At what time is the Feb 4th database backup taken?
Got my first rare together and constructed full artifact 1 slot at about 6:00 CET on that day :(
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At what time is the Feb 4th database backup taken?
Got my first rare together and constructed full artifact 1 slot at about 6:00 CET on that day :(
... Smells like Double XP ... hmm ... is giving these Problems a positive Spin ^^
I took a TG Raygun Rifle out of my cab into my inventory, then turned around to put it into the gogu (to deliver it later today to a friend)
The weapon sadly went into cyberspace and never arrived in my gogu or came back to my inventory
If needed, I can provide a screen shot
Can you tell us when the rollback comes?
i already lost the work of 20 hours monk lvling including all parts i found ..... playing / lvling when the database will be set to 04.02 is even for a game like neocrack pretty senseless....
tbh i dont understand in general why this anti-pve patch comes now(after 70% of the players got at least 1 WoC Char).
Just to fuck up the guys that have a real life(or came after the xp weekend back) or why?
I think you need to chill out.
The devs are doing a lot of work and making real progress. Unfortunately NC still has a habit of creating weirdness when patched (anyone else remember KK's patches which would be followed by a hotfix to fix what the patch broke and then another hotfix to fix what the hotfix broke)
Also it's hardly an anti-pve patch. If anything the position updating fixes they are putting in place should make pve work better.
And hopefully lead to less incidents were you can't loot a mob even though you are standing on top of it, yet when you relog it is in fact somewhere else.
You've played 20hrs since whenever the 04/FEB backup was taken? And the patch is not designed to be anti-pve at all, its all improving the game play in all areas.
The dev's are doing this out of their own time and pocket, I seriously doubt it is to fuck us around.
The rollback will come once they have managed to work out the bugs with the current patch.
I saw Alduin on IRC say this earlier: Alduin|work the eta is: the more you test, the more you report, the sooner we can fix it :)
Now to me, this means any kind of a bug needs to be reported into the Bug Forum, and not just chatted about either on ingame chat, or IRC, but actualyl as a thread or post on the forums. The more information the dev team can get, the better the game will be for all of us :)
This stands for every issue you encounter regardless of the server being in test drive mode or not. I think we've proved with the work we've done so far that we're dedicated to improving the quality of the game and have done so since we took over.
Regarding to what point the server will be rolled back to;
An additional back up was taken during preparations (~2100 GMT) for R#179 go live, that will be the point the servers are returned to should a roll-back occur. Less than 20 hours ago.Quote:
Originally Posted by Mokoi
thanks for the info.
happy debugging and see you back in the future.
*dusting off the delorean*
I completely agree. I can only imagine how it bugs you guys when players chat about bugs that have not been reported. It bloody bugs the crap out of me! Moaning about a bug, but doing nothing about it AAAAAAAAGGGGGGGHHHHHHH! Just report it! :)
Thank you for the clarification on the backup time estimate. Hopefully this should stop others complaining about loosing game time when it is rolled back to this backup :)
As always, thank you guys for what you are doing :)
why put another cap or curve on a skill, if we keep tosing these on why not just make everyone the same lol, as a malee tank i spec a ton of agl and ath, take that away and malee damage would need to be upped 10 fold. stop capping and curving, dumb down all points evenly or we might as well just toss 50 in everything.
I completely disagree. If you want to hit runspeed you need to look into other things as well then, like the foreign cast buff penalties, or APUs would die even faster so would spies. Its all tied together, so no, for the love of god do not touch runspeed before its thought through. I pvp'ed 2-3 hours straight in p2 after patch and i could hit people they could hit me. Its a non-issue. Seriously.
It seemed to work pretty well in NC1/NC2, when balanced with the weapon drawn speed reductions.
As far as I know/remember it was a soft-cap, so you could still overspec above that, it's just the run-speed advantages/curve was flatter above the soft-cap
E.g. a melee tank had to be in their opponents face to do damage, so put them at greater risk but melee weapons had little speed reduction when drawn so allowed them to dodge more easily compared to a H-C tank.
Same with pistols vrs rifles, trading off damage for speed and easier aiming.
