Page 1 of 14 1234511 ... LastLast
Threads 1 to 60 of 804

Forum: Brainport

Shape the future of Neocron with your thoughts and suggestions. Feature request? Post here! Balance suggestion? Post here! Content idea? Post here!

  1. Sticky Thread Sticky: [DISCUSSION] What would improve Neocron the most?

    Started by Alduin, 14-04-13 18:01
    2 Pages
    1 2
    • Replies: 19
    • Views: 42,697
    28-02-14, 18:18 Go to last post
  2. Sticky Thread Sticky: What would improve Neocron the most?

    Started by Alduin, 14-04-13 18:02
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 101
    • Views: 239,124
    30-08-18, 16:06 Go to last post
  3. Sticky Thread Sticky: How to use the Brainport

    Started by Mokoi, 02-01-13 17:12
    • Replies: 1
    • Views: 16,691
    02-03-13, 20:00 Go to last post
  4. Sticky Thread Sticky: Content Improvements / Changes

    Started by Xanthos, 29-06-17 20:31
    • Replies: 11
    • Views: 24,866
    27-07-17, 15:12 Go to last post
  1. UI Interaction Updates

    Started by -FN-, 25-01-17 00:40
    • Replies: 5
    • Views: 3,057
    29-01-17, 15:56 Go to last post
  2. Minor Drone Fixes and QoL Update

    Started by -FN-, 25-01-17 01:01
    • Replies: 0
    • Views: 1,740
    25-01-17, 01:01 Go to last post
  3. Expand Industrial A: Lab

    Started by -FN-, 25-01-17 01:12
    • Replies: 5
    • Views: 3,421
    29-01-17, 16:05 Go to last post
  4. "Implant Process started by <Playername>."

    Started by -FN-, 07-02-17 22:15
    • Replies: 2
    • Views: 2,392
    10-02-17, 14:34 Go to last post
    • Replies: 1
    • Views: 2,228
    07-05-15, 00:56 Go to last post
    • Replies: 9
    • Views: 5,259
    09-05-15, 21:51 Go to last post
  5. Trade skiller chip idea

    Started by =REMUS=, 31-08-12 13:18
    • Replies: 10
    • Views: 4,425
    31-08-12, 22:04 Go to last post
  6. Improving experience for new players.

    Started by Agent L, 18-09-13 12:01
    • Replies: 11
    • Views: 5,076
    10-10-13, 10:53 Go to last post
  7. Low- & Mid-Level Gameplay

    Started by aKe`cj, 16-11-12 18:26
    • Replies: 4
    • Views: 2,332
    17-11-12, 04:40 Go to last post
  8. [T#177] Testserver Patch Discussion

    Started by Alduin, 29-12-12 18:15
    2 Pages
    1 2
    • Replies: 28
    • Views: 10,168
    08-01-13, 00:58 Go to last post
  9. Drone controls

    Started by AlvaroT, 27-10-13 19:06
    • Replies: 1
    • Views: 2,296
    28-10-13, 15:39 Go to last post
  10. Hovertaxi improvements

    Started by AlvaroT, 03-02-14 13:34
    • Replies: 3
    • Views: 2,697
    04-02-14, 05:17 Go to last post
  11. Name and duration of effect source on HUD

    Started by AlvaroT, 20-05-14 15:13
    • Replies: 3
    • Views: 3,178
    21-05-14, 13:29 Go to last post
  12. Tab channel switchers in communicator

    Started by AlvaroT, 01-08-14 20:41
    • Replies: 1
    • Views: 2,431
    05-08-14, 22:59 Go to last post
  13. Remote CityCom

    Started by AlvaroT, 15-01-15 14:15
    • Replies: 5
    • Views: 3,371
    15-01-15, 23:03 Go to last post
    • Replies: 3
    • Views: 2,823
    03-08-15, 11:20 Go to last post
  14. Faction Supply Manager avaiable items

    Started by AlvaroT, 04-10-15 15:35
    • Replies: 1
    • Views: 2,600
    05-10-15, 14:38 Go to last post
  15. Location maps improvement

    Started by AlvaroT, 19-05-17 16:36
    • Replies: 0
    • Views: 14,916
    19-05-17, 16:36 Go to last post
  16. Weapon attachments

    Started by AlvaroT, 03-06-17 21:10
    • Replies: 0
    • Views: 12,845
    03-06-17, 21:10 Go to last post
  17. Incentives for playing

    Started by AlvaroT, 29-09-17 21:05
    2 Pages
    1 2
    • Replies: 16
    • Views: 67,310
    12-04-18, 22:10 Go to last post
  18. Post NEOSQUARE - a small mapping project for Neocron

    Started by AntiDot, 05-05-14 04:20
    2 Pages
    1 2
    • Replies: 21
    • Views: 8,348
    01-07-14, 02:00 Go to last post
  19. Crahn Clanapartment

    Started by Apshai, 22-11-12 09:52
    • Replies: 0
    • Views: 1,537
    22-11-12, 09:52 Go to last post
  20. Remove the copbots from Pepper Park.

    Started by Arista Barret, 18-02-13 02:29
    2 Pages
    1 2
    • Replies: 27
    • Views: 6,576
    21-02-13, 08:15 Go to last post
  21. Red soul light characters

    Started by Arista Barret, 17-02-13 18:44
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 106
    • Views: 24,835
    22-02-13, 18:45 Go to last post
  22. A working clan war declaration system.

    Started by Arista Barret, 15-02-13 01:23
    2 Pages
    1 2
    • Replies: 25
    • Views: 7,264
    24-02-13, 21:33 Go to last post
  23. Vehicle combat and LE reppers.

    Started by Arista Barret, 18-02-13 19:23
    • Replies: 6
    • Views: 2,196
    18-02-13, 23:11 Go to last post
  24. seperate the pvpers from the carebears.

    Started by Arista Barret, 19-02-13 17:07
    2 Pages
    1 2
    • Replies: 18
    • Views: 5,505
    19-02-13, 19:57 Go to last post
  25. Re-open Old Black Dragon hq and PP lab to combat.

    Started by Arista Barret, 18-02-13 19:31
    2 Pages
    1 2
    • Replies: 28
    • Views: 6,987
    20-02-13, 17:52 Go to last post
  26. Safe zones for LE runners

    Started by Arista Barret, 20-02-13 10:49
    5 Pages
    1 2 3 4 5
    • Replies: 69
    • Views: 17,854
    22-02-13, 19:26 Go to last post
  27. Nerf the banhammer!

    Started by Arista Barret, 23-02-13 23:34
    • Replies: 1
    • Views: 1,399
    23-02-13, 23:40 Go to last post
    • Replies: 7
    • Views: 3,077
    26-02-13, 17:57 Go to last post
  28. integrate dogtags into pvp rewards

    Started by Arista Barret, 25-02-13 20:06
    • Replies: 1
    • Views: 1,383
    25-02-13, 21:41 Go to last post
  29. The biggest exploit in game

    Started by Arista Barret, 27-02-13 10:29
    • Replies: 4
    • Views: 1,890
    27-02-13, 11:05 Go to last post
  30. Soul light is eliminating PvP and hurting population.

    Started by Arista Barret, 15-05-13 22:08
    4 Pages
    1 2 3 4
    • Replies: 47
    • Views: 12,217
    20-05-13, 08:39 Go to last post
    • Replies: 15
    • Views: 5,499
    22-05-13, 00:42 Go to last post
    • Replies: 9
    • Views: 3,657
    09-06-13, 18:54 Go to last post
  31. Any love for some negative SL gameplay?

    Started by Artricia., 27-06-14 23:28
    4 Pages
    1 2 3 4
    • Replies: 49
    • Views: 41,941
    09-09-14, 06:00 Go to last post
  32. Outpost Control

    Started by Arzon, 31-03-13 15:35
    3 Pages
    1 2 3
    • Replies: 33
    • Views: 23,558
    03-04-13, 16:20 Go to last post
  33. Unbalanced Items

    Started by Arzon, 05-04-19 14:05
    • Replies: 4
    • Views: 20,194
    06-04-19, 22:54 Go to last post
  34. Angry Why do PPU's have offensive spells?

    Started by Ascension, 09-12-12 14:05
    • Replies: 14
    • Views: 5,832
    29-12-12, 03:49 Go to last post
  35. Synchronising Buddy Lists

    Started by Ascension, 02-11-12 12:26
    • Replies: 11
    • Views: 3,907
    04-11-12, 23:49 Go to last post
  36. Bug Report Sub Forums

    Started by Ascension, 31-12-12 11:34
    • Replies: 3
    • Views: 2,562
    31-12-12, 23:01 Go to last post
  37. APU Rare Poison Beam?

    Started by Ascension, 06-08-14 09:06
    • Replies: 0
    • Views: 1,952
    06-08-14, 09:06 Go to last post
  38. New Dialog Box

    Started by Ascension, 10-12-14 01:52
    • Replies: 8
    • Views: 8,735
    08-01-15, 17:11 Go to last post
  39. Adjust viewpoint height

    Started by baracoder, 29-11-12 07:57
    • Replies: 1
    • Views: 1,698
    29-11-12, 08:50 Go to last post
  40. Event notifications / traceability

    Started by baracoder, 01-12-12 23:50
    • Replies: 0
    • Views: 1,424
    01-12-12, 23:50 Go to last post
  41. Replace Citycom implementation with a webbrowser

    Started by baracoder, 09-12-12 21:20
    2 Pages
    1 2
    • Replies: 19
    • Views: 6,253
    12-12-12, 23:45 Go to last post
  42. Verbinden von Game- und Forenaccounts

    Started by Barbers, 27-01-14 19:52
    • Replies: 3
    • Views: 2,594
    28-01-14, 18:39 Go to last post
  43. Gen-rep Negativ SL

    Started by Beelzebub, 09-09-14 11:26
    • Replies: 1
    • Views: 2,070
    09-09-14, 12:23 Go to last post
  44. New Runs/Quests

    Started by BlueRobot, 19-09-12 11:26
    • Replies: 0
    • Views: 1,835
    19-09-12, 11:26 Go to last post
  45. Regant Bossroom

    Started by BlueRobot, 25-10-12 16:49
    5 Pages
    1 2 3 4 5
    • Replies: 60
    • Views: 17,659
    18-11-12, 23:32 Go to last post
  46. The LE buff

    Started by BlueRobot, 06-03-13 02:01
    • Replies: 1
    • Views: 1,450
    06-03-13, 02:07 Go to last post
  47. Remove Nanites?

    Started by BlueRobot, 21-03-13 22:57
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,076
    02-04-13, 22:16 Go to last post
  48. Idea to fix op disruptor

    Started by BlueRobot, 21-03-13 18:49
    • Replies: 14
    • Views: 4,029
    23-03-13, 15:39 Go to last post
  49. Idea: Faction Commander

    Started by BlueRobot, 15-04-13 13:20
    • Replies: 2
    • Views: 1,676
    22-04-13, 12:43 Go to last post
  50. The Quad (and other indestructible vhcs)

    Started by BlueRobot, 10-06-13 22:14
    2 Pages
    1 2
    • Replies: 28
    • Views: 10,485
    07-04-14, 19:24 Go to last post

Page 1 of 14 1234511 ... LastLast

Forum Information and Options

Moderators of this Forum

Thread Display Options

Use this control to limit the display of threads to those newer than the specified time frame.

Allows you to choose the data by which the thread list will be sorted.

Order threads in...

Note: when sorting by date, 'descending order' will show the newest results first.

Icon Legend

Contains unread posts
Contains unread posts
Contains no unread posts
Contains no unread posts
Closed Thread
Thread is closed
Thread Contains a Message Written By You
You have posted in this thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •