Update #1: 2006/12/20 – PatchLevel 161
In Progress:
- Revision of drones (energy, resistances, bugs)
- Revision of implants (weighting of brain chips, display)
- Fixing several vehicle bugs (condition, ASG)
- Checking the influence factors on run speed
- AmmoMods for WoC weapons
- General bug fixings
Missing Features:
- Spy: Nanite Technology – Self Support (Priority: very high)
- Private Eye: PSI Nanites – Foreign support (Priority: High)
- GenTank: Heal Injector for self heals (Priority: high)
- Droner: Aiming process for drones
- Hacknet: New NPC (Status: In preparation)
Known Bugs:
- CharSystem: Wrong effects from negative subskills (Priority: high)
- Droner: Wrong display in the HUD info window(Priority: high)
- Droner: Weak drone resistances (Priority: high)
- Drohner: Multiple damage generation from kamikaze drones (Priority: high)
- Vehicle: ASG-window does not display the vehicle name correctly (Priority: high)
- Hacknet: Player model is not displayed correctly
- PSI Support: Soulcluster does not have a shot effect
- GenTank: Ranged weapons aim too low in general (fixed)
Update #2: 2007/01/16 – PatchLevel 162
In Progress:
- Nanite Technology: Shields, Self Support – Main Class: Spy
- PSI Nanite Technology: AntiBuff, Foreign Support – Main Class: Private Eye
- Regeneration Nanites: Heal, Self Support – Main Class: GenTank
- Review of the PPU self/foreign cast concept
- Review of the hybrid monk’s strength
- Review of the drone shot range
- Review of run speed (damaged legs / max speed)
- General bug fixings
Missing Features:
- Spy: Nanite Technology – Self Support (Priority: very high)
- Private Eye: PSI Nanites – Foreign support (Priority: High)
- GenTank: Heal Injector for self heals (Priority: high)
- Hacknet: New NPC (Status: In preparation)
Known Bugs:
- Rhino (or other vehicles) damages vehicle occupants with its own area damage
- PSI Support: Soulcluster does not have a shot effect
- PSI Support: Selfcast has too strong effects for the Spy and Private Eye classes
- Hacknet: Player model is not displayed correctly
2007/02/15 – PatchLevel 165
In Progress:
- Discussion and evaluation of the now open threads concerning the class directions
- Evaluation of the classes (goals and current state)
- Review of vehicle use restrictions (especially gliders)
- Changes for the M-C M-C Private Eye
o Genotoxic PA for M-C: TechLevel 80
o Paw Of Tiger: TechLevel 84
- General Bugfixings
Missing Features:
- Hacknet: New NPC (Status: In preparation)
Known Bugs:
- PSI Support: Soulcluster does not have a shot effect
- Hacknet: Player model is not displayed correctly
As you have certainly noticed, we have opened the discussion threads that were created at the start of the test server phase. We are hoping for clear and well structured feedback to review the goals we set and what could be adjusted if necessary. We are taking some extra time to review the discussion thread, as we (and you) can now see the whole picture – each class can now be played the way it was definded during the balancing project.
Two things should be focused on in your reviews: the theoretical direction of the classes and weapon categories (from the initial discussions) and their current implementation on the test server – please write down anything you don’t like or that we didn’t consider. Of course we won’t reject any commendations!
Update #5: 2007/02/28 – PatchLevel 165
In Progress:
- Rework of the Line Of Sight for APU modules
- Rework of vehicle seat requirements
- Rework of penalties on implants
- Rework of NPC health
- Release preparations
- Storyline preparations
- General bugfixings
Missing Features:
- Various NPCs
Known Bugs:
- PSI Support: Soulcluster does not have a shot effect
- Hacknet: Player model is not displayed correctly
Update #6: 2007/03/05 – PatchLevel 167
In Progress:
- Rework of the brainslot implants
- Porting the test server to retail settings
- Performance tests on good/very good computer systems
- Release preparations
- Storyline preparations
- General bugfixings
Missing Features:
- Various NPCs
- Various Weapons
Known Bugs:
- PSI Support: Soulcluster does not have a shot effect
- Hacknet: Player model is not displayed correctly