Just logged on to have a quick look now, and on first impressions I'd say this patch is a fail. It is basically a fix for PvP players and althought I am all for fixing position related issues this has just brought a whole lot of problems with PvE which is already riddled with problems. In my opinion somthing needs to be done about resists and mob damage before allowing mobs to hit everytime. Im fully aware that the people working on this do so in their own time, but this does not mean they should focus in the wrong areas, there are more LE'd people than what are in OP wars so sort the PvE out before PvP
If you can name specific issues as to how the interpolation tweaks have had a negative impact on PvE game mechanics, please create a dedicated bug report.
There was no intention to alter PvE balance and the chances for a mob to hit you should remain unchanged (unless you refer to drones, that is)
If you're gonna rollback the server, do it already. I'm not even playing the game until it happens because I only just found out (after almost capping my int on my spy) that it's inevitable.
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It is not a bug in anyway, the mob attacks me and I get hit, which is the way it should be. But as we all know you must hide on ledges and around corners because the mob damage is basically rediculous. Now even doing that does not allow me to avoid damage and therefore I can not level even though I have medikits, injectors, correct armour and resists. So for those who are capped, good for them. For people trying to level, good luck without know a PPU to follow you at all times.
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I appreciate the work you guys are doing - but keeping us updated on whats going on would be lovely :)
At the moment we need as many people as possible online so we can fix any of the issue currently present. The less people play, the less people report, the longer we will be in this situation. As such I urge you to reconsider.
We're currently assessing all the reports made in the bug report forum along with the information we can gain from the server itself to identify lasting issues. Once identified we are fixing the issues one at a time as quickly as we can. At this time the only updates we can provide is encouragement to keep playing, keep trying different mechanics and keep reporting the issues you discover to help us get back to normal.
While the patch may not seem substantial in the number of bullet points in the patch notes, some very heavy lifting has been done behind the scenes to improve the stability and security of your Neocron experience. While we do of course test these changes extensively before we bring them to retail, the volume of players on Titan and the significant number of combinations of their actions is not something we can emulate in our test environments. So please, keep testing.
While I understand your point of view and appreciate what you guys are doing, you can't *realistically* expect everyone to keep playing as if everything is ok when they know a rollback to yesterday is coming. My suggestion would be rollback to before the patch(as you were going to do) so that we can play. In the meantime, fix what has been reported so far with #179 and then re-implement the patch.
The progress I made in-game after #179 that will be rolled back, I'm not too happy about it. But if it's what has to be done then so be it. I'm not gonna keep playing though knowing that any progress I make I will have to do all over again when the rollback happens. Do a double xp week if people log into the test server to test this stuff if you wanna test things, but I'm trying to make progress with my characters right now.
i HATE this new run speed. Spies are super fast while tanks are still hulking around :(
I understand that all of you want to go on with their char life but you have to honor the status of the server and its circumstances. It's a fine thing that some developers still work on things like the net code and even implement some deeper changes, so a public bug reporting period is the minimum they can expect from us to test their work. As they said, they can't simulate a testing environment with the amount of players we have on Titan, so keep that in mind.Quote:
While I understand your point of view and appreciate what you guys are doing, you can't *realistically* expect everyone to keep playing as if everything is ok when they know a rollback to yesterday is coming. My suggestion would be rollback to before the patch(as you were going to do) so that we can play. In the meantime, fix what has been reported so far with #179 and then re-implement the patch.
A rollback at the current time wouldn't make sense, I think it would make things even more difficult because re-implementing the changes is more hard work than now. Go with the situation, see it as a chance: Improve the game, experiment with your chars. If a rollback is really coming, you may test things you wouldn't normally do (testings resists, weapons, and so on).
A lot of us aren't capped so testing things like that is pointless. Trying to get capped is what some of us wanna do and I know I can't be the only one staying offline until this rollback happens. I hate rollbacks but it's something that has always been a part of NC's development. Trust me when I say that what I was doing (researching for int xp) will not help test anything. Last night though I did the quad quest for a different char and drove around grabbing a ton of gen reps, that will now be reset. SO, I'll just stay offline, I think the important things have been reported by now (items getting bugged out mainly).
Don't be miffed. If you wanna keep the patch and have the game move forward hop onto the server and do all the crazy things you normally wouldn't now.
I for my part will lom my tank completely to agl and atl to see how fast i can really go and if this talk about hyperspace speed is true :D
A bullet will be nothing compared to me ! :P
Finally getting back into this game after a long break, and I'm trying to level a monk. Getting dc'd every 2mins. :(