Page 11 of 14 FirstFirst ... 7891011121314 LastLast
Threads 601 to 660 of 801

Forum: Brainport

Shape the future of Neocron with your thoughts and suggestions. Feature request? Post here! Balance suggestion? Post here! Content idea? Post here!

  1. Batch processing

    Started by Vorak, 18-01-13 01:33
    • Replies: 14
    • Views: 1,745
    22-01-13, 21:47 Go to last post
  2. Integrate TEAM (f10) with vehicule use.

    Started by Kame, 20-01-13 17:02
    • Replies: 3
    • Views: 689
    22-01-13, 20:15 Go to last post
  3. Resizable inventory windows

    Started by Vorak, 17-01-13 04:36
    • Replies: 2
    • Views: 773
    22-01-13, 18:27 Go to last post
  4. Reinstate the XP bonus for removing the LE

    Started by Dope, 21-01-13 01:35
    5 Pages
    1 2 3 4 5
    • Replies: 61
    • Views: 6,681
    22-01-13, 17:21 Go to last post
  5. Idle zones and vehicles

    Started by phunqe, 18-01-13 15:58
    • Replies: 11
    • Views: 1,956
    21-01-13, 01:34 Go to last post
  6. New Dungeons

    Started by Kragar, 16-01-13 18:50
    • Replies: 10
    • Views: 2,006
    21-01-13, 00:52 Go to last post
  7. Clan: Message of the day

    Started by phunqe, 18-01-13 13:42
    • Replies: 4
    • Views: 1,266
    18-01-13, 19:34 Go to last post
  8. Blueprint window changes

    Started by Jodo, 16-01-13 15:18
    2 Pages
    1 2
    • Replies: 28
    • Views: 3,401
    18-01-13, 03:18 Go to last post
  9. [HN] New Layout

    Started by murdog, 14-01-13 18:38
    • Replies: 7
    • Views: 1,680
    17-01-13, 18:38 Go to last post
  10. Make StockX run 24/7

    Started by CMaster, 14-01-13 13:40
    • Replies: 7
    • Views: 1,625
    16-01-13, 23:27 Go to last post
  11. Second generation of gear

    Started by Kragar, 16-01-13 18:13
    • Replies: 0
    • Views: 653
    16-01-13, 18:13 Go to last post
    • Replies: 0
    • Views: 729
    16-01-13, 17:45 Go to last post
  12. [HN] Suggestions for new Items and stuff

    Started by murdog, 14-01-13 15:59
    • Replies: 2
    • Views: 852
    16-01-13, 16:52 Go to last post
  13. Biccy's Ideas - 3) Hacknet

    Started by DigestiveBiscui, 07-01-13 19:07
    2 Pages
    1 2
    • Replies: 16
    • Views: 2,100
    16-01-13, 16:19 Go to last post
  14. Team list visible while playing

    Started by Surfer, 10-01-13 14:56
    • Replies: 5
    • Views: 1,178
    16-01-13, 14:22 Go to last post
  15. Dre fsm

    Started by Sorin, 15-01-13 11:51
    • Replies: 5
    • Views: 1,418
    16-01-13, 01:41 Go to last post
  16. Buyback option

    Started by murdog, 14-01-13 16:44
    • Replies: 3
    • Views: 992
    15-01-13, 11:21 Go to last post
  17. The Job Centre

    Started by William Antrim, 02-12-12 19:36
    2 Pages
    1 2
    • Replies: 21
    • Views: 3,260
    15-01-13, 11:19 Go to last post
  18. Hacknet: Players falling off of the grid

    Started by Ivan Eres, 13-01-13 00:39
    2 Pages
    1 2
    • Replies: 18
    • Views: 3,460
    14-01-13, 18:54 Go to last post
  19. Looting and moving stuff between frames

    Started by Surfer, 10-01-13 14:51
    • Replies: 2
    • Views: 806
    14-01-13, 16:47 Go to last post
  20. [HN] Hacknet revamp

    Started by murdog, 14-01-13 15:15
    • Replies: 2
    • Views: 982
    14-01-13, 16:23 Go to last post
  21. Chat: Timestamps

    Started by phunqe, 13-01-13 20:25
    • Replies: 10
    • Views: 1,897
    14-01-13, 16:05 Go to last post
  22. [What If?]There were high-TL non-rares

    Started by CMaster, 13-12-12 16:19
    2 Pages
    1 2
    • Replies: 27
    • Views: 3,443
    14-01-13, 15:17 Go to last post
  23. Classes/Weapons/implants

    Started by Trunks Z, 13-01-13 20:53
    • Replies: 7
    • Views: 1,773
    14-01-13, 12:00 Go to last post
  24. Shopping cart for buying/selling items

    Started by Vorak, 12-01-13 09:59
    • Replies: 7
    • Views: 1,558
    12-01-13, 23:23 Go to last post
  25. Comparison feature for vendor items

    Started by Vorak, 12-01-13 22:02
    • Replies: 0
    • Views: 606
    12-01-13, 22:02 Go to last post
    • Replies: 7
    • Views: 1,112
    12-01-13, 21:57 Go to last post
  26. Some balancing notes

    Started by CMaster, 11-01-13 12:12
    • Replies: 1
    • Views: 908
    11-01-13, 23:32 Go to last post
  27. Biccy's Ideas - 5) Warbots

    Started by DigestiveBiscui, 07-01-13 19:22
    • Replies: 7
    • Views: 1,151
    11-01-13, 23:04 Go to last post
  28. Setup game via ini-file.

