...and i would just like to remind devs that melee needs a severe damage boost! ;)
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...and i would just like to remind devs that melee needs a severe damage boost! ;)
its a content patch... not a balancing patch! ;)
AFter this long (5 months and counting) it should damn well be an everything patch.Quote:
Originally Posted by kayvaan
Sure they tittled around with the SL system, but that wasn't necessarily important, these long months have yielded nothing from the department of bugfixes or game balance.Quote:
Furthermore, as opposed to Evol 2.2, there will be bugfixing patches during this time
-Melee sucks
-APUs (afaik) as said to be in the same wagon
-Rapid fire weapons suck (judge anyone?)
-Starter drones are terrible
-Hacknet i think got worse, if that was possible
I thought new balancing would be easy with the new system them implemented. These should be just simple readjustments but yet we havent heard anything in 5 months. Sure this patch may bring some ppl back, but if they havent even fixed the balancing, which they were so proud to say they have fixed for 2.2, they're just going to leave once they realize pvp consists of only a few different types of characters.
Haha, everso agree :angel:Quote:
Originally Posted by CMaster
Woosh, Thread Moved.
Bug Reports -> Comm Talk English.
As this isn't a direct bug report, it is best moved to a more neutral location. :)
Triv
FIX THE FOOKIN MELEE! >.< I want my tank to be viable again!
It seems like this patch is going to have a big effect on the community. I hope KK is really taking a lot into account. If they mess up i fear it will have a terrible impact on the player count =\
they didnt say the patch would be finished mid november .. they said the work on this patch would be discontinued until then (at least concerning the parts where coders are needed) due to the BP milestone priority.
...since the orig. post was somehow deleted in the meanwhile and meh brain is growing old n slow, I wont assure for correctness of the above :)
They've got till my subs expire to get the patch or I'm pretty much done. I activated to get my accounts back up to scratch and now that's done I'm bored again already.
There's so little PvP atm and not having much interest in joining the clans OP fighting until after the new patch nothing much for me to do, I just hope they get this right....
I agree.Quote:
Originally Posted by HOG
But knowing KK we'll get another half assed patch with new faction settings, maybe some small and unimportant bugfixes and nothing else. :(
Don't get me wrong, the only reason i'm not back yet is because i'm broke atm... :mad:
I have noticed one thread recently that is no longer available. If it's missing, check the THN Neocron Game news, usually the THN quotes the original post for reference. The post you may be thinking about is this one http://www.techhaven.org/neocron/new...h-delayed.htmlQuote:
Originally Posted by aKe`cj
Content patch is nice, but more importantly bugs fixes is more important to me. I don't want to be telling my clan to come back to bugs that are not fixed.
However as an harden FA player, getting TH back will be something I hope I can look forward to.
A small part of me wishes this was the "F6 patch" that we have been waiting for, but in all honesty unless I see it actually there in the patch notes I am going to be open-minded on the whole affair.
When's this patch due?
I've not been following it quite as much as I usually do, and appear to have missed the announcement. Either way, I know it was May when it was originally announced. 6 months is a bloody long time!
From what I have just read, it's due in November! I was going to reactivate on friday, but real life dictated otherwise. Bahh, I miss teh cronnage! I may end up waiting for this patch, so that I dont waste more of my time speccing a character only for it to change all over again.
Now that is the question ;)Quote:
Originally Posted by L0KI
Here for you was the last i heard :-
Snowcrash wrote "As Holger Nathrath has declared in his initial announcement, we had planned an estimated development time of three months for the completion of the content package. During the development process we discovered several coding issues that made more resources necessary than originally intended. In course of the development process of our new MMOG “Black Prophecy” we have to reach an important milestone and therefore all coding resources have had to be reallocated. Due to this increased need for resources on “Black Prophecy” the development time for the Neocron content package unfortunately has to be extended and the current estimate for the release of the content package is now the beginning of November, 2007.
We understand that you are eager to see Neocron’s development proceed faster but under the current circumstances it is not possible to speed up this process any more. In the meantime our Gamemaster team will of course continue the Neocron storyline with several exciting events and articles in the Neocron webzines and we will also introduce a new stunning storyline package in the next weeks."
That was the current estimate back then but then who knows how it has progressed, we live in hope :angel: