Quote:
Originally Posted by Dr Strange
I do not fear a penalty of some kind. In NC, with no LE a death means almost 50% si and a random lost item. It took me a while but I accepted it because it is a nominal risk.
lets be honest. death means next to notheing in NC.
Quote:
Now in FoMK when it comes down to the game mechanics themselves preventing a user from playing from a decent chunk of real life time that they ARE PAYING FOR, well thats a whole new ballgame there. You won't start with the 50k creds like we are now in its open beta, I'm guessing maybe 5k or less. A clone is what 1000+? To be completely safe from many of the CS kiddies that people have mentioned, that ARE running around ganking anyone and everything, you'd need to waste almost all 5k of your starting cred on new clones. Lose your clones, no new character for 24 hours.
when i die in NC i pay over 1k to get my backpack back...
Quote:
As said that is fucking ridiculous. It's like buying a new car but the first week you drive it, if you run out of gas you aren't allowed to fill the tank up for 24 hours. It's not good business pratice. I'm not saying it sucks cause of the idea or method, but from the fact that in that manner its done it WILL drive customers away and I'll bet ANYTHING if its that way or that harsh come retail their servers will be less populated than NC2's servers atm.
once again... theres a timer on makin chars in NC too...
Quote:
If it was die (all 3 times or however many clones you can afford) and wait say 24 hours in-game time, which could translate to maybe 15 minutes real world time (kinda like NC's) then that is doable.
you think its 15 mins in NC to remake? try it.
Quote:
You say its aimed at roleplayers? How long do you think its going to be before say a large group does roleplay but 5 minutes into doing whatever their doing a small group of teenage/pre-teen CS style players come in and just shoot any player that moves? It happens in ALL mmo's; the player type who doesnt give a shit about RP'ing and kills whatever he/she wants. Its heavily shown in NC (hence I play a ppu), and it'll be WORSE in FOMK since theres Perma Death, you'll have people hell even Clans made just for the sake of fucking up your day by killing all your clones (asuming they can track you down after each death). And the best part is from what I've read constant killing in FOMK is not griefing or aganist game rules.
damn right killing isnt greiefin, no matter how many times. you have the choice to defend yourself or go elsewhere in the game worlds. and CS kiddies will invade? nothing new. you said it hapopens all over. they can hardly ban people known to play CS...
Quote:
You'll be thinking the same the first day you play and some 12 year old who thinks he's GOD because he wallhacks in CS:S decides to gank you then proceed to voice taunt spam for the time it takes your body to fade. And then do it again 3 more times if he can.
if you dont wanna die play pokemon.