Change the Monk WOC pa, it looks out of place!
Make it pure black, with just red eyes, how awesome would that look!

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Change the Monk WOC pa, it looks out of place!
Make it pure black, with just red eyes, how awesome would that look!
And my final point:
What the heck happened to Irata III? The great trek is nearly 5/6th's of the way there... Give us a resolution or something....
Quote:
Originally Posted by Nytewolf2k7
Now wait a second...Ironic timing of Black Prophecy? 8|
First thing I thought, but the story line for BP is too different.Quote:
Originally Posted by Apocalypsox
I hate this idea more than I hate Celery.Quote:
Originally Posted by flib
No No No. No more fucking woc as an endgame req. I actualy don't mind more high leval equipment that is hard to get. But don't make it woc for the love of god.Quote:
Originally Posted by flib
Also, please make hybrids viable as a class again. Balance them all you want, but make them playable.
Also, as somone has already said
Change the Monk WOC pa, it looks out of place!
Make it pure black, with just red eyes, how awesome would that look!
I would like to see consistancy in models and textures.
Be it all the models changed to the older ones or all the models and textures changed to NC2 style.
I would like to also see new mob's and a wider range of high level PvE caves which drop suitable, and needed items. DoY tunnels, WoC labs and the worm Tunnels don't cut it for me anymore. New new new!
10 second time limit inbetween bursts of stealth tool use please. I (yes I play a spy) want to be able to kill the people who rely on stealth to harass me EVEN if I dont have aoe.
Stealth gets me away from trouble too easily.Quote:
Originally Posted by William Antrim
I play as a PE, and use only Mr Jones Stealthtool, but still - that 3 seconds is fine when i can run as fast as I can. I just flip straight back onto the stealth tool and Im away.
So yeah, I agree. I think 10 seconds is rough though. 5 seconds in my eyes would be fine. That way, it takes a little more skill from the attacker, in that he/they have only 5 seconds to make the kill... if not, they're waiting again.
it IS 5 seconds at the moment actually...Quote:
Originally Posted by L0KI
na, he´s trying to say that there should be a limitation like "if you´re out of the stealthmode , you have to wait 5 seconds to activate it again"
Basically, if you'r talking about people stealthing JUST before they die and they get away, its tough luck. Depending on their stealth tool (duration) you can kill them.Quote:
Originally Posted by William Antrim
Take a PE for instance, on 1/8th health, stealths and starts running to zoneline. If they are far away from a zonline, they're gonna drop if you follow them.
And also notice there IS already time taken to reapply the stealth after coming out of it, and thats enough to drop them or get a burst weapon aim on them.
If they stealth at half health, then is it really worth worrying about it?
IMO, its fine.
I'd be more inclined to make it a 5 second delay between firing and the stealth effect coming on. Too many people use it as an LE switch - 'I don't want to continue this fight, I'm off'. It should be a tool to get you somewhere, not to escape.
Clothing and accessories to customize our toons further. Not just clothes but tactical gear (i.e. web vests, holsters, grenade bandoleers, etc.). Trench coats and sunglasses anyone?
Helmetless PA and long desert cloaks.
Oh yeah, just thought I'd add: fix the netcode
It's not OK that people can run through walls
It's not OK that people run slowly when they walk over objects
It's not OK that people can shoot you while you can't even see them and then they suddenly appear
It's not OK that people can hit you while they are blatantly facing the other direction to where you are standing
I don't see how this could not be of the highest priority and why you instead of fixing the core problem you spend ages on adding PvE content that is so broken that it never gets used or only gives a couple of hours enjoyment at most. Just look at DoY for example, how long did that city take you guys to build? And now it's a totally useless piece of content and we're back to square one with zoneline fighting in p2. I don't see how the game has gotten much better since NC1 pp1 zoneline fighting.
KK, you had enough content to work with in NC1, you just had to bother making it worthwhile, so for the love of god please stop adding new things and instead perfect the things that are already in game. Just look at your latest patch, I don't think that you've ever got such a positive response to a patch, and it's not because of all the new dungeons in DoY, it's because you've brought everyone back together so that you actually see other players for once. I think if you try to improve the netcode, and do some system revamps like Cmaster has suggested then you'll be taking a massive step in the right direction. Even if you have a lot less resources to use on NC now that you have black prophecy in full development, I'd much rather you focused on stuff that actually matters rather than just adding more useless WoC items.
Sorry if this sounds very negative, but I'm just trying to get a point across to you so that you don't fall back into your old habits.
Quote:
Originally Posted by Anthax
It does sound negative and you're yelling at people with no controll over it. Redoing the engine (pretty much what your asking) would require muliple coders months if not years of work. As it is neocron staff does not have the resorces for this. I personaly think that is total bs, but its 10tecal's fault and not neocron's devs. The devs themselves don't code and can do little about the netcode.
(devs feel free to yell at me if you can code, but I think I have the general idea right)
some ideas....hope these have not already been said! I didn't read all the pages ^^.
1) Player stats. Kills, deaths, time played, ect. (accessible from citycom by u or anyone.)
2) Chat macros that u can create/edit in game.
3) Vulture trophy, cruncher trophy, crab trophy. (all around more trophies!)
4) Tradeskiller leg enforcement. Gives lots of transport and requires INT. You can recycle it from special parts droped by mobs.
5) Placeable weapons / weapon racks for appartments. You can place weapons on the wall like trophies.
6) WOC tradeskill tool. Performs all the functions....requires all the tools to be converted into a universal tool. need WOC int.
7) Ok this one is kind of big. Faction based "op fighting". Areas in the city where a faction can take over and hold. When a faction holds that area...that faction gets some kind of benefit. For example...a faction can take Industrial lab A and gain a +10ish research bonus and +10ish construction bonus. I think this will appeal to people who like to pvp but cannot because there may not be anyone on to op against or just someone who is not in a clan ect ect. Thats just a really really rough outline...anyone feel free to expand or shoot it down...w/e =0.
A decent area to pvp in, plaza 2 is'nt good.
Heres my wish.
NEW weapons. And not this WoC shit that keeps flying out of the KK offices. Fuck WoC. Just new rares.
Why dont us Melees just have an enormous sledge hammer that hits slow, but does fuckloads of force? Or even better, a sort of Power Fist item that covers the whole arm of the tank and is basically one huge fucking hydraulic ram.
and what about Revolvers for Pistol chars? And maybe even a revolving rifle for Riflers.
And maybe ground based drones for Droners, that crawl around on treads and fire miniguns that are like a speedgat with 800 rounds or something
Of all the ideas, this is the single one I liked the most :pQuote:
Originally Posted by Necpock
Numerous possibilities of fun and teasing, but use only characters :p
I went shooting yesterday, and a thought occurred to me when I was back home and was cleaning the shotgun... Why can't I do this in NC? Why can't I maintain my own weapons? Especially since my char is a professional soldier.
I would never suggest that this could replace repairing, but it would help players look after their stuff.
General gist:
New 'tool' - a weapon cleaning kit, with gun oil or similar as gunk.
Regenerates 1% to the first quality number, eg. 100/118 --> 101/118.
Time for the process to be 40 seconds x (Item TL/WEP), so a high tl weapon with 130 odd WEP would take about 30 seconds.
Something to do while waiting for something else or if you're just bored.
It's got very little to do with the world/gfx engine, and I'm directing this at the people who made the game so how am I yelling at people with no control over it? :wtf:Quote:
Originally Posted by onero S
All you guys asking for more useless content, you sicken me and you are an insult to the NC dream.
Unfortunatly, that could be easily exploited and eventually mean nothing in the game.Quote:
Originally Posted by HOG
another cool idea...Quote:
Originally Posted by Dribble Joy
here's mine:
Sleep mode for the afkers:p
When the runner stops to respond, or types /set sleep_mode 1
he drops into the floor sleeping :p
When another one pokes him, he wakes him up :lol:
runner1 : *pokepokepoke*
runner2 wakes up
runner2 : HEY!
O_o
WoC "Freeman Industries" Crowbar
Remove all weapon reqs from combat vehicles.
This would allow PEs (even spies and monks) to gun them. Of course, lower HC/WEP/TC means they wouldn't be as good with them as tanks or HC chars.
Op Security gr menu.
GR NEUTRAL PLEASE