* hug *Quote:
Originally Posted by Kirk Lenke
less pvp focus would be nice given that pvp in games like this is never a fair match because it's always who has the most free time ('that which has no life') :) be different
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* hug *Quote:
Originally Posted by Kirk Lenke
less pvp focus would be nice given that pvp in games like this is never a fair match because it's always who has the most free time ('that which has no life') :) be different
above post is me, I logged in on wrong account just realised after i saw only had 1 post ^
edit:
that is a very good point actually, the fact that there were in-game forums put in as well *SEPARATELY* was just confusing for the majority of people who aren't very technical (look at how facebook has caught on, it's easy to use) so they thought taht the ingame forums WERE the forums I think. And because the ingame ones were not used by people that know about these ones, it made the game look more dead than it actually was (e.g. these forums a buzz of activity)Quote:
Originally Posted by Jason Parker
REAKKTOR ALSO STUFF TO LOOK AT:
tabularasamemorial.org
tabularasamemorial.org/apb
tabularasamemorial.org/apb/feedback
don't make the same mistakes they did:)
Here's a couple things I feel strongly about from my experiences.
1) Make it so that even if there was a single person on the server, they could explore the world, lvl up efficiently, and have a blast playing the game and not feel like they were missing out due to lack of constant trade skill support. I feel like NC2 had way too ambitious of a population threshold for the economy to work correctly (due to overspecialization), and then when that wasn't met, it died cause no one could do anything they wanted to without tradeskill/faction/etc support.
2) IMO the biggest thrill of neocron and brilliant endgame (although it doesn't wait to start at max level) was gambling in the form of pvp drops. The economy was properly set up for it at one point to where it overcame feelings of constant frustration. People farmed 2-3 copies of rares for backups, which wasn't that hard originally (just farm reapers), causing the prices of everything to drop. Those dropped in pvp weren't destroyed they were used or sold back into the market - causing large supply.
So you go out, you get pked, you lose something, who cares the guy in city-1 sells the highest non-rares for cheap. Next time you get lucky score a rare which you use for a while till you lose it again. Adrenaline packed fun, conditions you not to get frustrated or give up when you lose.
Then pvp drops were locked, WOC levels and weapons took months to obtain repetitively running caves a million times etc. The game wasn't originally designed to be a third rate WoW clone, and it failed miserably as such. It was it's own brilliant vision and I feel like every step after release was away from that original design of easy-come easy-go economy.
Neocron's outdated graphics and engine really have nothing to do with why the population is so low now. There are plenty of games like that still going strong even now.
Sure I'm the perpetual noob on Terra, whatever (sue me), but I'm right with DribbleJoy's post on many points.
However...
You want NC2.2 to help pay for NC3? Introduce a cashshop not for weapons, but for the support things returning players need and long-time players want to see. (i.e.:)
These are just a couple ideas off the top of my head. I'm sure your associates at Gamigo have a better idea of what can be done on this than I do, they've been at it longer to a greater profit than I've earned or spent.
- Charge me 5eu to retrieve my apartment codes when I forget them instead of ignoring the emails to helpdesk. 10 if its the second time I've forgotten. No, I'm not bitter thanks, I remembered them eventually and I know you're busy. But KK lost out on at least 10eu from me that day and I don't even have any rares to speak of. Never underestimate the fortune some Players would drop to keep their stash of the hardest rares to farm in-game.
- Charge me a few quid for a holo pa (same stats) that doesn't make me look like a constipated chinaman on meth. I'd buy six of those right now and so would half the server. And next month...introduce another one. With current server pops, we're probably up to 200eu on the first run and you haven't changed a thing but the texture map on the avs and dropped a forum post for PR.
- Charge 15eu for accounts in good standing to bake a noob toon from 0/2 to 0/20 when they rez at MC5. 90% of us still playing absolutely hate the first few levels and after you've been WoC a few times, so would you. So cash in on it. Hell, I've never been WoC yet (haven't seen much point until lately) and I hate the cellars. Yeah, I'm the oght/20's or less you see at Regants plugging away at a single mob. Laugh all ya want, I didn't have to hang a mob behind something to do it and I went from there to /52 Lauchers. Save me from this (yet) again and I'll have my Mastercard handy.
- Charge me 20 to put my LE back in after level 30. Cash in on the Players that pull their LEs too early (pre-cap) and think, "Yanno, this was a mistake." And don't let them go back and forth every day. Make it non-repeatable, per account. Once should be enough for anyone to learn something. Let us make mistakes with our toons for free yes, but cash in on our Player's new-found "wisdom".
- Charge us for unique furniture items (decorations only). Most of the Players NC has left have been here since the beginning and got nothing new to look at when they hit their front doors. I'd drop you 5 bucks right here to stop looking at that painfully pixelated persian rug on muh Via floor and I have--count them--11 of them to stare at upon log-in and I've taken everything to them but a Doomy to blow them off the marble. No dice, but it made me smile. "...TL115 poker needed at medi..."
- 5 bob to get a +10% exp boost for 5 days per Runner. People won't exploit half as much when you give them a legal option to get past the leveling grind faster and into the greater game NC offers. I've got 28 slots worth of toons and been in NC since DoY went DoA--do the math. My CC is waiting to be smoked, nuff said?
- Make me drop a 10-spot for re-specing all my toon's points (with only marginal xp loss). Again, non-repeatable. If you're going to make the mobs this unbalanced and everything but Droners impossible to solo the tunnels/MC5, DON'T penalize me so heavily for respeccing to a Tradeskiller to help the Newbies along, eh? We all lom to filth at some point. Cash in KK. The NPCs wont miss the zeros. How about you...?
But looking at the list above, my total NC3 contribution is already about 500+eu this quarter and that's before my 2 subscriptions kick in to keep the server hamster in stam boosters. I don't mind at all.
Please understand I'm not the least bit upset. I'm just direct as hell--that's why I'm usually over waaaay over here ....Being quiet.
--Aeon
/me bows.Quote:
Originally Posted by KRIMINAL99
It seems a bit pointless posting since we've had no communication with the leaders of the NC3 project (if there is one) in a long time, but on the off chance:
- The ability to choose which hand your character uses. Every single person in Neocron is right handed, I find it hard to believe that not a single 'lefty' survived the apocalypse and did not reproduce.
aren't they all gene modified? in general it makes sense to make either everyone ambidextrous or right handed, else special shit needs to be made for every lefty. If you're making special genitically modified tanks, might as well make them able to use all the guns ;)Quote:
Originally Posted by [K1]Luke
Right/left doesn't bother me so much.
...the utter lack of cigarettes in the 27th century I find more...disturbing.
But the current absence of dual-wield pistol ability is odd to me (with an appropriate penalty to balance it, like slightly decreased accuracy/range & a bit longer reloads). Maybe make it a WoC thing, dunno maybe hard to balance.
That said, I would like to see wep mods for increasing clip size (-12ish% reload time/+12% weight) & faster reloads (+8ish% reload time/+8% weight) in NC3. It would make carrying mid/highslotted non-rares in unlocked quickslots a little more viable while you're standing in the Wastes wearing off the synaptic fog until your imps jumpstart your main weapons.
...Don Quixote got in a fistfight with the Raptors again at Cycrow...
>SERVICES-NC.NoobSteak: TL115 Poker needed at Medi. tipping well.
what, you mean they actually figured out it's stupid to smoke? :PQuote:
Originally Posted by Aeon Blur
hell, the shot that makes you resistent to nicotine is coming soon isnt it? wouldn't be surprised if that ends up being mandatory.
if you guys really want NC3 i can go to the bathroom and take a shit and make a nc3 logo and put it on it. so you guys can stfu about a game thats not coming.
From what I know only tanks were genetically created, so those would be the only ones with a pre-defined hand
Wow, I bet you're a real delightful person to be around.Quote:
Originally Posted by Flashlite
I think Kriminal got it right. No point quoting Flashlite as its only gonna get edited anyway.
As for left handers..... well they all died out along with ginger people afaik.
Dual Wielding is a long sought after option in NC, some of the cover art from back in the day (or might have been concept art i forget which) depicted a guy with two possible uzi type weapons, submachine guns anyway, popping off rounds. Everyone went mad for that.
I think Dribble Joy is possibly better versed to speak on the subject as he campaigned since mid 2003 if memory serves correctly saying how he wanted his duel wield judges.
I just used to carry 2 around with me and switch one to the other. A poor mans dual wield I realise but the pew pew was always fun.
I think a little trip over to the BP forums again full of convincing arguements will get Kirk to have another look at this thread. If KK really cared about Neocron, Kirk wouldn't fuck us about getting our hopes up and then ignore us once the BP forums have quietened down.
(Thanks for that, Flashlite. :/)
I just want to try and temper everyone's expectations somewhat. Is there a strong desire to develop NC3? Definitely - the teaser image that Kirk released wasn't just knocked up in five minutes for the purposes of that thread. NC3 is a very real project but at a very young stage in its lifecycle.
So the problem is timing. Black Prophecy is commanding everyone's attention right now and it will have to prove itself financially before NC3 gets off the ground in a concrete way. It's going to be a long road, but it's a road we're determined to travel.