You misunderstand. You make it sound like we'd still be here if we had no players at all but that's not the case. Why do you, as a player, still play Neocron after all this time?Quote:
Originally Posted by CMaster

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You misunderstand. You make it sound like we'd still be here if we had no players at all but that's not the case. Why do you, as a player, still play Neocron after all this time?Quote:
Originally Posted by CMaster
Well, I don't really. I'm burned out and log in maybe a couple of times a month.Quote:
Originally Posted by Nidhogg
My inital point stands - as much of the question is "why is X thousand players not enough for TR, but a couple hundred enough for NC", seeing as the closure of TR apparently started this thread. One suspects there are few MMOs that couldn't have a few dedicated die-hards for a long time.
Beyond that, I've covered what makes the game interesting on both a general and a personal level.
Because I can pick it up, play for a week or few, then put it down and come back to it a few months later. Little will have changed in the intervening months. I can also obtain about 90% of the items in the game solo or with two logins.Quote:
Originally Posted by Nidhogg
KK also appears to recognize the online population is tiny and leaves in certain features that make life easier for the rest.
I must use this opportunity again to say I much, much preferred NC1.
Even it's lack of balance, and shoddy graphics.
NC1 > NC2
- The immersive feeling of actually being your character (Due to the ability to customise looks, and LACK of PA)
- The feeling that you can play, and solo ANY class/build
- Options to use and gun vehicles with more than one class
- Pepper Park fights
- Cave runs at CRP
- Solo Firemobbing for rare parts
- Only tanks had PA (for the most part)
- Some Epic rewards were of value
- Fights could go either way
- Drugflash relog was possible (lol)
- The HUD was better
- The SL system was better
- Implants and armour was relatively straight forward to work out in your head, if you understood and tested it.
- No NSkill – Setups actually had to be thought about and often heavily tested
- No WoC
- Rare weapons were infact, rare – and were fun to build/have built
- APU’s weren’t pointless
- Hybrids existed
- Implants had sensible values (As opposed to now – where they seem more like Pi – 3.142)
NC2 > NC1
- Balanced?
- Textures
- A couple of nice new weapons – but still, I’d prefer it if they were not there…
So,
Neocron IS the best game I have ever played, and I'll never forget it. Neocron 2 was a let down for me - from day one. I still play now and again and it reminds me of what it once was.
I just hope a final 'fix-all and add fun' patch is released before the game dwindles into non-existence around the launch of BP.
Quote:
Originally Posted by L0KI
Ditto babe, loved NC1, being able to go get ur backpack FTW!!
Liked the community alot more then too, that made the game for me - the people not so much the content. (Am getting all teary eyed & nostalgic now, may just have to snuggle up in my NC hoody)
Maybe I didn't play NC1 long enough to decide that I like it over NC2. But to be quite honest, both NC1 and NC2 hold a charm for me. And when I get my laptop fixed I will get back to playing on my rigger. Until then; meh >.<
Why do I like it? Well to begin with, I do love the whole idea of the fps MMO. Only a few of these exist. Planetside (sort of), NeoCron, Entropia Universe and well that's it! Fallen Earth is also there but that is not available to the public so meh...
NeoCron also has a world that you can feel is pretty large, in that you may spend half an hour driving around if you want. Or can just go into a city/dungeon/certain area and do your thing. This also is helped by the fact that again, you have original combat, the crafting is not bad, and the community is also nifty (though I wish it would be larger). You also have the one original class/playstyle which NO other mmo has even ever approached how you have. DRONES!!!!!!!!!! Sure many use it to lamely get capped and then lom into something else, but by themselves they have to be the single most fun and innovative idea in a game. And it also helps me keep coming back again and again :>
Please don't let NC dwindle and die :(
I posted this on the 18th of January of 2008, given the
question it's perfectly applicable here:
"NC is not a linear shooter piece of trash like Tabula Rasa
with poke-e-mon style collect em' all objectives, it is a
vibrant post apocalyptic world filled with adventure,
excitement, and exploration.
It's a game that offers playability for both sides of the coin,
low attention gank fest types can enjoy NC and as far as
science fiction roleplay NC offers an unparalleled
atmosphere that is only rivaled by Anarchy Online in it's
depth and storyline.
I love how the character models emote based on typed
dialog, the first time I saw it I thought that the player
must be really fast on the keyboard to type and do emotes
at the same time.
When/if a character decides to remove their LE chip then
an entirely new world of, often nerve wracking, excitement
opens up.
The first time I watched an OP war I really enjoyed the
intensity of the fight, defenders, attackers people
screaming about sploits and plenty of smacktalk.
And the OPs actually do something, they give bonuses and
they sell consumables at lower than city prices.
Add in the fact that NC has great vehicles, well they were
better in the past but are still fun, my friends and I
laughed our butts off riding around in a gang on the new
quads, blue bikes are hella fun too but I do get sick of
them getting blown up constantly. (KK, make something
besides the Quad indestructible so people can have more
vehicle fun)
Neocron is unique, it's potential is vast if one chooses to
look at NC as a world rather than a place to try and be the
uber awesome killer dude with the best of everything, but
in that same vein one can be that person and still enjoy the
game if someone takes the time to teach them the ropes."
I'll always love the game and wish I had some friends that
wanted to play it still... :(
For me it's the Neocron team, How many games are there like Neocron ?, its pretty safe to say there isnt one, How many games are compared to being addictive as crack ? Never come across one. I think the team realises it and closing down Neocron isnt just the closing of a game, its the closing of a Genre.
I think the community plays a large part also, It's almost grown into a family, there are a lot of members on here that have been dedicated for years, I think it's these that keep the morale up for the team, giving them a kick up the bum every so often
:-)
Neocron is different from any other game and isn't trying to be another copy of a game. There are shit loads of space sims and fantasy worlds but very few (if any) cyberpunk FPS RPG.
It would suck if KK made like an EVE clone or something along those lines...oh wait.
cant really explain what draws people back time after time other than the simplicity of the game in the one sense (point and shoot and you will gain xp. no point click wait for something to happen. get confused log off) and simple fluid control system which provides a good basis for skilled (not so much these days but there used to be :) ) fights.
the chance of creating something special in a character or clan and having a lot of fun at it.
a brilliant combat system. ie it takes skill :)
did i say that already.
the world was fun. the game was big enough to hold everyone while not too big as it took ages to get around.
Not having locked GR's was probably the greatest part of this game. some of the changes like that killed a big piece of it for me.
being able to gen rep through a gr and spawn in to the middle of a raging op fight was a lot more fun than gen repping through a gr to get camped by some asshole (ok MB back in the day someone always did it lol) because your stuck for choices to go to and vehicles generally dont work or arent worth it.
the PVE as was wasnt the grind it is lately but wasnt too easy that it didnt require some thought of what you were doing and it was quite easy to cap your dudes but it was a welcome distraction when you cant pvp anymore or you havent got enough people on for a full on fight or someone else doesnt have enough people to give you a decent fight.
im getting round to that time yet again where its winter, its cold, im bored and thinking of picking it up to play neocron and threads like this make me remember how good things used to be. i really did love the game once. nothing is quite like it. its so unique in a lot of ways (fatals anyone :D) :lol:
the flame fests on trade channel were as much fun some times as the actual fights and i think in a lot of reasons the community has always been relatively small. it gave a rise to alot of grudges and alot of hatred at times from various warring factions on all sides and it has always been funny to see how political allies changed within the game context.
i think the main point of it all though was because there werent 20 million people everyone kinda knew everyone else and LOTS of people wanted to be top dog. there was a pecking order for a long time on uranus back in nc1 and it was always interesting to see it when the "famous" players turned up in p1 or at an op fight etc how people reacted. it was a buzz knowing you were "somebody" even if its just in a computer game.
your not just a face like in a lot of other games. you had a rep and you lived and died by it. this was especially the case on pluto where it was a 1 man server.
im sure alot of people will chime in to this and go "YEAH PLUTO RULEZ!" etc. and get all nostalgic but it was during those times that for me it was the most fun. the assholes werent as prominent and there were way more cool people playing than i have found since then.
phew. enough from me. sorry for the big post. i think i got it down right.
It's because neocron has you Snow <3 :)Quote:
Originally Posted by SnowCrash
I agree with loki
And me. However, it's not something I've consciously thought about until you JUST mentioned it.Quote:
Originally Posted by Doc Holliday
Yeah, the grind is too much for me now. I simply don't have the time to level my melee tank to cap any more. I only took him to about 60 STR... it's just so bloody slow, and dull now.Quote:
Originally Posted by Doc Holliday
I will also be making a christmas comeback. So, I'll speak to you on vent soon :)Quote:
Originally Posted by Doc Holliday
Hivemind vs Ginger anyone? :lol:Quote:
Originally Posted by Doc Holliday
Excellent point. Again, not something I have consciously thought about, but looking back, I was definitely quite high on that pecking order for quite some time. There really were a famous few - couldn't go anywhere without people spamming me via direct and in local.Quote:
Originally Posted by Doc Holliday
I semi agree here, and semi-disagree. I had characters on Pluto, Venus and Uranus. I mainly played on Uranus, but some of us didn't have several alts. I only ever played as Rabbi Fang - so regardless of the server I played on, I lived and died by that one character's reputation.Quote:
Originally Posted by Doc Holliday
Oh, and Doc - I'll have to give you a shout at some point. Is your brother back for Christmas?
Neocron has magically survived all this time and i wonder how.
It even survived the falling of twilight war, which got back funding and is in closed beta now.
I shall see how it is and compare it to neocron, i bet NC will still be top !
I keep coming back because of the setting, I find interest in the things that might happen if modern civilization was near-wiped and had to start over.
Games like this, and Fallout appeal to me :)
you need to think more capitalism, Hell.Quote:
Originally Posted by Hell-demon
Successful clone of anything = income = development for other games = Neocron brought back full force. And i mean the neocron we all loved, not NC1 or NC2.
Okay, seriously people; come on.
Just because it's a space mmo, that doesn't make it an EVE clone.
It's not even going to be the same style ffs!
Would you kindly, shut your shitspewhole? (directed at people who say BP is an EVE clone, not just Hell Demon)
The cyberpunkness, the people, you ;)Quote:
Originally Posted by SnowCrash
*points at sig*
Oo after reading this i'm quite worried aboutyou Asurmen! :p (just kidding)Quote:
Originally Posted by Asurmen Spec Op
Quote:
Originally Posted by L0KI
yarrrr. think so anyways. im playing ut3 now. given up with bf2 at least short term. a little tired of it. plus i have new comp :) which has financially broken me.
like the loreale its worth it ;)
yeah. would fancy some nc again though. just a dip in maybe to have a shoot at some fools and see how it goes. the last couple times i kinda dropped in didnt really latch on and dropped out again fairly quick. most of my dudes are black dragon so i will see if anythings goin off and prob stay there and control pp or somthin.
i wish we could have gotten that off the ground.
i think i have your msn mate. not sure. if not pm me. will try and find a few hours one eve and have a butchers at it all again. is it still free?
im ok with paying of course but curious all the same.
There were some awesome quotes from that event, I posted them somewhere on the forum...Quote:
Originally Posted by Setlec
Back on topic please.
N
Wheee, christmas avvy's on mods and gms are back on :D
much happy to see them again :)
sorry Niddy. just didn't want to make an entirely new thread, just to say how happy i am to see the christmas avvys again :)
*notices a huge hammery-shaped shadow under his feet*
:eek:
*runs away*
pvp
atmosphere
no-LE (if you want to play that way - the choice is yours)
OPs
tunnels
people - all of them.
(I just wish that the Dome tunnels in the wastes would actually connect into a Waterprocessing unit or side street in the Dome. Along the route there would be a secret sneaky back passage with nasty mobs and with 2 penny whores whipping Droms with wee crabs and a bar run by the friendly mutants who used to be in pp3. I like waterprocessing)
The PVP system is awesome and the atmosphere is soooo great.
The only problem I see is the cheaters. They are always the reason I'm taking a break from the game !
same here, as goes for 99% of my clanmates :(Quote:
Originally Posted by Seraphin[69]
Does anyone remember BETA 4? There was a purple Heavy Combat tank there I think called Napalm. He wielded a flamethrower and pwned anyone that entered Pepperpark 1. The whole damned floor was filled with backpacks :D
Also I've been in the early start of NC1 playing my PE Pistoleer, running around Pepperpark with some friends. We found this wall with a crack in it and we wanted to get through but we didn't fit. So we got our selfs a Gen Tank as a friend and bought some shabby grenades from the store.
He threw the grenades at the wall 1 by 1 but nothing happened! o_O :(
These are the things that do it for me!
Thing that hooked me to neocron was no existance of manual.Quote:
Originally Posted by SnowCrash
But first some history.
<HISTORY>
Im about 35 years old, im from Poland. When i got my first computer (Atari 800XL) i was 14 and it was 1988. It was still 1+ year before communist system breakdown. We didnt learn english in schools we learned russian. So i got computer and i bought first games (of coz on black market bcuz copyrights doesnt exeisted in communism). All that games were in english and were w/o manuals, simple some guys were copying tapes. Playing any game that times was like exploring new world, nights i spend with my computer and english dictionary are countless. I very liked it. Basicaly you launched a game and besides options like New Game etc you doesnt understand anything, it was up to you to explore it, gain knowledge, learn it, get fun of it.
</HISTORY>
Now back to neocron. I started it in Nc1 B4. There were no manuals , even ingame help (like ? buttons on skills screen) was wrong. I entered neocron world with zero knowledge of its mechanics and world itself. It was fascinating time travel in time 14 years back. it was all up to me to learn the game (yes there was some ppl called NCAT but they were few), i was really excited and happy when i discovered smt new about neocron world. Everyday i learned smt and everyday i was knowing its sooo much more to learn. If i recall good i was playing B4 and early NC1 every day like 12-16h per day (at home and at work - i was network admin those days). Purpose ... thats everything i need to keep playing and it never be more stats, more equipment or smt, its all about exploring and knowledge of game. When i gained enought knowledge of game, explored near all possible places, played all classes, were quite good in pvp, reason for playing everyday dies. Now i play like 1-2 months per year, but i visit forums like 1 time a week, thats i think my tribute to best MMORPG game i played ever period
Now some specific things:
- combat system: good. I played many fps games like (Q3, RtCW,ET,CSS) some of them on quite high competition level (ClanBase EuroCup or NationsCup). I like that NC involves real aim skill. Mayby only target tracking but you can do it better than your opponent or you die, its not real aim skill but it gives chance for player with high ping (in normal fps games you fire when you aim, there is of coz smt like spread with machineguns etc but not so riddiculus like in NC). Anyway combat is at certain level skill based not stat based
- tradeskill system: not so good. All the time i wondered why KK made skill based combat system and didnt make skill based tradeskill system (now its stats + lotto based). Its too simply. I imagine tradeskill system that involves player skills, experience (not ingame exp points) and wiisdom. System that make difference between output of 2 players with identical stats and not based on lotto. Something that promotes ppl devoted to tradeskill, not only ppl who put same amount of points in hacking for eg. I do not wish that KK implement Borland C 3.1 compiler into NC and demand from players who play hacker so hardcore knowledge, but smt that promote hours, days, months spend on doing smt to get knowledge and experience. Smt like cnster need to spend big amount of money and time to get perfect drug mixture, hacker need a time to get knowledge of hacking to make universal hackcubes for (why this wasnt implemented ? Hacker make hackcubes that open certain hck lvl switches? why hacker cant hack doors etc from apart ?) and sell them on market? There is so much possibilites to promote player wisdom & experience not only stats. Lets make it as it is so everyone and his dog.. sry drom can make pure cnster and make stuff like now, but put in cnsting process advanced tab for manipulating process for ppl who invested time to know what and how manipulate. Average Joe and his drom will not use it and it will give edge for real tradeskillers. Its not so hard.
- LE system: good but not soo good as it was. Now there is no penalty for using LE. I really liked NC1 B4 penalty (higher requiments on items) for LE users. If you want be a LED, ok but you will not advance as fast as w/o LE. I will dont forget plaza sewers filled with smt like 20-30 ppl doing same bees/rats/plants missions and fighting for it, stilleto fights, unlabeled grenade fights, unlabeled shotgun fights, so much fun in really low lvl PVP
- world: cool, big but too empty and too expectable, not too much mini quests not worth doing anyway, no mobs migrations (you know what sectors are safe and what not)
- outposts: useless now, only two reasons to fight for them is ego or block GR to good lvling grounds, so ego anyway
- KK events (not player made events) : bad, too much mob assault events, not too much events like Laurent Hooversmt triangulation event (unfinished afaik)
- patches: funny :D, after every patch i test if KK didnt changed CS into AoE weapon lol :D
Conclusion: NC is not so far from universal game for thinking and skilled ppl but KK need to make a move. You let it be, we will play time to time, you make it better for us we will play more, you did this pool to know what implement in BP ? Screw You :D
And yes my english skill is still far from cap lolz
by far the best mmo to ever exist, and even today's standards dont come close. Neocron is the only game where i felt my chars had a role and could twist the universe/storyline.
It's also the most immersive game, best original soundtrack to be ever created for any game period. It has the best graphical style and it was the place to be between 2001 and the advent of nc2.
yeah Tabula Rasa died cause it has no soul, no depth, it's just a casual arcade shooter for dummys. It proves that a big name, 200 million dollars and a huge dev team dont mean good game, it's one of the worst game i have ever played.
Why Do I come back in neocron...
...Feeding my ego?
It's hungry, the more the days go on, the more hungry it is... :p
Tho I'd like to say Neocron lost a lot of fun, not totally related to the topic. PvE really needs changes big time. We can't call this a MMORPG if everyone is soloing caves with their LE droners. PvP has to be adjusted (i'm sure It wouldn't
take more than a day to adjust that). Factionboard evoluting and sometimes, changing, wouldn't be bad (RP!). And of course, the last but not least, Reakktor finally realizes Neocron is unique, and deserve work, even as a new game (engine?), if you got players who keep coming back saying "Neocron is the best MORPG I have ever played", it's not for nothing, I guess.