Cheers runners,
feel free to discuss the current testserver patch here. The corresponding patch notes may be found here.
Slauncha,
Alduin
Printable View
Cheers runners,
feel free to discuss the current testserver patch here. The corresponding patch notes may be found here.
Slauncha,
Alduin
Liking what I see.
HAHAHAHA I lol'd. This cant be true. It's since 2002 / 2003 and now there is somebody who wanna fix the trade bug... http://www.pic4ever.com/images/uglydance.gifQuote:
Fixed an error which lead to items dropping from the trade window back into the player's inventory
What is the speed capped at now?
Another question is if it's based on ath+agl or a separate soft cap for both.
So i just compared the logs of my retail and testserver tank.
atl81/agl112
Retail: Character System: Acceleration 0.827 Speed 0.786 Jump 0.979
Testserver: Character System: Acceleration 0.719 Speed 0.647 Jump 0.758
atl102/agl112
Retail: Character System: Acceleration 0.884 Speed 0.840 Jump 1.010
Testserver: Character System: Acceleration 0.761 Speed 0.656 Jump 0.761
atl117/agl112
Retail: Character System: Acceleration 0.928 Speed 0.882 Jump 1.027
Testserver: Character System: Acceleration 0.806 Speed 0.669 Jump 0.773
Dont know how it occured but my creed got bugged after i shot a spy down and afterwards 2 shots on a ppu. After this ive reloaded the creed and the beam disappeard and i did no dmg in PVP. PVE damage was still possible.
edit: a full relog fixed the problem and beamweapons works fine so far.
step in the right direction! feels much more like back in the days and you actually need a con setup again, some serious balancing of certain weapons will be needed next.
I feel quite no difference in runspeed with PA or no PA. Thats good. :)
124atl/158agl sets my runspeed on 0,794 with PA
98atl/158agl sets my runspeed on 0,779 without PA
Did some fights against Ryan. If you leave it the way it is now we gonna see Tank'o'cron soon. Spies are aimable again quite well and with an eye on resis and damage the tank simply wins in all categories. :p
:)
Man. i wanna get on the test server now. so bad. i have to be at work in less than an hour ;(
Love the changes. love the patch. Love the LE bit especially. helps with integrating people and it will mean maybe people will be grouping and talking and playing together more rather than ignoreing each other.
One question. I assume that Damage boost is still regarded as a weapon terms of what can be buffed to the LE runner. I would hate to see a bunch of noobs getting dbed by a ppu and i dont play with an LE in so i have no idea if an LE ppu can db a player with an LE currently.
I know the non LE ppu can db a non le runner. i do it daily. usually my own team ;)
love the patch, welcome back healing light, oh how i have missed thee....oh and this also means pe's have a non woc option thats viable again. more test in pvp to come
The music patch works! :)