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Forum: Brainport

Shape the future of Neocron with your thoughts and suggestions. Feature request? Post here! Balance suggestion? Post here! Content idea? Post here!

  1. UI Improvements

    Started by wargolem, 22-01-13 03:37
    • Replies: 1
    • Views: 1,968
    23-01-13, 16:54 Go to last post
  2. Mission Revamping

    Started by wargolem, 22-01-13 03:45
    • Replies: 3
    • Views: 2,456
    23-01-13, 16:05 Go to last post
  3. Burst Weapons / Monk-Tank WoC

    Started by Ryosai Bladewin, 21-01-13 22:45
    • Replies: 6
    • Views: 3,213
    23-01-13, 15:01 Go to last post
  4. Batch processing

    Started by Vorak, 18-01-13 01:33
    • Replies: 14
    • Views: 5,202
    22-01-13, 21:47 Go to last post
  5. Integrate TEAM (f10) with vehicule use.

    Started by Kame, 20-01-13 17:02
    • Replies: 3
    • Views: 2,192
    22-01-13, 20:15 Go to last post
  6. Resizable inventory windows

    Started by Vorak, 17-01-13 04:36
    • Replies: 2
    • Views: 2,172
    22-01-13, 18:27 Go to last post
  7. Reinstate the XP bonus for removing the LE

    Started by Dope, 21-01-13 01:35
    5 Pages
    1 2 3 4 5
    • Replies: 61
    • Views: 18,019
    22-01-13, 17:21 Go to last post
  8. Idle zones and vehicles

    Started by phunqe, 18-01-13 15:58
    • Replies: 11
    • Views: 5,107
    21-01-13, 01:34 Go to last post
  9. New Dungeons

    Started by Kragar, 16-01-13 18:50
    • Replies: 10
    • Views: 4,581
    21-01-13, 00:52 Go to last post
  10. Clan: Message of the day

    Started by phunqe, 18-01-13 13:42
    • Replies: 4
    • Views: 3,024
    18-01-13, 19:34 Go to last post
  11. Blueprint window changes

    Started by Jodo, 16-01-13 15:18
    2 Pages
    1 2
    • Replies: 28
    • Views: 9,028
    18-01-13, 03:18 Go to last post
  12. [HN] New Layout

    Started by murdog, 14-01-13 18:38
    • Replies: 7
    • Views: 3,848
    17-01-13, 18:38 Go to last post
  13. Make StockX run 24/7

    Started by CMaster, 14-01-13 13:40
    • Replies: 7
    • Views: 3,831
    16-01-13, 23:27 Go to last post
  14. Second generation of gear

    Started by Kragar, 16-01-13 18:13
    • Replies: 0
    • Views: 1,765
    16-01-13, 18:13 Go to last post
    • Replies: 0
    • Views: 1,867
    16-01-13, 17:45 Go to last post
  15. [HN] Suggestions for new Items and stuff

    Started by murdog, 14-01-13 15:59
    • Replies: 2
    • Views: 2,257
    16-01-13, 16:52 Go to last post
  16. Biccy's Ideas - 3) Hacknet

    Started by DigestiveBiscui, 07-01-13 19:07
    2 Pages
    1 2
    • Replies: 16
    • Views: 5,889
    16-01-13, 16:19 Go to last post
  17. Team list visible while playing

    Started by Surfer, 10-01-13 14:56
    • Replies: 5
    • Views: 2,923
    16-01-13, 14:22 Go to last post
  18. Dre fsm

    Started by Sorin, 15-01-13 11:51
    • Replies: 5
    • Views: 3,307
    16-01-13, 01:41 Go to last post
  19. Buyback option

    Started by murdog, 14-01-13 16:44
    • Replies: 3
    • Views: 2,546
    15-01-13, 11:21 Go to last post
  20. The Job Centre

    Started by William Antrim, 02-12-12 19:36
    2 Pages
    1 2
    • Replies: 21
    • Views: 8,445
    15-01-13, 11:19 Go to last post
  21. Hacknet: Players falling off of the grid

    Started by Ivan Eres, 13-01-13 00:39
    2 Pages
    1 2
    • Replies: 18
    • Views: 7,885
    14-01-13, 18:54 Go to last post
  22. Looting and moving stuff between frames

    Started by Surfer, 10-01-13 14:51
    • Replies: 2
    • Views: 2,265
    14-01-13, 16:47 Go to last post
  23. [HN] Hacknet revamp

    Started by murdog, 14-01-13 15:15
    • Replies: 2
    • Views: 2,355
    14-01-13, 16:23 Go to last post
  24. Chat: Timestamps

    Started by phunqe, 13-01-13 20:25
    • Replies: 10
    • Views: 4,510
    14-01-13, 16:05 Go to last post
  25. [What If?]There were high-TL non-rares

    Started by CMaster, 13-12-12 16:19
    2 Pages
    1 2
    • Replies: 27
    • Views: 9,176
    14-01-13, 15:17 Go to last post
  26. Classes/Weapons/implants

    Started by Trunks Z, 13-01-13 20:53
    • Replies: 7
    • Views: 3,930
    14-01-13, 12:00 Go to last post
  27. Shopping cart for buying/selling items

    Started by Vorak, 12-01-13 09:59
    • Replies: 7
    • Views: 3,713
    12-01-13, 23:23 Go to last post
  28. Comparison feature for vendor items

    Started by Vorak, 12-01-13 22:02
    • Replies: 0
    • Views: 1,607
    12-01-13, 22:02 Go to last post
    • Replies: 7
    • Views: 3,234
    12-01-13, 21:57 Go to last post
  29. Some balancing notes

    Started by CMaster, 11-01-13 12:12
    • Replies: 1
    • Views: 2,103
    11-01-13, 23:32 Go to last post
  30. Biccy's Ideas - 5) Warbots

    Started by DigestiveBiscui, 07-01-13 19:22
    • Replies: 7
    • Views: 3,246
    11-01-13, 23:04 Go to last post
  31. Setup game via ini-file.

    Started by Surfer, 10-01-13 14:37
    • Replies: 3
    • Views: 2,538
    11-01-13, 19:50 Go to last post
  32. Old Models

    Started by Deus Ex Machina, 07-01-13 19:51
    2 Pages
    1 2
    • Replies: 17
    • Views: 6,066
    10-01-13, 13:46 Go to last post
  33. [R#176] CR of Spiderbots confused

    Started by Deus Ex Machina, 08-01-13 22:08
    • Replies: 9
    • Views: 3,925
    10-01-13, 01:19 Go to last post
    • Replies: 8
    • Views: 3,418
    09-01-13, 16:25 Go to last post
    • Replies: 4
    • Views: 2,930
    09-01-13, 03:20 Go to last post
    • Replies: 5
    • Views: 3,056
    08-01-13, 21:00 Go to last post
  34. Biccy's Ideas - 7) Implants

    Started by DigestiveBiscui, 08-01-13 13:58
    • Replies: 4
    • Views: 2,589
    08-01-13, 17:50 Go to last post
  35. Biccy's Ideas - 2) Tutorials

    Started by DigestiveBiscui, 07-01-13 19:00
    • Replies: 5
    • Views: 2,891
    08-01-13, 15:28 Go to last post
  36. Biccy's Ideas - 6) Named Caves

    Started by DigestiveBiscui, 08-01-13 01:04
    • Replies: 6
    • Views: 3,102
    08-01-13, 13:15 Go to last post
  37. [T#177] Testserver Patch Discussion

    Started by Alduin, 29-12-12 18:15
    2 Pages
    1 2
    • Replies: 28
    • Views: 10,332
    08-01-13, 00:58 Go to last post
  38. Biccy's Ideas - 4) One Server

    Started by DigestiveBiscui, 07-01-13 19:13
    • Replies: 1
    • Views: 1,964
    07-01-13, 20:26 Go to last post
  39. Venture Warp

    Started by Dribble Joy, 07-01-13 10:35
    • Replies: 5
    • Views: 3,093
    07-01-13, 18:33 Go to last post
  40. The role of the Pe

    Started by William Antrim, 02-10-12 10:29
    3 Pages
    1 2 3
    • Replies: 42
    • Views: 14,274
    06-01-13, 23:58 Go to last post
  41. Boats n hoes

    Started by Roc-a-fella, 06-01-13 22:56
    • Replies: 1
    • Views: 2,321
    06-01-13, 23:48 Go to last post
  42. Apartment GR

    Started by IanKett, 04-01-13 16:05
    • Replies: 1
    • Views: 2,011
    06-01-13, 22:49 Go to last post
  43. revive tech haven

    Started by Torg, 18-11-12 11:36
    4 Pages
    1 2 3 4
    • Replies: 53
    • Views: 17,489
    06-01-13, 16:15 Go to last post
  44. Get Con XP from running around?

    Started by William Antrim, 03-01-13 01:35
    • Replies: 8
    • Views: 3,693
    04-01-13, 15:31 Go to last post
  45. Red face Some heavy duty APU rebalancing (PVE)

    Started by lawless, 02-01-13 17:20
    • Replies: 2
    • Views: 2,046
    03-01-13, 06:22 Go to last post
  46. Lightbulb Economy/Game improving suggestions

    Started by wargolem, 01-01-13 20:45
    2 Pages
    1 2
    • Replies: 20
    • Views: 7,441
    02-01-13, 16:44 Go to last post
    • Replies: 8
    • Views: 3,890
    02-01-13, 06:43 Go to last post
  47. Bug Report Sub Forums

    Started by Ascension, 31-12-12 11:34
    • Replies: 3
    • Views: 2,598
    31-12-12, 23:01 Go to last post
  48. NavRay update for HEW stores

    Started by lawless, 31-12-12 21:44
    • Replies: 1
    • Views: 2,087
    31-12-12, 22:12 Go to last post
  49. Barter Implant Idea

    Started by Doc Holliday, 26-12-12 14:36
    2 Pages
    1 2
    • Replies: 22
    • Views: 8,249
    29-12-12, 23:51 Go to last post
  50. Angry Why do PPU's have offensive spells?

    Started by Ascension, 09-12-12 14:05
    • Replies: 14
    • Views: 5,967
    29-12-12, 03:49 Go to last post
  51. [RL #2012] Donations for Neocron

    Started by Mr. Kassad, 27-11-12 20:36
    • Replies: 9
    • Views: 4,474
    23-12-12, 07:22 Go to last post
  52. No loot Enemies: Add Junk Loot

    Started by Deus Ex Machina, 19-12-12 14:09
    • Replies: 1
    • Views: 2,252
    20-12-12, 07:40 Go to last post
  53. [What if?]The level gap was closed

    Started by CMaster, 14-12-12 12:41
    • Replies: 12
    • Views: 5,307
    17-12-12, 07:19 Go to last post

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