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I've been thinking about the weapons, how they relate to eachother etc. Because I don't think it's very smart to get all the weapons ingame, I think we might be able to just get a limited set of weapons which behave differently.
- Laser (dissy model, healing light beam), first shot must be on target to do damage
- Plasma (plasma cannon/rifle/pistol), each bullet does damage, but accuracy isn't great
- Sniper (silent hunter model), normal bullets, lots of damage, long reload time, only fire in scoped
- Ionic shotgun (cannon, pistol or rifle), high amount of damage, very low rate of fire
- Grenade launcher, small aoe range, but pretty low dmg
- Melee (claw, baseball bat, katana), high dmg hard to hit
this is just a first list, might be a good idea to make a few classes first and assign guns for each class --Biglines 13:48, 7 March 2010 (UTC)
please either comment here or on the