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View Full Version : KK patch for a reason



Kikyo
30-05-04, 02:44
I just checked and MAAAAN HC got nerfed something feirce melee>PE's>Monks>HC tanks. :mad:

Tratos
30-05-04, 02:55
HC wasnt even touched

AT ALL in the patch if anything it has gained a slight boost from the new beast with the new +25 HC



Heavy Weapons:
- Weight reworked
- Range reworked
- Adjusted LaserCannon's ammo consumption and shot counts
- Fixed TPC's shot sound
- Fixed Ryker LaserCannon shot sound
- Fixed STORM Laser shot sound
- Fixed Prototype Tangent LaserBeam shot sound
- Fixed Tangent Gatlin Cannon shot sound
- Fixed Tangent SpeedGun shot sound

You see any nerfing there? i sure dont

And the majority of the PEs are fucked anyway as the less skilled ones cant even stay alive without there stealth

Teal'c
30-05-04, 03:01
gimme back the real gatlin's sound !!

The new sound sucks, i look like a little spy with rifle ...

Biznatchy
30-05-04, 03:12
HC wasnt even touched

AT ALL in the patch if anything it has gained a slight boost from the new beast with the new +25 HC


You see any nerfing there? i sure dont

And the majority of the PEs are fucked anyway as the less skilled ones cant even stay alive without there stealth

you poor naive fool, you believe the patch notes lol

Kikyo
30-05-04, 07:42
Haha tratos [ edited ]I ACUALLY tested this. I used to do over 80 to a 120/120 mob now I do 70. But no thats not all Last time they made upped dmg to HC KK didn't say a shit word about it they have hush hush changes they don't share to the public. So otherwise you test HC or you should really shut the fuck up ok?

Wallen
30-05-04, 07:43
gimme back the real gatlin's sound !!

The new sound sucks, i look like a little spy with rifle ...

Hey man, don't diss spies or rifles!

extract
30-05-04, 10:01
Haha tratos your hella stupid and messeded in the mind I ACUALLY tested this. I used to do over 80 to a 120/120 mob now I do 70.

this is because they implemented the new mob resists....

Oath
30-05-04, 10:08
Yeah they also boosted some of the Human NPC mobs, namely anarchy breed, theyr'e level 80/80 now, and my pain easer does pretty much shit to them, seems pointless having a rare rifle now when it does really shitty damage to most thyings.

If your implementing mob resists then really you need to give everyone at leasts a one slot version of their weapons, think of the little people, (polishes all arti rog :D)

msdong
30-05-04, 10:17
....If your implementing mob resists then really you need to give everyone at leasts a one slot version of their weapons, think of the little people, (polishes all arti rog :D)

its about using more them one weapon im PvM ;)

Oath
30-05-04, 10:18
its about using more them one weapon im PvM ;)

I know, but i mean for those poor folks who only have one weapon, or have two with the same damage types. Suxxors for them :)

msdong
30-05-04, 10:26
I know, but i mean for those poor folks who only have one weapon, or have two with the same damage types. Suxxors for them :)

yup, everyone done energy xray combos. but who cares about doing 10 DMG less on a Mob? exept maybee midlevel apus :D

hegemonic
30-05-04, 10:46
"Weight reworked" O_o

lol... I should get STR XP for carrying my CS around at 6.4lbs/kilos :lol:

Q`alooaith
30-05-04, 10:53
"Weight reworked" O_o

lol... I should get STR XP for carrying my CS around at 6.4lbs/kilos :lol:

ahh but that's a good thing, now you'll have to think about what you carry around, maybe even spec a few point's of transport..

hegemonic
30-05-04, 10:57
ahh but that's a good thing, now you'll have to think about what you carry around, maybe even spec a few point's of transport..

but bigs likes to insulate his clothing with junk, not only for the heat but also for the pleasant aroma. I like to carry all sorts of stuff I don't need. I can't give up the TRA pts for a stupid thing like a weapon and ammo... Please kk don't make me think ;)

Benjie
30-05-04, 11:30
I'm a Tank, and I like the changes that were made to H-C.

The only thing wrong with the last patch is Melee.

craio
30-05-04, 11:57
Just wondering ,mobs have gotten certain resistances changed, was this only an increase or did some get a weak spot aswell, for example doomies now take 110% damage from poison .

Clownst0pper
30-05-04, 12:03
I'm a Tank, and I like the changes that were made to H-C.

The only thing wrong with the last patch is Melee.

I think you need practice in breaking players legs...

ezza
30-05-04, 12:30
the mob resists annoyed me at first cos all my shit is heat modded, so in the process of getting more weapons.

i used my heat modded ravager against a warby and with 97x3 per shot the warby goes down in 3 clips, shame i got no hacker :lol:

decayed mobs are not fond of fire either, i do about 80-90(cant remember now, it was 10 mins ago when i killed one :lol: )so there pretty good for using heat modded weapons

but for fire you gonna need xray or force proberbly.

and i presume fire against the DoY mobs and MC5

Tratos
30-05-04, 12:31
[ edited ]


NPC's:
- NPC Specific Armor created (i.e. Doomreapers have high fire resistance, DOY units have high X-Ray resistance, mechanical monsters are resistant to poison...).

Ok you should you know READ the changes they tell us about and you would find that KK did infact TELL you about how you do less damage now, well done.

[ edited ]

Have A Nice Day :)

uber java
30-05-04, 14:19
Haha tratos [ edited ]I ACUALLY tested this. I used to do over 80 to a 120/120 mob now I do 70. But no thats not all Last time they made upped dmg to HC KK didn't say a shit word about it they have hush hush changes they don't share to the public. So otherwise you test HC or you should really shut the fuck up ok?
Didn't you read that they adjusted resists on the mobs? That is why you're doing a little less damage since the patch.

QuantumDelta
30-05-04, 15:07
I think you just put your foot in it mate :p


--
But yea, the answer is the specialised mob resists, which EVERYONE Must suffer.

PvP Wise there is no difference.

naimex
30-05-04, 16:07
Go NF, fight a PE, as a HC tank.


plz notice that even when you hit every single shot, the PE survives.


took 40 clips, 15 sta boosters and about 15 minutes to pull down a PE that only ran around....

and every shot hit.


So you tell me, if :

A: I was more bugged than ever before
B: PEs got upped in self-healing
C: HC weapons got nerfed

..... so far I will accept all of these.. since I havenīt fought since last night, where winning was something you didnīt do, with 16īs flying off a 4 blob burst hit.

Mumblyfish
30-05-04, 16:17
But yea, the answer is the specialised mob resists, which EVERYONE Must love.
Fixed. I've actually heard several people whinging about this ingame - and I can't understand it. A step has been made to make PvM deeper, more involving. Something beyond a means to get XP points. And yet people... whine.

Not directed at you, Quantum, but rather a hole in the back of my head, leaking red gooey thought all over the carpet.

SirRah
30-05-04, 16:20
Go NF, fight a PE, as a HC tank.


plz notice that even when you hit every single shot, the PE survives.


took 40 clips, 15 sta boosters and about 15 minutes to pull down a PE that only ran around....

and every shot hit.


So you tell me, if :

A: I was more bugged than ever before
B: PEs got upped in self-healing
C: HC weapons got nerfed

..... so far I will accept all of these.. since I havenīt fought since last night, where winning was something you didnīt do, with 16īs flying off a 4 blob burst hit.

who was the PE?

naimex
30-05-04, 16:24
Frube I belive it was.

SirRah
30-05-04, 16:30
frube has godmode... :p

j/k alig's PE is best PE on uranus together with XaNToR. you will ALWAYS have a hard time to beat him. and even tho it seems every shot hit it may not. you see the shot hit but the server doesnt say it hit. that sometimes happens when ppl move very fast; and frube moves very fast. also he has a god damn good setup and incredible aim. it was hard for tanks to beat him before too...

its possible for tanks to take down PEs. there was no HC nerf or anything. dont see something in there where nothing is.

naimex
30-05-04, 16:40
just feels odd, looking at 16īs flying off your targets head, when its normally 70īs and 130īs, if you catch my drift.

Kikyo
31-05-04, 03:23
Evil Ryoko actually :P

sultana
31-05-04, 05:51
Naimex was using a tpc against you =P At any rate, when naimex and I fought tank verse tank, his speedgat did _alot_ more damage then his cs. And the tpc was even equalling the damage a cs did.

ezza
31-05-04, 13:32
Go NF, fight a PE, as a HC tank.


plz notice that even when you hit every single shot, the PE survives.


took 40 clips, 15 sta boosters and about 15 minutes to pull down a PE that only ran around....

and every shot hit.


So you tell me, if :

A: I was more bugged than ever before
B: PEs got upped in self-healing
C: HC weapons got nerfed

..... so far I will accept all of these.. since I havenīt fought since last night, where winning was something you didnīt do, with 16īs flying off a 4 blob burst hit.
proberbly god like resists, very few pes with resists like that

ive gone against a few PEs since patch, and tbh none have been that much trouble for my run fast heal H-C tank

Herbitt
31-05-04, 14:03
edit- screw this part, i just realised what i wrote was wrong lol