    Started by Surfer, 10-01-13 14:37
    • Replies: 3
    • Views: 1,001
    11-01-13, 19:50 Go to last post
  29. Old Models

    Started by Deus Ex Machina, 07-01-13 19:51
    2 Pages
    1 2
    • Replies: 17
    • Views: 2,552
    10-01-13, 13:46 Go to last post
  30. [R#176] CR of Spiderbots confused

    Started by Deus Ex Machina, 08-01-13 22:08
    • Replies: 9
    • Views: 1,428
    10-01-13, 01:19 Go to last post
    • Replies: 8
    • Views: 1,209
    09-01-13, 16:25 Go to last post
    • Replies: 4
    • Views: 1,314
    09-01-13, 03:20 Go to last post
    • Replies: 5
    • Views: 1,257
    08-01-13, 21:00 Go to last post
  31. Biccy's Ideas - 7) Implants

    Started by DigestiveBiscui, 08-01-13 13:58
    • Replies: 4
    • Views: 997
    08-01-13, 17:50 Go to last post
  32. Biccy's Ideas - 2) Tutorials

    Started by DigestiveBiscui, 07-01-13 19:00
    • Replies: 5
    • Views: 1,060
    08-01-13, 15:28 Go to last post
  33. Biccy's Ideas - 6) Named Caves

    Started by DigestiveBiscui, 08-01-13 01:04
    • Replies: 6
    • Views: 1,264
    08-01-13, 13:15 Go to last post
  34. [T#177] Testserver Patch Discussion

    Started by Alduin, 29-12-12 18:15
    2 Pages
    1 2
    • Replies: 28
    • Views: 4,307
    08-01-13, 00:58 Go to last post
  35. Biccy's Ideas - 4) One Server

    Started by DigestiveBiscui, 07-01-13 19:13
    • Replies: 1
    • Views: 743
    07-01-13, 20:26 Go to last post
  36. Venture Warp

    Started by Dribble Joy, 07-01-13 10:35
    • Replies: 5
    • Views: 1,256
    07-01-13, 18:33 Go to last post
  37. The role of the Pe

    Started by William Antrim, 02-10-12 10:29
    3 Pages
    1 2 3
    • Replies: 42
    • Views: 6,330
    06-01-13, 23:58 Go to last post
  38. Boats n hoes

    Started by Roc-a-fella, 06-01-13 22:56
    • Replies: 1
    • Views: 1,096
    06-01-13, 23:48 Go to last post
  39. Apartment GR

    Started by IanKett, 04-01-13 16:05
    • Replies: 1
    • Views: 762
    06-01-13, 22:49 Go to last post
  40. revive tech haven

    Started by Torg, 18-11-12 11:36
    4 Pages
    1 2 3 4
    • Replies: 53
    • Views: 7,686
    06-01-13, 16:15 Go to last post
  41. Get Con XP from running around?

    Started by William Antrim, 03-01-13 01:35
    • Replies: 8
    • Views: 1,567
    04-01-13, 15:31 Go to last post
  42. Red face Some heavy duty APU rebalancing (PVE)

    Started by lawless, 02-01-13 17:20
    • Replies: 2
    • Views: 807
    03-01-13, 06:22 Go to last post
  43. Lightbulb Economy/Game improving suggestions

    Started by wargolem, 01-01-13 20:45
    2 Pages
    1 2
    • Replies: 20
    • Views: 3,078
    02-01-13, 16:44 Go to last post
    • Replies: 8
    • Views: 1,500
    02-01-13, 06:43 Go to last post
  44. Bug Report Sub Forums

    Started by Ascension, 31-12-12 11:34
    • Replies: 3
    • Views: 1,070
    31-12-12, 23:01 Go to last post
  45. NavRay update for HEW stores

    Started by lawless, 31-12-12 21:44
    • Replies: 1
    • Views: 821
    31-12-12, 22:12 Go to last post
  46. Barter Implant Idea

    Started by Doc Holliday, 26-12-12 14:36
    2 Pages
    1 2
    • Replies: 22
    • Views: 3,407
    29-12-12, 23:51 Go to last post
  47. Angry Why do PPU's have offensive spells?

    Started by Ascension, 09-12-12 14:05
    • Replies: 14
    • Views: 2,855
    29-12-12, 03:49 Go to last post
  48. [RL #2012] Donations for Neocron

    Started by Mr. Kassad, 27-11-12 20:36
    • Replies: 9
    • Views: 1,911
    23-12-12, 07:22 Go to last post
  49. No loot Enemies: Add Junk Loot

    Started by Deus Ex Machina, 19-12-12 14:09
    • Replies: 1
    • Views: 1,070
    20-12-12, 07:40 Go to last post
  50. [What if?]The level gap was closed

    Started by CMaster, 14-12-12 12:41
    • Replies: 12
    • Views: 2,640
    17-12-12, 07:19 Go to last post
  51. Brain Imps - Add another stat

    Started by William Antrim, 11-12-12 13:29
    • Replies: 11
    • Views: 1,943
    13-12-12, 14:29 Go to last post

Forum Information and Options

Moderators of this Forum

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •