[R# 198] T# 218 - Patchnotes
Gameplay Updates
- Weapons got recalculated - TL is affecting the weapons handling at all, means: A rare weapon should work like a weapon of this kind should work - with decreasing TL the weapon should get more malusses on damage, frequency, handling and range
- Weapon damage output on NPC are doubled
Visual Updates
- Sky textures added for "day clear" updated
Know issues
- Some alphas are not working anymore (e.g. tree in the wastelands) they apear just black - We're on it
- Guns with piercing damage (Wyatt Earp, Pain Easer, Libra,...) don't working - I need to figure out which is causing that
- The both CAR-47 WoC rifles should do the same damage (I haven't tested it yet) - This is not intended
- Your weapon skill isn't affecting your damage yet
There is still a problem with PSI Modules which needs to get fixed - PSI Modules can't have DoT effects like the other weapons at moment - its just hardcoded stuff.
Regarding the weapon balancing - I think we can start this in the next time, major issues where solved. This changes are getting deployed step by step.
[R# 198] T# 221 - Patchnotes
Gameplay Updates
- New "Balancing Mode" for the server added. This mode allows us to remove any effects which influences weapon damage (next line).
- Skill + Weapon + Aim modifiers added to the damage output
Visual Updates
- Item images were fixed. The black artifacts should be gone on items.
Know issues
- Some alphas are not working anymore (e.g. tree in the wastelands) they apear just black - We're on it
-
Guns with piercing damage (Wyatt Earp, Pain Easer, Libra,...) don't working - I need to figure out which is causing that - The both CAR-47 WoC rifles should do the same damage (I haven't tested it yet) - This is not intended
-
Your weapon skill isn't affecting your damage yet
There is still a problem with PSI Modules which needs to get fixed - PSI Modules can't have DoT effects like the other weapons at moment - its just hardcoded stuff.
Regarding the weapon balancing - I think we can start this in the next time, major issues where solved. This changes are getting deployed step by step.