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Forum: Brainport

Shape the future of Neocron with your thoughts and suggestions. Feature request? Post here! Balance suggestion? Post here! Content idea? Post here!

  1. Sticky Thread Sticky: How to use the Brainport

    Started by Mokoi, 02-01-13 17:12
    • Replies: 1
    • Views: 16,872
    02-03-13, 20:00 Go to last post
  2. Sticky Thread Sticky: Content Improvements / Changes

    Started by Xanthos, 29-06-17 20:31
    • Replies: 11
    • Views: 25,077
    27-07-17, 15:12 Go to last post
  3. Sticky Thread Sticky: [DISCUSSION] What would improve Neocron the most?

    Started by Alduin, 14-04-13 18:01
    2 Pages
    1 2
    • Replies: 19
    • Views: 43,069
    28-02-14, 18:18 Go to last post
  4. Sticky Thread Sticky: What would improve Neocron the most?

    Started by Alduin, 14-04-13 18:02
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 101
    • Views: 240,951
    30-08-18, 16:06 Go to last post
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  1. City Mercs & Changing Enemies

    Started by Deus Ex Machina, 08-05-13 17:59
    • Replies: 0
    • Views: 1,149
    08-05-13, 17:59 Go to last post
  2. Empty quick slots and sheathing

    Started by phunqe, 09-02-13 09:25
    • Replies: 0
    • Views: 1,156
    09-02-13, 09:25 Go to last post
  3. Installing NC - default folder

    Started by Dropout, 30-01-13 03:34
    • Replies: 0
    • Views: 1,182
    30-01-13, 03:34 Go to last post
    • Replies: 0
    • Views: 1,204
    07-02-13, 14:15 Go to last post
  4. External camera view spring movement

    Started by phunqe, 09-02-13 09:27
    • Replies: 0
    • Views: 1,208
    09-02-13, 09:27 Go to last post
  5. Split up harmful and beneficial buffs

    Started by SilentEye, 28-04-13 22:48
    • Replies: 0
    • Views: 1,215
    28-04-13, 22:48 Go to last post
  6. Faction NPC Identification

    Started by Deus Ex Machina, 11-02-13 01:25
    • Replies: 0
    • Views: 1,241
    11-02-13, 01:25 Go to last post
  7. Make monks viable traders again...

    Started by eNTi, 09-04-13 00:22
    • Replies: 0
    • Views: 1,253
    09-04-13, 00:22 Go to last post
  8. Lightbulb Factioncolors

    Started by LeoPump, 20-04-13 21:35
    • Replies: 0
    • Views: 1,267
    20-04-13, 21:35 Go to last post
    • Replies: 0
    • Views: 1,275
    24-02-13, 20:45 Go to last post
  9. Simplicity of modding..

    Started by netster, 18-04-13 11:57
    • Replies: 0
    • Views: 1,275
    18-04-13, 11:57 Go to last post
  10. Vehicle destructibility

    Started by The Red Guy, 09-06-13 13:10
    • Replies: 0
    • Views: 1,307
    09-06-13, 13:10 Go to last post
  11. Making PSI Hybrids more viable

    Started by Deus Ex Machina, 08-04-13 13:40
    • Replies: 1
    • Views: 1,320
    08-04-13, 21:16 Go to last post
  12. Container content data dump

    Started by phunqe, 23-01-13 21:23
    • Replies: 0
    • Views: 1,333
    23-01-13, 21:23 Go to last post
    • Replies: 0
    • Views: 1,366
    23-11-12, 00:30 Go to last post
    • Replies: 1
    • Views: 1,379
    16-05-13, 05:03 Go to last post
  13. Mind Your Manners!

    Started by Danae, 18-02-13 17:00
    • Replies: 0
    • Views: 1,403
    18-02-13, 17:00 Go to last post
    • Replies: 2
    • Views: 1,406
    08-02-13, 11:27 Go to last post
    • Replies: 2
    • Views: 1,416
    07-03-13, 10:00 Go to last post
  14. Replace stuff in quickbelt

    Started by Satan2k2, 08-06-13 09:27
    • Replies: 0
    • Views: 1,422
    08-06-13, 09:27 Go to last post
  15. Nerf the banhammer!

    Started by Arista Barret, 23-02-13 23:34
    • Replies: 1
    • Views: 1,424
    23-02-13, 23:40 Go to last post
  16. integrate dogtags into pvp rewards

    Started by Arista Barret, 25-02-13 20:06
    • Replies: 1
    • Views: 1,425
    25-02-13, 21:41 Go to last post
    • Replies: 1
    • Views: 1,426
    18-04-13, 14:06 Go to last post
    • Replies: 2
    • Views: 1,427
    24-02-13, 19:03 Go to last post
  17. Graphic Engine: Raising drawing distance

    Started by Ivan Eres, 07-11-12 11:17
    • Replies: 0
    • Views: 1,434
    07-11-12, 11:17 Go to last post
  18. Damage boost and the PE

    Started by William Antrim, 27-05-13 13:18
    • Replies: 1
    • Views: 1,434
    27-05-13, 14:57 Go to last post
    • Replies: 0
    • Views: 1,435
    11-03-13, 13:47 Go to last post
  19. Event notifications / traceability

    Started by baracoder, 01-12-12 23:50
    • Replies: 0
    • Views: 1,450
    01-12-12, 23:50 Go to last post
  20. Thumbs up WOC attribute idea

    Started by HkyPnky, 23-04-13 22:04
    • Replies: 1
    • Views: 1,454
    23-04-13, 22:08 Go to last post
    • Replies: 1
    • Views: 1,460
    30-01-13, 22:01 Go to last post
  21. Group missions!

    Started by netster, 22-04-13 10:28
    • Replies: 1
    • Views: 1,462
    22-04-13, 10:29 Go to last post
  22. Hacknet Items - Chips etc.

    Started by William Antrim, 30-01-13 16:36
    • Replies: 1
    • Views: 1,486
    30-01-13, 16:43 Go to last post
  23. The LE buff

    Started by BlueRobot, 06-03-13 02:01
    • Replies: 1
    • Views: 1,495
    06-03-13, 02:07 Go to last post
  24. Tweak Drones (even more)

    Started by Ghostface_Speak, 12-11-12 23:49
    • Replies: 1
    • Views: 1,496
    13-11-12, 00:19 Go to last post
    • Replies: 2
    • Views: 1,501
    18-02-13, 15:31 Go to last post
  25. Dev-Tracker?

    Started by Drachenpaladin, 31-01-13 16:09
    • Replies: 1
    • Views: 1,505
    31-01-13, 16:39 Go to last post
  26. HP bouncing and interpolation

    Started by onero S, 15-03-13 07:18
    • Replies: 1
    • Views: 1,505
    16-03-13, 13:57 Go to last post
  27. Team loot Option

    Started by Phelan, 06-12-12 20:11
    • Replies: 0
    • Views: 1,509
    06-12-12, 20:11 Go to last post
  28. Share the Tools - get player content.

    Started by CMaster, 10-10-12 23:59
    • Replies: 0
    • Views: 1,517
    10-10-12, 23:59 Go to last post
    • Replies: 1
    • Views: 1,536
    12-06-13, 20:05 Go to last post
  29. More Events and Event GM's

    Started by Britney, 31-10-12 22:44
    • Replies: 1
    • Views: 1,540
    31-10-12, 23:54 Go to last post
  30. Crahn Clanapartment

    Started by Apshai, 22-11-12 09:52
    • Replies: 0
    • Views: 1,542
    22-11-12, 09:52 Go to last post
  31. CityTerm - Missions: Grouping

    Started by Ivan Eres, 28-09-12 13:09
    • Replies: 0
    • Views: 1,545
    28-09-12, 13:09 Go to last post
  32. Zone Line and Loot Issues

    Started by Deus Ex Machina, 08-05-13 16:41
    • Replies: 2
    • Views: 1,547
    08-05-13, 17:38 Go to last post
  33. Eject Button on weapons please?

    Started by William Antrim, 30-05-13 09:37
    • Replies: 1
    • Views: 1,575
    05-06-13, 21:46 Go to last post
  34. 'Resist Psi' re-work

    Started by Strife, 17-04-13 03:58
    • Replies: 0
    • Views: 1,589
    17-04-13, 03:58 Go to last post
  35. Fix useless Jones Items

    Started by Deus Ex Machina, 11-06-13 12:28
    • Replies: 1
    • Views: 1,590
    11-06-13, 12:41 Go to last post
    • Replies: 1
    • Views: 1,595
    03-04-13, 13:08 Go to last post
  36. Twister club and Firing Range

    Started by Drake6k, 14-12-16 23:09
    • Replies: 0
    • Views: 1,596
    14-12-16, 23:09 Go to last post
  37. Developers Q&A

    Started by Druid311, 13-10-12 03:13
    • Replies: 0
    • Views: 1,605
    13-10-12, 03:13 Go to last post
  38. Comparison feature for vendor items

    Started by Vorak, 12-01-13 22:02
    • Replies: 0
    • Views: 1,613
    12-01-13, 22:02 Go to last post
  39. Consistent hitbox

    Started by IanKett, 05-03-13 18:21
    • Replies: 1
    • Views: 1,637
    05-03-13, 19:41 Go to last post
    • Replies: 2
    • Views: 1,641
    24-05-13, 10:39 Go to last post

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