around enough ammo for an aoe weapon, especially if they recycle.
TL;DR: If drones can hold 100 über rockets, then a spy can carry around the ammo for an aoe weapon.
Spies have enough!
They got nanites, fancy rifles, cloaking and our fine wimminz!
Please, aoe isn't going to help them in pvp, and it'll just make it more fair for them in pve.
Droning should not be the only option.
They have sniper rifles to help in PVE.
And what about the wimminz?
Sniper rifles suck for xp.
So drone and switch. Every fooker is doing it.
God damn spies took our dubs!
Derailed!
My work here is done....
*runs*
AoE isn't all that viable in PvP combat anyways. AoE would greatly help Spies who are spec'd for Rifles.Quote:
Originally Posted by flib
Tanks = Fusion Cannons, Rocket Launchers, Doom Beamer
Pistols = Rocket Launchers unsure if fusion pistols are AoE or not
PPUs = Barrels / Sanctums
APUs = Barrels
Drones = Rocket and Fusion to my knowledge
I don't see why spies should have to spec for droning just for purposes of leveling, then LoM to go for Rifles. IMO that is just using game mechanics just to level faster. Really doesn't seem fair for those who would rather be a rifle user, and therefor starts using rifles from the start.
I'm not asking for it to be changed, but rather a viable explination as to why it is done this way. Cannons use fusion ammo, rifles also use fusion ammo, but yet one is AoE and the other isn't. That is where my question lies.
Have u ever had a fight with R2K they Barrel/AOE the fuck out of the UG all the time and now how is that not Viable????Quote:
Originally Posted by Seezur001
So do we. But then again....AOE FTWQuote:
Originally Posted by NAPPER
The point is that AOE is useful in only specific situations, and only if you're good and organized enough to do it correctly. Giving spys and pe's some inevitably underpowered aoe weapons is hardly going to tip the balance in their favor.
tbh, I consider the idea of giving spies/pes AoE as a bad one
remember guys... we have CLASSES in neocron, you're not meant to be able to use everything with your character! you're making a decision when creating the char. stick to it! or create a new char that is able to use AoE!
neocron has been (as far as i know) the game in which you - as a player - have to make by far the most decicions concering character development, professions, skills, resists etc.
since neocron 1 this great concept has slowly, but constantly, been weakened. what a fail imho ;( LOM pills have been introduced. spells and weapons with new abilities have been added to balance the itempool inbetween character classes. far more changes than i could recap here... in the early days, decisions were persistant. if your con setup sucked, well, there was no way to undo that... instead of playing the char "as is" or creating a new one.
but why? why destroy this great concept of a "soft" class system? a system where you already have so many abilities and possibities. a system, where that huge tank could run around with the tiny liberator instead of his CS. a system, in which a P-E could go h-c and blast his enemies with gatling fire. a system, where a ppu could skill melee and kill his damageboosted enemies with a TL17 sword. but noooo, we want AoE for spies...
well, because the community cried for "balance"... by now, nearly every class is able to do everything by itself. buff, shield, heal, use (nearly) any weapon... wtf...!
what would you say if I wanted a cloaking device for my ppu...
/thread
Whoa! Someone displaying some common sense on this forum, I think that makes it 4 this year. 8|Quote:
Originally Posted by Anna Finster
I agree completely, I've always considered a rifles bonus to be distance and high accuracy, so I see no reason to give them AoE as well.
Remember, AoE is designed with the drawback of occasionally harming yourself if you're not careful. Rifles would never have to worry about that because of the distance.
Heh. I dont know how many times I've ended up killing myself with the Mal.Quote:
Originally Posted by Jodo
Someone said you make sense... i have to not agree.Quote:
Originally Posted by Anna Finster
However while i think you may have a point (alltough poorly expressed)... i think you put too many things in the same basket and write it off.
For instance:
"...where a ppu could skill melee and kill his damageboosted enemies with a TL17 sword. but noooo, we want AoE for spies..."
Do those too things really have anything to do with each other?
In my opinion diversity is good... I would like HC PE's to be viable... as well as libby tanks! Just because someone wants AOE for spies you cant blame him for SI:less lom pills or ppus being able to kill other peeps.
Personally i think AOE should be removed from all but tanks with exceptions. Droners are too powerfull overflooding the market with stuff they can get so easily (being able to AOE and be safe from all damage to them or their drones). While I would like monk damage to be singular (focused... concentrated) but powerfull ans so obviously with no barrels.
Fusion rifles as AOE wouldn't be a bad idea... as long as the AOE would not be large but to a very small area compared to cannons. I would also reduce the single shot weapons from tanks to a few only.
i agree with you, awk.
maybe i put too many things together, but i just wanted to point out that the game already provides a great variety of abilities for every char and class. why make the spy even more viable than it already is atm? instead lets give apu monks a reason to "be" again.
---
btw, sorry for my 'bad expression'. i'm from germany and chances to write or speak in english are unfortunately very rare. although i read a lot of english grammar, trying to express yourself is still quite a difference. especially since i had my last english lessons back in 2001 @ highschool ;)
Excellent post Anna.Quote:
Originally Posted by Anna Finster
I remember using both a Liberator and Pain Easer on my first PE. Good times :D
Seriously though - I 100% share your view on over-"balancing" of the game. In it's current state, it forces one or two viable setups per class, meaning everyone is a clone of one another.
The massive variation which allowed for almost a completely free choice was what made Neocron special for me.
Your English is perfect... and I do mean perfect. o_OQuote:
Originally Posted by Anna Finster
(Sorry for double post - lost my edit option!)
Very good post!Quote:
Originally Posted by Anna Finster
Diversity has vanished from Neocron over the time. I WANT IT BACK.
/Signed.Quote:
Originally Posted by nabbl
We have a 14-pages thread to this topic in the german Community-Talk-Forum.Quote:
Originally Posted by L0KI
No Developer answered to our suggestions. Thats just said. The game could be so much better with little adjustments.
I can agree with all of your points, but unfortunately, asking for these things back is unrealistic. Neocron has taken a turn for making all characters equal, and that's not about to change after all the work that was put into it.
With the past ideas of the game, as you said, it wouldn't make sense to have aoe pistols and rifles
However, with the way things are now, it doesn't make sense for them to not have it, since tanks and monks have it, which give them an unfair advantage in leveling and pve in general.
flib:
spies do have the option, too.
arguing that each char is by now meant to be a clone of one another, just go and lom droning.
/just kidding... :F
€dit: thanks L0ki :)
anna is right spys can lomm on droning - tanks/monks can not high lev droning
thats why they got there AE
if Loms would take Much more Exp / more SI etc that would be an other story :cool:
did not read,
spies dont aoe because they have the 'intelligence and dexterity' to use high precision long distance equipment whereas tanks are 'strong and dumb' thus use aoe to get their way bish bash bosh i win kthnxbye :D
Funny thing....
I agree with the previous poster regarding this matter.
I do not however, like the fact that he came to a conclusion without reading other peoples opinions.
We all get lucky i suppose... o_O