[R# 198] T# 203 - Patchnotes
Technical Updates & Bug Fixes
- Netcode - Movement, switching weapons, any actions should now run much smoother than before
Gameplay Updates
- Weapons are "recalculated" - Please test the damage output
- NPC Healths are "recalculated" - Don't fear the evil Rat anymore! ;)
- LE changed to the NC1 Version - -33% XP and -33% Money starting from BR 1
Please do me a favor and please test things like "movement" and "clipping" in pvp, also test beam weapons.
Things that need to be tested too: All damages, resistances and armor should be equal on all classes - so please test the dmg output with the same weapons and same skills on different classes.
UPDATE: Weapons are still not doing damage as aspected - You can't recalculate 822 weapons at once (mainly because of their individiual behavior) we need to adjust them by hand and weapon by weapon.
[R# 198] T# 204-205 - Patchnotes
Technical Updates & Bug Fixes
- NPC changes from softpatches are now hardpatched
- A fix is applied which limits the FPS in fullscreen to 60/62 - Please make sure your driver is NOT overriding any settings such like VSYNC
- The "--" bug on Implant / Armor values are fixed
Gameplay Updates
- Several Implant / Armor changes were made - Bragi will go more in detail about this
- Weapon damage increased