That idea is fucking stupid. The game doesn't need to be any easier, if anything, it should be more difficult.
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That idea is fucking stupid. The game doesn't need to be any easier, if anything, it should be more difficult.
Difficult like what ? can you explain that ? :wtf:
Quote:
Originally Posted by flib
How about adding a little variety?
you could always have a high price fee to take the subway (which i'm sure could be implemented one way or another)
Don't make the game boring, support ideas tbh or contribute with your own
I know very well. And that's why i like them as such. Its the wastes for gods sake and no Disney Park out there.Quote:
Originally Posted by MotorMike
My Monk has quite s stack of illegals from his trips down there.
lately theres been alot of bitching about spy aoe so why not make a rare tl 92 rocket pistol? with a cool name like the pocket rocket lmao
Because that would make the game unbalanced.
Quote:
Originally Posted by flib
The game is all rdy unbalanced in favor of Tanks and Spys 2.1 it was the ppu/apu teams and before that i believe it was tanks and pes no matter what u do to this game one or two classers will be fair better then the rest.
If a Noob starts the game and wants a Veh they have no idea where to get one so i think the Subway or a sort of Transport to the Free GRs (El Farid, Crest Village and BD) are a good Idea even if they dont quiet much the story line they could allways say something to make it in to the story line.
Or better yet: why don't we just make all Genrep's enabled by default, and make them free, and get rid of SI altogethor!? That'll make everything a whole lot easier for everyone!
Very Mature...
The game is NOT noobie-friendly, the game help and information is atleast 3 years out of date. More subways would help greatly, like i said before, just charge a high price for the "new" subways entrance or ticket prices.
Napper has good ideas which i believe too.
flib, try getting a new guy into the game yourself and see what they say about it.
I'd second that Nobby.
I have a RL mate - REALLY trying to get into the game.
It seems every time he asks for help, he comes accross the wrong people and gets ridiculed for not having a clue.
I've transported him around getting GR's etc, but he thinks it's quite hard to negotiate the wastelands if you don't know what mobs are where.
Anyway, I wouldn't say this is the best idea in this thread - far from it. I just liked the idea based on what my mate has been saying recently about travel difficulties.
Please help us improve things.Quote:
Originally Posted by nobby
N
Re-open the possibilty of levelling in the Wastes/Chaos Caves.
Okay, I really miss flying around the canyons on my quad... seeing people on my travels. It actually made the world feel lived in.
As it stands right now, the most efficient places to level are El Farid and Regeants Legacy. In the past, there were more options.
My idea is incredibly simple, and has probably been mentioned in this thread already. It won't necessarily make the game easier, just give us, as players, more options.
REDUCE Mob damage in the following areas:
- Chaos Caves
- Swamp Caves
- Graves
- Warbots specifically
- Fire Mobs
I'm not sure how much of a reduction exactly. 15% should be a good starting point!
I did.Quote:
Originally Posted by nobby
Jetpacks
we got such threads long ago about the mob damgeQuote:
Originally Posted by L0KI
check this ( german forum )
http://forum.neocron.com/showthread.php?t=142374
no dev has answerd us if something would changend
ans as you know we also got a BIIIIG thread about the balancing probs between the classes wich also no dev has answerd us too
check here ( also german forum )
http://forum.neocron.com/showthread.php?t=142813