I told them that was going to be a problem months ago....Quote:
Originally Posted by MkVenner
No one ever listens to me.... :(

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I told them that was going to be a problem months ago....Quote:
Originally Posted by MkVenner
No one ever listens to me.... :(
Well....
Did you guys try playing for more than one day I guess you didn't ...
I however, are having a stabbing time :angel: god this game is really sick must have been 50 cops I helped to brutaly murder befor I went to jail. I like it so far theres plenty for me in this game to do cos I'm just a pking arsehole :p
Firstoff - I can read the Font in the Chat window ... and i really tried to make it readable
Noob-Experience sucks
Went to New York and Berlin, saw a total of about 10 people, tried to get help, noone talked to me (besides the font beeing so hard to read it hurts)
Stamina-System sucks, granted, but kneeling or crouching refreshes it pretty fast
Perma-Death has a certain attraction to people ... but it`s better to leave people a CHOICE (in this case - not buy the game) like in Diablo 2 ... play Hardcore or don`t, your choice
GFX ... well, nice try, seen better, seen worse ... i won`t comment on the player-animations tho i don`t wanna risk a ban :D
What kills the game for me -> MOVEMENT FFS !
The movement in FoM just feels plainly WRONG ... ok, it may be more realistic that way but then i`d say FUCK REALISM it´s a sci-fi game anyway ... in NC the movement just feels right ... (maybe a few years of hardcore quake messed me up, i don`t care, sue me :P )
But since i`m a very patient person i will try it again today ... after all i know some people that are already in the big production business ;)
How many days has it been in open beta for? :rolleyes: :pQuote:
Originally Posted by LiL T
Quote:
Originally Posted by Dr Strange
FoM is aimed at ROLEPLAYERS.
But, I fear it is going to be overrun with people like yourself, who expect no penalty for anything they do in-game. For this reason, I fear its going to fall on its face.
Woke up - Hinmdsight time.
Still not amused by,
The font.
The complete lack of control - it just gives CS kiddies teh chance to really fuck the game up, moreso than in NC.
The economy - although possible GM intervention has been mentioned.
THE VOICE TAUNT SYSTEM BLOWS!
I had to turn my game sounds of because of isiots spamming "loser" and "Nerd" at each other. Funny that, losers and nerds the lot of em =/
Grrr.
On the other hand - it does have potential.
I learned how to hack last night - Fucking awesome method, but very hard to get down, and bring paper! anyhow - hacked into the control room. Fiddled with the security settings (it was owned by mercs, I'm FDC) changed door codes, locked a bunch of mercs in the mess hall. team assembled outside, opened all LVL 1 doors, in came my team and butchered the mercs.
Keep working on aspects like that and I will LOVE this game.
PM Me if you wanna learn how to hack :p
im scared to think how many cops me and vendino killed b4 one of them got clse enough to arrest us lol people were telling people not to go to brooklyn coz DL (clan) were kiling everyoneQuote:
Originally Posted by LiL T
spermy....FDC....why....how can you work for the man, man, the man!
:rolleyes:
Gave it 1 more chance.
:rolleyes:
I have to say some of you who down this game big time are boring and impaitant. Yes yes....everyone has there own taste in games and if you dont like it then dont play it. Remember its Open Beta and I for one am very surprised by the stability of the game especially in Huge Wars. I been playin NC since its retail launch of NC1 and one thing that got me is not fixing the FREs or Lags. In FOMK nothin like that is there. The socket errors you lot go on about is not a FRE its when the server crashes and Ive only had 1 socket error in 12 hours of continuos play nonstop since they doubled the server capacity.
One of the games concerns is with the n00b friendlyness issue. Well I think that there will be training for n00bs later but atm its a stress test. There are guides and a IRC Server thats on standby to help.
As for economy well I think its like Eve online (not that Ive played it but only heard of its gameplay). The economy is constantly being tweaked and will improve. This game IS A HARDCORE RP CONCEPT if you cant play it - get lost simple as that. DPS has alot of rules to implement to enforce this and work is still ongoin. Many people are sayin Retail will be no different than Open Beta - I say bullshit.
Player Based Missions Great. One thing to bear in mind is that missions are being constantly made by the faction leaders. They in turn are monitored by Duplex which if found inactive they will be replaced. So there is no issues concerning the lack of missions.
The most funnest features of this game is got to be the NPCs. These NPCs are ingenious and look really intelligent. There basically chat bots which you can talk to normally. You can have conversations with em abt Sex, Marriage, or just other social matters. The scripts are constantly being expanded and have there possible future in dropping in secret NPCs which let you unlock new features.
