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Right. So I've started work on Outzone 2. This is just a little taster that's pre-render. Took about 90 minutes to build up.
It's not an exact clone, cause I was working from this screenshot:
http://img21.imageshack.us/img21/6028/outzone2.th.jpg
And this is what I've got so far:
http://img132.imageshack.us/img132/8162/out2.th.jpg
There are some minor deviations from the original KK version for aesthetic reasons such as bevelling around some of the edges. Will be adding in some decals as well. My thoughts are to make something close to the original, but to incorporate the idea that it's meant to be a deathmatch map as well.
As always, click the images to enlarge them.
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nice, I will try to get the models of GR and GoGo ready as soon as possible, so you can add them to your maps, will do the texturing later then
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GR model done, trying to compile to to source, but for some reason it's bugged to hell (hl2 is even becoming like nc... scary ;))
http://www.biglines.nl/ncmod/genrepfinal.jpg
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Everything is looking beautiful, you guys have done a great job :)
You guys make me wish I got into game design when I was deciding what I wanted to do :P
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Nah this isn't games design at all mate. It's messing around with the Valve SDK :P
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ye, these are the first ever models I made in blender ;) started learning it a few weeks back
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I stand corrected; that looks gorgeous.
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KK needs you to work on their shit tbh.
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The GR's looking a lot better now mate. Good work on that. Still can't wait to see it textured!
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I have a remake of the copbot model (from scratch, not a GPU buffer dump)- made in 3d studio max. (By Frosty if anyone remembers him). If you have means of getting it into the game I'll contact frosty for approval and then turn the model over?
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Frosty, I have not seen this one before. The one I'm speaking of looks true to NC form (no liberties taken, roughly poly for poly).
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Will zoning and such work? will it ever be enough to make it into a small MMORPG?
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I believe the plan, as the title states, is to make a deathmatch mod - which is basically FPS blowing the bejesus out of one another. I'm certainly not planning on even attempting to create an mmo using hammer.
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Zoning is completely possible and you could make an MMO using the Source SDK. But, as Mal stated, that is out of the scope of this mod. Now if KK wants to lay down some cash when BP turns a profit and buy a liscence for Source from Valve I'll be happy to accept a position with them. :D
On another topic: Everyone is turning out some great work. Biglines, that GR is freaking amazing. Keep the good works coming.
I've been adding to the Plaza map slowly, but I'm hoping to crank out a lot tonight after work. Be ready for some updated screenshots and possibly a new Youtube video this week.