The levels are amazingly huge and just great. Fighting is great too. The game has great potential and has a unique aspect.
You wonder why I now this well I have been in since Beta 3 and have also been speakin to the devs and GMs and so forth. Suprised to say they seem to have more Devs than KK have. Personally there support on a individual basis has been amazing even on the one to one as its prompt responses to problems over IRC. Dam i use IRC more than I use there ingame chat now.
Overall I think this game has achieved things that NC has still to get done like player made shops or clan wars or the highly rated Balance Of Power Engine that NC has promised since the beginning and even on the box cover. If you dont like it then do as you wish but I think FOMK is right on par with NC or maybe even more. Its concepts, its roleplay and even its actual story timeline is so much more realistic than any game Ive seen or played hence the ingenious Perma-death. Coupled with there unlimited resources from there publisher and JOLT game services this game has High potential.
More patches, still won't even start.....
Quote:
Originally Posted by jernau
Just been some problems with the launcher if yo manage to get on IRC you can get and update on progress.
If you do my nick on the IRC is dark just PM me.
Oh and I was gonna add to my comment above but i forgot.
I may well take you up on that over the weekend as I would really like to see it first-hand and give it a proper chance to prove itself one way or the other.
If it's any help the error I get is "Couldn't set D3D Emulation mode." and then Lithtech terminates itself.
I have an MSI 6800GT on an ASUS A8N mobo if that makes any difference. I have only tried it on one PC so far, I may try others tomorrow night.
So, what if you don't HAVE higher ranking players yet? Imagine a server full of noobs, and nobody being able to create missions.Quote:
Originally Posted by MkVenner
How do you bootstrap the thing :confused:
IMHO you need a few NPCs that give out missions. Unless you want to get things started by GMs handing out missions.
Another thing is the economic viability of the smaller mining units. I'm currently trying to get started as a wholesaler:
Do a mining run on the big gear (lowest price per unit) and sell at the unit price of the medium unit. Advantage for buyer: he gets his stuff right away, instead of waiting for hours.
If this scheme works out, I'll reduce the small and medium mining units to unemployed decoration... :lol: :lol: :lol:
I do not fear a penalty of some kind. In NC, with no LE a death means almost 50% si and a random lost item. It took me a while but I accepted it because it is a nominal risk.Quote:
Originally Posted by Nikabolokov
Now in FoMK when it comes down to the game mechanics themselves preventing a user from playing from a decent chunk of real life time that they ARE PAYING FOR, well thats a whole new ballgame there. You won't start with the 50k creds like we are now in its open beta, I'm guessing maybe 5k or less. A clone is what 1000+? To be completely safe from many of the CS kiddies that people have mentioned, that ARE running around ganking anyone and everything, you'd need to waste almost all 5k of your starting cred on new clones. Lose your clones, no new character for 24 hours.
As said that is fucking ridiculous. It's like buying a new car but the first week you drive it, if you run out of gas you aren't allowed to fill the tank up for 24 hours. It's not good business pratice. I'm not saying it sucks cause of the idea or method, but from the fact that in that manner its done it WILL drive customers away and I'll bet ANYTHING if its that way or that harsh come retail their servers will be less populated than NC2's servers atm.
If it was die (all 3 times or however many clones you can afford) and wait say 24 hours in-game time, which could translate to maybe 15 minutes real world time (kinda like NC's) then that is doable.
You say its aimed at roleplayers? How long do you think its going to be before say a large group does roleplay but 5 minutes into doing whatever their doing a small group of teenage/pre-teen CS style players come in and just shoot any player that moves? It happens in ALL mmo's; the player type who doesnt give a shit about RP'ing and kills whatever he/she wants. Its heavily shown in NC (hence I play a ppu), and it'll be WORSE in FOMK since theres Perma Death, you'll have people hell even Clans made just for the sake of fucking up your day by killing all your clones (asuming they can track you down after each death). And the best part is from what I've read constant killing in FOMK is not griefing or aganist game rules.
You'll be thinking the same the first day you play and some 12 year old who thinks he's GOD because he wallhacks in CS:S decides to gank you then proceed to voice taunt spam for the time it takes your body to fade. And then do it again 3 more times if he can.
Play the game for a few months before making such remarks.
I can tell just from that, you have no idea about the game.
Griefers will be welcome, but they'll take the consequences, the usual PvP kiddie wont want to wait around while he's in jail, wont want to walk around (if he does escape from jail) and be able to put back in immedately if hes caught.